QUARTET
-------

Author:
  Anton Carver (apc@uk.ac.warwick.cs) September 1989
Address: 
  76 Earlsdon Av. South, Earlsdon, Coventry. CV6 5DT.
        
If you find this software particularly useful, have any comments, wish to
report a bug or to contribute to the cost of production. Please contact me
at the snail-mail (or JANET e-mail) address above. I can not promise to
reply. Please do not send me unsolicited mail concerning the sale of a
product, or attempt to phone me.

Copyright Notice:
  This software and the copyright for it are the property of the author,
it is not public domain. The author gives permission that it may be
distributed free of charge to anyone across any media. You may not charge
for the software only the cost of the media. The package must be copied
completely, including this copyright notice, it is not necessary to copy
source code if it is not of interest to you. You may not distribute altered
versions of the software without permission from the author. You may not use
any part of this software (this includes code, text and images) in another
product free or otherwise, without permission from the author.

All this software is provided "as is"; the author makes no warranty, express
or implied, of the fitness for any particular purpose.  In no circumstances
shall the author be liable for any damage, loss of profits, time or data or
any indirect or consequential loss arising out of the use of this software
or inability to use this software, even if the author has been advised of
the possibility of such loss. The author does assure you that the software
in its current form contains no deliberately destructive content, no viruses
or worms, harmless or otherwise.

QUARTET
-------

Author:
  Anton Carver (apc@uk.ac.warwick.cs) August 1989

  Sorry Quartet will not operate under operating systems prior to RISC-OS.

Usage: 
  Clicking select on the "Quartet" icon opens the game window. The game is
started by clicking any button within this window. If the pointer leaves the
game window the game is paused and may be continued by clicking any button
within the window. 

Game:
  The aim of the game is to pack falling shapes in a bin. Each shape is made
up from 4 cubes, they fall from the top of the screen and may be moved left,
right and rotated. When one piece has landed the next will start to fall. If
any row across the bin has cubes in every position then that row is complete
and is cleared, giving more room in the bin. The game ends when a piece
lands partly or completely outside of the bin. 

Score:
  You score, for each piece dropped depending on the shape of the piece and
a bonus of 10 points is given for each row cleared. The number of pieces and
the number of rows cleared are also displayed. High Scores are displayed in
grey beneath your actual scores.  The author's high score is 3500.

Keys:       
  select      (left mouse button) --- move piece left
  adjust     (right mouse button) --- move piece right
  menu      (middle mouse button) --- rotate piece clockwise
  space bar                       --- drop the piece (to save time)

Acknowledgements:
  Original concept --- "Tetris" by a Russian (name unknown in the west).
  This version inspired by "tt" (Tetris for Terminals) by Mike (Mirk) Taylor.