{fon:hom0000ff}
Asteroids
{fon:tri}
Author: Original author unknown, modified by 'Aaron'

Plot: This is a standard asteroids game. Nothing special.

Playability: It plays and feels like a proper asteroids game. The
level difficulty seemed about right to me.

Graphics: Adequate for the purpose, nothing special.

Features: None

Typical Game Duration: 5 minutes

{fon:hom0000ff}
BallGame
{fon:tri}
Author: 'The Lord Of Entropy' (Koen Lefever?)

Plot: A minimalist breakout game that runs inside an icon on the
iconbar.

Playability: There's not much to it. ARM3 owners would be best
advised to switch cache off.

Graphics: Minimal

Features: None

Typical Game Duration: 30 seconds

{fon:hom0000ff}
Balloon
{fon:tri}
Author: Michel Van de Putte

Plot: There are some balloons on the screen, which you can pop by
walking into them from above or below (not from the side). There are
some blocks that you can push around. There are some green spiky
things that chase you. Your task is to burst all the balloons on the
screen.

Playability: This game didn't grab my attention very much. It gets
boring pretty quickly. ARM3 owners would be best advised to switch
cache off. 

Graphics: Mediocre

Features: High score stable (saved to disk). Pause.

Typical Game Duration: 3 minutes

{fon:hom0000ff}
Balvaniac
{fon:tri}
Author: Rudolf Kovalcik

Plot: It's a bit like Repton. There are diamonds to collect, soil to
dig, and rocks that fall on you if you're not careful. Other objects
appear on later screens.

Playability: The biggest problem isn't solving the puzzles, it's coping
with the erratic responsiveness of the keys. 

Graphics: OK

Features: Pause

Typical Game Duration: 5 minutes

{fon:hom0000ff}
Battleshps
{fon:tri}
Author: Sandie The Walrus

Plot: Computerised version of the old pencil and paper game. Human
versus computer.

Playability: There's not a lot to it. But then, how could there be.

Graphics: Minimal.

Features: Multitasks.

Typical Game Duration: 2 minutes

{fon:hom0000ff}
Billion
{fon:tri}
Author: William Tunstall-Pedoe

Plot: Not just one game, but one billion different text adventure
games! "A game a night until sometime in the 27,399th century"

Playability: Each of the adventure games is fairly sparse. There are
only a small number of objects to be found. The main puzzle seems to
be trying to guess the right word to activate an object.

Features: Multitasks.

Typical Game Duration: 5 minutes

{end}
