Monopoly version history
========================

2.00  First public release.

2.01  Optimisation in sprite generation code.
      Possible bug fix that seems to effect 3.70 users with the old window
      manager.
      Fixed bug in the square information window.
      
2.02  'Die' and 'Tick' grey when they cannot be used.
      Fixed small bug in chance/community chest cards code.

2.02b Fixed bug in dice/tick greying.

2.03  Correctly obeys Jail rule - turn finishes when you land in jail.
      Fixed bug which stopped you mortgaging Stations/Utils by clicking on 	the board.
      Corrected the spelling of receive in the CCards file.
      Correctly follows rule that all buildings must be sold from sites
      	in the same group as a mortgaged property.
      Implemented 'Land on 'GO' pays 200 bonus' house rule.
      New configure window implemented.
      Old Config files are no longer compatable, they are ignored on
      	loading.
      Implemented 'No purchases on first circuit' house rule.
      Tidied up the 'Greying' of toolbox icons.
      Amount payable/received for 'Birthday', 'Pay fine or take Chance' and
        'Pay for repairs' is now defined by CCards file.
      Implemented 10% Income tax/5% Super tax house rule.
      Implemented limited houses and hotels.
      Implemented changeable monetary units
      Fixed so that pressing return in the housing window builds a house.
      Fixed random hang in game when the computer tries to sell up when in
        debt.
      No longer closes all the windows at the end of a game.
      Switched over the Yes and No icons in the 'Use Get Out of Jail Free'.
      Added code to enable NZ chance cards to be implemented.
      Implemented 'Confirm going into debt'.
      Implemented 'Confirm large bids in auctions'.
      Fixed bugs in new auction code.
      Implemented 'Free Parking Jackpot' house rule.
      New save format which saves House rules with the game.