!Help file for Gameboy-Emulator V0.56
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is the fourth edition of the famous Gameboy-Emulator for the Acorn
Archimedes/RiscPC!!


new features/improvements:
~~~~~~~~~~~~~~~~~~~~~~~~~~
+ old version did not load 512k-modules with smartcard-header (512k+512)
+ "Prehistorik Man"-bugfix
+ better fps-calculation (now really counting fps)
+ StrongARM-compatible
+ better fullscreen-mode (see also "screenmode-detection" below)
+ better frontend
+ snapshots (filetype &0D8, "GBsnap")


getting started:
~~~~~~~~~~~~~~~~
Just give those images the right filetype (Gameboy-&0D7) and double-click it
or start the emulator and drop the ROM-image onto the iconbar!

You'll need at least an ARM3 or higher to have really fun with it.


screenmode-detection
~~~~~~~~~~~~~~~~~~~~
for the new fullscreen-mode you need 320x288 or 320x576 pixels in 4 colours.
First the emulator tries to detect 320x576, then 320x288. If none of these
modes were detected, the old style mode 1 will be selected.
I added 320x576 'cause it's difficult to get 320x288 at 60Hz without getting
a 'letterbox'-display. And StrongARM doesn't care about a bit more work...

The mode-detection should also work on the Archimedes (i didn't test it).


keys:
~~~~~
cursor keys: UP/DOWN/LEFT/RIGHT
a          : A
s          : B
return     : SELECT
space      : START

<F1>: slow down your machine by waiting for VSync after every screen-refresh
      (if your machine is to fast...), 60Hz recommended
<F3>: fullscreen-mode on/off
<F5>: reset
<F7>: sound on/off


limits:
~~~~~~~
- programmable timer-interrupt
  (this version only generates one timer-interrupt per frame, so that
  a module that uses the timer doesn't stop)
- serial I/O
- backup-RAM (MBC2) & battery-functions


ok, that's all.... have fun!
