History for Arya: The Dragon's Quest
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prerelease versions
~~~~~~~~~~~~~~~~~~~
>Version 0.01  Spring 1996
~~~~~~~~~~~~~  
First 'working' version.
Text compression and data conversion routines written.
A small map done and described with a few objects.
Picture handling implemented.
Textured iconbar.
Wimp launcher done.
Very crude parser.

>Version 0.02  Summer 1996
~~~~~~~~~~~~~
Outline fonts added.
Squash compression used of main description file.
Flags used with objects.
Extended map - now 55 rooms.
Character interaction.
Switches can now be used.
Added a decent way of selecting a mode.
Iconbar now has buttons and compass.
More objects added.
Load and Save to disc and RAM.
Moved a lot of data out of program to data files.
Started doing the docs.

>Version 0.03  June 1996
~~~~~~~~~~~~~
Hourglass and Time implemented.
Extended map - now 69 rooms.
Wrote the Install program.
Added the ZeroAreas (at last).
Added identfile support for registered programs.
Included user definable function keys.
Adjust now opens the User directory on the wimp launcher.
Added a fancy clear screen when the game is quit.
Thought of a general plot! [about time to :-).]

>Version 0.04  July 1996
~~~~~~~~~~~~~
Saved files are now compressed.
Money added.
Fixed Modectrl to work correctly with old modes.
Extended map - now 150 rooms.
Saved 512k of the wimpslot.

>Version 0.05  August 1996
~~~~~~~~~~~~~
Lamp done.
Saved 396k of the wimpslot. Will run on a 2Mb Machine.
Combat done.
Described the Wood.
Rewritten parser. Now will handle descriptions and alternative object names.
Turn graphics on/off command added.
Problems with Modectrl (again!), fixed.
Graphical puzzle now done and included.

>Version 0.06  September 1996
~~~~~~~~~~~~~
Extensive plot work.
Data fetching from description file greatly speeded up.
Can now have containers.
More problems with Modectrl, fixed.

>Version 0.07  October 1996
~~~~~~~~~~~~~
Able to complete part 1 (shareware section)
Over 170 miscellaneous scenery objects added (not even half way).
Re-jigged Ident file. 
Extended map - now over 330 rooms.
More extensive plot work.
More problems with Modectrl, fixed (again!).

>Version 0.08  December 1996
~~~~~~~~~~~~~
More puzzles.
More buttons on the iconbar.
Changed from Squash to LZH module for de/compression.
Managed to save over 1Mb off wimpslot!
Added Say and Throw commands.
Plot almost complete (subject to additions!).
Approximatly 500 object added, now over 790 object in total.

>Version 0.09  January 1997
~~~~~~~~~~~~~
Changed Object Description handling, Saved 310K of wimpslot!
Added final graphical puzzle.
Changed format of text file (now smaller in size and faster).
Added quit in loading screen.
Speeded up loading. (re-calibrated bar).
New pointer added (thanks to Dave Sharp).
Fixed key repeat bug (now disabled).
Weather in all (outdoor) areas.

>Version 0.095  Late January 1997
~~~~~~~~~~~~~~
Fixed multiple examine bug.
Fixed bug in all take/say/etc X type comands.
Stopped Arya from zeroing font cache.
Now works around apostrophies.
Weather and time now have an effect on you.
People can now be asked their names (and they have names!).
Added cursor to input line.
Fixed save files, now using LZH.
Take/Drop all command added.

>Version 0.099  February 1997
~~~~~~~~~~~~~~
Score/Points in.
Added landscape pictures done in Vista Pro.
Removed Intro program (Too big, crap, etc...).
New formats (and LZH compression) for Examine and Map files. 
50K shaved off wimpslot.
Loading now much faster.
Bugs fixed in money and description file compressing.
Merchant/Shop added.
Random encounters added.

Beta test versions
~~~~~~~~~~~~~~~~~~
>Version 0.10ß  February 1997
~~~~~~~~~~~~~~
Play tested the game right though.
Fixed /loads/ of bugs found in testing.
Added small missing detail (eg Close Command).
Added more VistaPro pictures.
Added more scanned photographs.

>Version 0.20ß  February 1997
~~~~~~~~~~~~~~
Changed icon to new one drawn by Dave Sharp.
Minor changes to template files so they are more 'style guidey'.
Arya now tests to see if is on a read/write fileing system.
Added more actors.
Formatted description messages better.
Converted all the graphics for Mode 15.
Done Mode 15 compatible version.
Runs of floppy disc or harddrive.
Spell checked text.

>Version 0.30ß  Early March 1997
~~~~~~~~~~~~~~
Play tested again - lots more bugs found.
Fixed some internal errors that were happening due to memory over flowing.
Fixed plenty of small bugs.
Changed handleing of weapons.
Fixed lots of text overwrites.
Much improved handleing of formatting.
You can now buy things in the buchers, bakers and the inn.
Added some missing talk/ask messages.
Added movement via numeric keypad and page up/page down.
Fixed some map bugs and missing exits.
Fixed some of the pictures that were too big.
Added some more scanned pictures.

>Version 0.40ß  March 1997
~~~~~~~~~~~~~~
Play tested the game though for the third time.
Removed redundant data from examine file.
Removed the gypsys and replaced them with a wayside shrine.
Fixed many more smaller bugs.
Fixed some nasty problems involving the text printing.
You can now make the herbal tea.

>Version 0.50ß  March 1997
~~~~~~~~~~~~~~
Added praying.
Improved the village, added objects and some aesthetics.
Play tested Arya though for the fourth time.
Play tested it again, for the fith time.
Chect through whole describe file, corrected grammer, plot errors.
Improved some descriptions.
Fixed lots of small bugs and tracked down some illusive ones.

>Version 0.60ß  March 1997
~~~~~~~~~~~~~~
Improved and added talk to and ask about messages.
Greatly improved the speed of finding objects.
Removed some redundant code.
Added buying at cake and vegitable stalls.
Tested the game right though for the sixth time.
Fixed some problems with actors.
Fixed many minor bugs.
Fixed some pictures that were too wide.
Tested the game right though for the seventh time.
Increased the parser lenght.
Lamp status now reported on examining it.
Have now gone though the game nine times.

>Version 0.70ß  April 1997
~~~~~~~~~~~~~~
Added code for unregistered version.
If it can't find a picture it won't crash now.
ABCLib now inside Arya.
Tested unregistered part.
Added another puzzle in the fortress.

>Version 0.80ß  April 1997
~~~~~~~~~~~~~~
Fixed bug in parser.
Fixed some small problems.
Fixed lamp problems.
Fixed some problems with last objects in a room.

>Version 0.90ß  April 1997
~~~~~~~~~~~~~~
Fixed bug in inventory reporting of wielded objects.
Fixed some problems with the druid.

>Version 0.91ß  April 1997
~~~~~~~~~~~~~~
Added exit indication on compass (as suggested by Gareth Moore).
Minor corrections to data.

>Version 1.00ß  April 1997
~~~~~~~~~~~~~~
Fixed a crash in the first graphical puzzle.
Minor fix to compass direction indicator.
Fixed small bug in give command.

>Version 1.00  April 1997
~~~~~~~~~~~~~
Corrected minor mistake in intro text.
Added function to move bar up for those with strange monitors.
Fixed disc swapping bug.
Corrected an overwrite when requesting a disc.

>Version 1.01  May 1997
~~~~~~~~~~~~~
Added Dig and Fill commands, you can now 'fill bucket at pump'.
Fixed bug in Climb command.
Fixed some text overwrites.
Minor corrections to the game data done.
Did some more spellchecking.
Fixed some very minor bugs.
Made some corrections to a few objects.
Increased the toughness of some later enemies.
