   For this first article, I will start off with a simple
but effective method of designing landscapes suitable
either as art in their own right, or as backgrounds to
other pictures. If you want to jump ahead and see the
finished picture, have a look at Mandel in the graphics
section.


   Before starting, you will need some sort of full screen
picture (mode 12 or 13) to map onto the finished polygons.
I used the excellent Mandy application (from Archimedes
World mag.) to produce a Julia (like a Mandelbrot but
different), but if you can't get hold of any suitable
fractals, just use whatever picture you can get hold of.
See the factfile for info on Mandelbrot programs.

   The aim of this mini tutorial is to produce a
mountainous sort of landscape, and so we will start by
adding the only object we will use - a surface. But first
make sure that the Misc-Objt sides menu option is on at
least 20. This option controls the of polygons that will
be found in each object, by setting the number of sides.
Twenty is a minimum, but don't go much higher than this
unless you have an ARM3 or a lot of patience.

   After setting that option, goto Edit-Add object-Surface