Lotsofgeddon Flight Simulator
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Design - COBRA

Thanks to SIMIS for producing FST which was used to design
this game. How about a scoring system guys?


   Just in case you haven't seen the armageddon game on
the Amiga, this game is a bit of a copy of it. Basically,
you have to fly around the combat arena, attacking, well
everything in sight really. The enemy has constructed vast
networks of reactors, bases, combat defences and power
lines. Your job is to use the latest in fly by Archie
technology to take out these enemy scum. If you're one of
these people who likes games with an environmental theme
to it, why not pretend that the enemy robot forces have
occupied this planet and have polluted it to the extent
that all the vegetation has died off, and you have to put
it back to normality. (of course in reality, a Mars
coloured planet looked quite good and I couldn't be
bothered to put any vegetation in it).
