PAM:>Brush Shape,>Edit Brush|!Paint,>Crayon,>Texture,>Magic,Pattern,Special|Spray,Fill,>Pencil,>Inkpen|>Blends
DRM:!Rectangle,Ellipse,>Polygon,Line,Curve,Text|>Style|>Grid ^G
SSM:!Cut,Magic Wand,Paint,Fill,Distort,Rotate,Scale,>Sphere|>Transparent
IOM:>Details|>Save Picture,>Save Pool,Save as|>Print,>Palette
PRM:Clear Screen   ^X|Remove Frisket,Invert Frisket ^I,Frisket colour,Make last      ^L,Add last       ^A|Filters,Effects|Crop to Window

MPAM:>Brush Shape,>Edit Brush|!Paint,>Crayon,>Texture,>Magic,Pattern,>Special|>Spray,>Fill,>Pencil,>Inkpen|>Blends
MDRM:!Rectangle,Ellipse,>Polygon,Line,Curve,~Text|>Style|>Grid ^G
MSSM:!~Cut,Magic Wand,~Paint,~Fill,~Distort,~Rotate,~Scale,~>Sphere|>~Transparent|~!Show Pool
MIOM:>Details|>Save Picture,~>Save Pool,Save as|>Print,>Palette
MPRM:Clear Screen|~Remove Frisket,Invert Frisket,Frisket colour,Make last,Add last|Filters,Effects|~Crop to Window

############################################################################
#                     Messages file for ProArt2                            #
############################################################################

Title:ProArt2
vern:Demonstration Version

ICM:>Info,Show,>Create,Remove,Remove All,Minimise,Quit

# Submenus, normal and making mask versions of each. 

STM:!Plain,Clone,Sample|>Density,>Size
FFM:!Plain,Circular,Angled,3-D,Spritestretch,~Dither
PSM:!Smudge,Dopple,Smear,Diffuse|~!Plain,~Clone,~Sample
PEM:20
MSTM:~!Plain,~Clone,~Sample|>Density,>Size
MFFM:!Plain,~Circular,~Angled,~3-D,~Spritestretch,~Dither
MPSM:!~Smudge,Dopple,~Smear,~Diffuse|!Plain,Clone,~Sample
MPEM:20


IOSM:>Save,>Mode
MIOSM:~>Save,~>Mode

FSM:200
THM:0
MFSM:200
MTHM:0

SCT:!Rectangular,Irregular
SMW:>!Colour,>Greyscale
MSCT:!~Rectangular,~Irregular
MSMW:>!Colour,>Greyscale

FRM:Inverse,Tint,>Lighten,>Darken,>Cutoff,>Contrast,>Anti-Alias,>Remove Dots,>Colour Shift,>Grey Shift
ERM:Emboss,>Sphere,>Find Edges,Facet,>Halftone,Magic,Sharpen,>Pattern,>Generic,>Block,Texture
MFRM:~Inverse,~Tint,~>Lighten,~>Darken,>Cutoff,~>Contrast,~Anti-Alias,~>Remove Dots,~>Colour Shift,~>Grey Shift
MERM:~Emboss,~>Sphere,~>Find Edges,~Facet,~>Halftone,~Magic,~Sharpen,~>Pattern,~>Generic,~>Block,~Texture

SPM:Weighted,!Unweighted
MSPM:Weighted,Unweighted

OLOK:locked
ULOK:unlocked

# Menu titles

MT1:Painting
MT2:Special
MT3:Density
MT4:Spray
MT5:Fill
MT7:Drawing
MT8:Thickness
MT9:Process
MTA:Sprites
MTB:Filters
MTC:Plain Spray
MTD:Cut Type
MTE:Effects
MAG:Magic Brush
SIZ:Size
PENC:Pencil
TEXT:Texture
BLEN:Blends
STYL:Style
GRID:Grid
BRUS:Brush
PAL:Colours
INK:Inkpen
CRAY:Crayon
TRANS:Transparent
ALT:Colour shift
ALTG:Grey shift
SPH:Sphere
SPHR:Distance
FBLK:Block
FDOT:Remove Dots
MWDI:Range
COLA:Accuracy
POLY:Sides
PRT:Print
IOT:Input-Output
SINFO:Sprite Details
EDPAL:Edit Palette
NEW:New Picture
EDBSH:Edit Brush
IOST:Save as
SMOD:Save as Mode
MWST:Magic Wand
POOL:Pool
FLGT:Lighten
FDRK:Darken
FCUT:Cutoff
FCON:Contrast
FEDG:Find Edges
F0:Halftone
PATT:Pattern
FILT:Generic

############################# ERROR MESSAGES ##############################

REMm:Pictures modified but not Saved. Remove?
REMs:Picture modified but not Saved. Remove?
QUIT:Picture modified but not Saved. Quit ?
WARN:Crop can not be undone. Continue ?
E1:Not a valid operation within frisket
E2:No sprites in pool
E3:Not enough memory
E4:No room. Increase memory if possible
E5:Can not do frisket
E6:Invalid Drawfile
E7:Error rendering Drawfile
E8:RAM transfer failed
E9:Can't do this when all colours are used
EC:Can't close file
EF:Fatal error. Must exit
EL:Filename too long
ELC:Error on load
EBM:Bad Mode
ENG:Non_Graphic Mode
EM:Switch frisket OFF first
EO:Can't open file
ES:Image too small, load to spritepool
ET:Maximum 16 canvasses
E2ME:Can't do this, use sprite pool or save to filer and reload
ETS:Too small an area, cut to spritepool instead,
HARD1:Your hardware does not support 256 colour entries in this screen mode
PALERR:Invalid palette file
DFF:Can only use Outline Fonts

############################## HELP MESSAGES ###############################

# Help for tools -----------------------------------------------------------

TPW:This is the tools window
TPI0:\Dreposition tools
TPI2:\Senter DRAWING mode|MWhile drawing, click ADJUST on the canvas for selection of existing colours
TPI1:\Senter PAINTING mode|MWhile painting, click ADJUST on the canvas for selection of existing colours
TPI3:\Senter SPRITE mode.
TPI4:\Senter INPUT/OUTPUT mode.
TPI6:\Spop up PALETTE.|MThe palette dialogue allows selection of current colour and opacity.
TPI7:\Sto toggle FRISKET OFF / FRISKET ON / MAKE FRISKET
TPI8:\Sreduce magnification of view.
TPI9:\Sincrease magnification of view.
TPI5:\Senter PROCESS mode.
TPI10:Current magnification percentage|M\Sto return to 100.
TPI11:\SUNDO.
TPI12:\Sflip tools

# Help for canvas ----------------------------------------------------------

C1:DRAG to paint with current brush|MYou can drag Draw files here to be rendered at the cursor position|MYou can drag single-sprite Sprite files here to import pictures. Multi-sprite files should be imported to the sprite pool window
C2:DRAG to spray at current size, density and weighting|MIf cloning, click ADJUST to set the origin of the clone
C3:DRAG arrow to indicate start, end and direction of current fill type
C4:DRAG to soften area under current brush shape
C5:DRAG to texture area under current brush shape
C6:DRAG to brush sprite pattern onto picture
C7:DRAG brush to change colours as set up in Magic
C8:Drag to define chosen shape or line|MSingle lines should not have a style of 'filled'
C9:DRAG a rectangle around required area to cut a sprite
C10:Move into position and SELECT to paste|MClick ADJUST to abandon
C11:DRAG to use pencil at the current size
C12:DRAG to paint with the inkpen at the current size
C13:DRAG to 'dopple' in currently set fashion
C14:DRAG to 'diffuse' in currently set fashion
C15:DRAG to smear colours. A small brush is usually most appropriate
C17:DRAG to use the crayon pen in the current texture
C18:Nothing Happens !
C19:No particular action here. Process works on the whole picture
C20:Click SELECT to fill with the current sprite
C22:DRAG SELECT to paint with the current sprite
C23:DRAG SELECT to cut an irregularly shaped sprite from the canvas
C24/C25/C26:DRAG SELECT to define a start box for distortion|MClick SELECT outside the box to finish
C27:Drag SELECT to define first line then drag or click SELECT for each subsequent point|M\Afinish or click SELECT near to the start point
C28:Click SELECT at start point and drag to end of segment and release SELECT.
C29:Click SELECT at (or drag SELECT to) end of next segment|MClick ADJUST to complete
C30:DRAG SELECT to mark centre of polygon, size and rotate
C31:DRAG SELECT to scale current sprite at fixed aspect ratio|MHold down shift while scaling to allow variable aspect ratio
C32:DRAG SELECT to rotate current sprite at fixed size|MHold down shift while rotating to allow variable size
C33:Drag SELECT from centre of sphere to define position and size
C61:Click SELECT to perform current fill option
C62:Click SELECT near to right hand side of an object to create a frisket
C63:Click SELECT to do a pseudo 3-D fill in currently selected blend
C64:Click SELECT to do a stretch fill with current sprite
CI0:DRAG SELECT to move whole box|MDRAG ADJUST to move original bottom left corner
CI1:DRAG SELECT to move whole box|MDRAG ADJUST to move original top left corner
CI2:DRAG SELECT to move whole box|MDRAG ADJUST to move original top right corner
CI3:DRAG SELECT to move whole box|MDRAG ADJUST to move original bottom right corner

############################################################################
######################## MENU HELP FOR RISCOS 3 ############################
############################################################################

IB:\TProArt2 icon.
IB0:\Rget information about the program
IB1:\Rreopen a closed picture
IB2:\Rcreate a new canvas
IB3:\Rdispose of a picture
IB4:\Sdispose of all pictures
IB5:\Suse small memory model. No frisket and no undo facility.
IB6:\Squit ProArt2


PM0:\Rchoose a particular brush size and shape
PM1:\Rbring up user-defined brush dialogue \w     
PM2:\Spaint with current brush   
PM3:\Schoose crayon. Crayon in current texture, current colour|M\Rchoose current texture     
PM4:\Schoose texture. Textures current colours|M\Rchoose current texture       
PM5:\Schoose magic brush|M\Rset up colour swaps      
PM6:\Sdraw a tile pattern with current sprite
PM7:\Schoose current special effect|M\Rchange current special effect
PM70:\Schoose smudge effect. Local anti-aliasing
PM71:\Schoose dopple effect. A dotty feature
PM72:\Schoose smear effect. Allows colours to be 'wet' smeared
PM73:\Schoose diffuse effect. Breaks up picture
PM74:\Schoose the plain variety
PM75:\Schoose the clone variety for dopple or diffuse
PM76:\Schoose the sample variety for dopple or diffuse
PM8:\Schoose spray|M\Rchoose a particular spray type
PM80:\Schoose a plain spray|M\Rchoose weighting
PM800:\Schoose a centre weighted spray
PM801:\Schoose an unweighted spray
PM81:\Schoose a clone spray
PM82:\Schoose a sample spray
PM83:\Ropen dialogue for setting density of dots
PM84:\Ropen dialogue for setting size of footprint
PM9:\Schoose fill|M\Rchoose a particular fill type
PM90:\Schoose a plain fill
PM91:\Schoose a circular fill in current blend set
PM92:\Schoose an angled fill in current blend set
PM93:\Schoose a pseudo 3-D fill in current blend set
PM94:\Schoose a fill which stretches the current sprite into the area
PM95:\Stoggle dithering of blend colours on and off
PMa:\Schoose pencil|M\Rchange size
PMb:\Schoose inkpen|M\Rto change size
PMc:\Rset current blend set

SM0:\Scut sprite from picture|M\Rchoose cut type
SM00:\Schoose rectangular cut using transparencies set up on Transparent
SM01:\Schoose irregular cut for non-rectangular shapes
SM1:\Schoose Magic Wand|M\Rchoose selection rule
SM10:\Sfind area using closeness of colour|M\Radjust range
SM11:\Sfind area using closeness of tone|M\Radjust range
SM2:\Spaint with current sprite
SM3:\Sfill with current sprite
SM4:\Sdistort current sprite onto a quadrilateral
SM5:\Srotate
SM6:\Sscale current sprite
SM7:\Smap current sprite to a sphere|M\R select 'distance'
SM8:\Rto set transparent colours for sprite cutting. Drag colours to the first of each pair of two boxes. Clicking ADJUST in the dialogue will transfer colours from the palette
SM9:\Sdisplay/hide the sprite pool window
SMA:\Shide the sprite pool window
SMB:\Sundo to position when last colour was chosen (or later !)

DM0:\Schoose rectangle drawing
DM1:\Schoose ellipse drawing
DM2:\Schoose polygon drawing|M\Rbring up polygon choices dialogue \w
DM3:\Schoose linked line drawing
DM4:\Schoose curve drawing
DM5:\Sbring up the text entry dialogue \w
DM6:\Rbring up the style dialogue \w
DM7:\Stoggle the grid on or off|M\Rbring up grid options, colour and spacing

IM0:\Robtain details on picture
IM1:\Ropen save picture dialogue \w
IM2:\Ropen save sprite pool dialogue \w
IM3:\Ropen saveas submenu|MUSE ONLY FOR FINISHED PICTURES YOU NEED IN A PARTICULAR MODE
IM30:\Ropen 'saveas' save dialogue \w
IM31:\Rset destination mode for 'saving as'
IM4:\Ropen print dialogue \w
IM5:\Ropen palette editor dialogue \w

PRM0:\Sclear screen to the current colour
PRM1:\Sremove frisket and free memory
PRM2:\Sinvert the current frisket
PRM3:\Schange the colour in which the frisket is displayed. Set colour on palette first
PRM4:\Screate a frisket from difference between current and previous versions of picture
PRM5:\Sappend differences between current and previous versions of the picture to the frisket
PRM6:\Rchoose filters which act on the whole picture
PRM7:\Rchoose effects which act on the whole picture
PRM8:\Scrop picture to area visible in window. THIS IS IRREVERSIBLE

#Filters

PRM60:\Sinvert the picture.
PRM61:\Stint the picture in current blend set.
PRM62:\Slighten the picture|M\Radjust degree of lightening
PRM63:\Sdarken the picture|M\Radjust degree of darkening
PRM64:\Sposterise the picture|M\Radjust cutoff value
PRM65:\Sincrease the contrast of the picture|M\Radjust amount
PRM66:\Ssmooth colour transitions.|MNote: Anti-alias can be slow.
PRM67:\Sremove isolated dots|M\Radjust target dotsize|Mlarger clusters are anti-aliased
PRM68:\Rbring up colour shift dialogue \w
PRM69:\Rbring up grey shift dialogue \w

#Effects

PRM70:\Semboss in the current blend set of colours
PRM71:\Swrap the picture onto a sphere.|M\Radjust size and distance.
PRM72:\Sedge detect.|M\Radjust width
PRM73:\Sreplace each colour by the most common colour in the vicinity.
PRM74:\Sconvert to fractal halftone|M\Rchoose cluster size
PRM75:\Sapply the magic brush to the whole picture
PRM76:\Sapply a fast sharpen filter
PRM77:\Ropen the pattern editor dialogue
PRM78:\Ropen the generic filter dialogue
PRM79:\Sconvert to small blocks|M\Radjust the block size
PRM7a:\Sapply texture the whole picture|M\Rchoose texture

###########################################################################
####################### DIALOGUE WINDOW HELP ##############################
###########################################################################

HLPMS/MSI1:\Tsaveas mode \w

MSI0:Enter destination mode and press RETURN or click OK
MSI2:\Sset destination mode

###########################################################################

HLPPENCIL/HLPSPRAY:\Tsize adjustment \w

PENCILI0/SPRAYI0:\Dadjust size
PENCILI1/SPRAYI1:\Sreduce size by 1
PENCILI2/SPRAYI2:\Tcurrent size
PENCILI3/SPRAYI3:\Sincrease size by 1

###########################################################################
HLPTEXTURE:\Ttexture choice window

TEXTUREI0:\Ttexture design
TEXTUREI1:\Smove back through the presets
TEXTUREI2:\Smove forwards through the presets
TEXTUREI3:\Tcurrent texture number
TEXTUREI4:\Tcurrent texture name

###########################################################################
HLPPAL:\Tcolour control palette

PALI0:\Schoose a colour
PALI1:\Dset opacity
PALI2:\Sreduce opacity by 1
PALI3:\Tcurrent opacity
PALI4:\Sincrease opacity by 1
PALI5:\Topacity indicator. Low opacity adds only a small amount of the selected colour
PALI6:\Stoggle picker state for the effect of ADJUST on the canvas (select 1 colour or sample up to 16 colours)|M\Atransfer the current blendset to the picker.
PALI23:\Sclear picker colours
PALI7/PALI8/PALI9/PALI10/PALI11/PALI12/PALI13/PALI14:This is the set of picker colours.|M\Schoose one of these colours
PALI15/PALI16/PALI17/PALI18/PALI19/PALI20/PALI21/PALI22:This is the set of picker colours.|M\Schoose one of these colours

###########################################################################
HLPB:\Tthe blend dialogue \w

BI0:\Dmove a colour to start or end of colour set
BI1:\Tstart colour
BI2:\Tend colour
BI3:\Sreverse the colour set
BI4:\Smove back through presets
BI5:\Tcurrent blend preset
BI6:\Smove forwards through presets
BI7:\Tcurrent blend colour set

###########################################################################
HLPAD:\Tparameter adjustment dialogue \w

ADI0:\Dalter value
ADI1:\Sdecrease value
ADI2:\Sincrease value
ADI3:\Tcurrent value
ADI4:\Sstart operation

###########################################################################
HLPSTYLE:\Tstyle setting dialogue \w

STYLEI0:\Dalter line thickness
STYLEI1:\Sreduce line thickness
STYLEI2:Current line thickness
STYLEI3:\Sincrease line thickness
STYLEI4:\Stoggle join style Mitre / Round / Bevel
STYLEI5:Current outline and fill colours (current and previous colours)
STYLEI6:\Stoggle closed or open paths.

############################################################################
HLPM:\Tmagic brush dialogue \w

MI0/MI1/MI2/MI3/MI4/MI5/MI6/MI7:Change this colour to the one on the right|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI8/MI9/MI10/MI11/MI12/MI13/MI14/MI15:Change this colour to the one on the right|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI16/MI17/MI18/MI19/MI20/MI21/MI22/MI23:Change to this from the one on the left|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI24/MI25/MI26/MI27/MI28/MI29/MI30/MI31:Change to this from the one on the left|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI32:\Dtransfer colours to the boxes|M\Atransfer colours from picker to destination boxes|MHolding SHIFT while dropping a destination colour applies it to all destination boxes
MI33:\Sclear current set
MI34:\Stransfer blendset to source boxes|M\Atransfer blendset to destination boxes
MI35:\Stransfer colours from picker to source boxes|M\Atransfer colours from picker to destination boxes
############################################################################
HLPT:\Ttransparent colours dialogue \w

TI0/TI1/TI2/TI3/TI4/TI5/TI6/TI7:This colour is set to be transparent|M\Sdelete the choice
TI8/TI9/TI10/TI11/TI12/TI13/TI14/TI15:This colour is set to be transparent|M\Sdelete the choice
TI32:\Sset as transparent
TI33:\Sclear all transparent colours
TI34:\Sset current blend set colours as transparent
TI35:\Sset colours from picker as transparent
############################################################################
HLPA:\T colour shift dialogue \w

AI0:\Dchange red component
AI1:\Dchange green component
AI2:\Dchange blue component
AI3:\Sdecrease red component
AI4:\Sincrease red component
AI5:Red component
AI6:\Sdecrease green component
AI7:\Sincrease green component
AI8:Green component
AI9:\Sdecrease blue component
AI10:\Sincrease blue component
AI11:Blue component
AI12:\Sapply colour shift changes as in preview
AI13:\Tpreview
AI14/AI15/AI16/AI17/AI18/AI19/AI20/AI21:\Stoggle range of tones to which effect applies. Dark tones to left and light to right

############################################################################
HLPSPHERE/SPHEREI0:\Tsphere control dialogue

SPHEREI1:\Sdecrease size of sphere to be used
SPHEREI2:\Tsize of sphere to be used
SPHEREI3:\Sincrease size of sphere to be used
SPHEREI4:\Sdecrease distance from sphere, less of picture shows
SPHEREI5:\Tdistance from sphere
SPHEREI6:\Sincrease distance from sphere, more of picture shows

############################################################################
HLPPOLY:\Tpolygon choices dialogue \w

POLYI0:\Tcurrently selected polygon
POLYI1:\Sreduce the number of sides
POLYI2:\Tnumber of sides
POLYI3:\Sincrease the number of sides

############################################################################
HLPPEN:\Tpen selection dialogue \w

PENI0/PENI1/PENI2/PENI3/PENI4/PENI5/PENI6/PENI7:\Schoose this brush
PENI8/PENI9/PENI10/PENI11/PENI12/PENI13/PENI14/PENI15:\Schoose this brush
PENI16/PENI17/PENI18:\Schoose this brush
PENI19:\Schoose user-defined brush

############################################################################
HLPG:\Tgrid options dialogue \w

GI0/GI1/GI2/GI3/GI4/GI5/GI6/GI7:\Schoose this colour for the grid
GI8/GI9/GI10/GI11/GI12/GI13/GI14/GI15:\Schoose this colour for the grid
GI16:\Smake spacing smaller
GI17:\Tcurrent spacing
GI18:\Smake spacing larger
GI19:\Stoggle grid lock on/off

############################################################################
HLPPRNT/PRNTI14:\Dposition picture on the page

PRNTI0:\Tcurrently selected printer
PRNTI1:\Schoose portrait orientation
PRNTI2:\Schoose landscape orientation
PRNTI3:\Schoose centimetres as the units for the origin
PRNTI4:\Schoose inches as the units for the origin
PRNTI5:\Splace the caret and edit the origin x
PRNTI6:\Splace the caret and edit the origin y
PRNTI8:\Tcurrent scale of the picture. Use the arrows to change it
PRNTI10:\Sstart printing
PRNTI15:\Splace the caret and edit the number of copies to be printed
PRNTI17:\Scentre horizontally
PRNTI18:\Scentre vertically

############################################################################
FNTSELIZZ:\Tpaint text dialogue \w

FNTSELW0:\Schoose typeface
FNTSELW1:\Schoose weight
FNTSELW2:\Schoose style
FNTSELI00:\Screate text for positioning on picture
FNTSELI01:\Sabandon this operation
FNTSELI15:\Sincrease height
FNTSELI16:\Sincrease width
FNTSELI17:\Tcurrent height
FNTSELI18:\Tcurrent width
FNTSELI19:\Sdecrease height
FNTSELI20:\Sdecrease width
FNTSELI21:\Senter your text
FNTSELI22:\Sset up your text before finishing on OK
FNTSELPNT:\Schoose point size

############################################################################
HLPDE:\Tdetails dialogue \w

DEI1:Colour usage. \Salternate display
DEI2:Sprite name
DEI3:Width in pixels
DEI4:Height in pixels
DEI7:Number of colours used

############################################################################
SAVEAS:\Tsave dialogue \w

SAVEAS0:\SSave file
SAVEAS2:\Salter filename to be saved
SAVEAS3:Drag icon to a filer to save, or click SELECT on OK if there is a full pathname
SAVEAS4:\S toggle type of file to save, Normal or Squashed

############################################################################
HLPEB:\Tbrush editor dialogue \w

EBI0:\Tcurrent user defined brush
EBI1:\Sset pixels to solid
EBI2:\Sclear pixels to transparent
EBI3:\Sclear whole brush to solid or transparent
EBI4:\Sflip brush vertically
EBI5:\Sflip brush horizontally

############################################################################
HLPPAT:\Tpattern edit dialogue \w

PATI0:\Tpattern preview
PATI1:\Sdecrease horizontal row offset
PATI2:\Thorizontal row offset
PATI3:\Sincrease horizontal row offset
PATI5:\Dadjust horizontal row offset
PATI6:\Sdecrease horizontal row displacement
PATI7:\Thorizontal row displacement
PATI8:\Sincrease horizontal row displacement
PATI10:\Dadjust horizontal row displacement
PATI11:\Sdecrease vertical row displacement
PATI12:\Tvertical row displacement
PATI13:\Sincrease vertical row displacement
PATI15:\Dadjust vertical row displacement
PATI16:\Scover picture with this pattern
PATI17/PATI18/PATI19/PATI20:\Stoggle orientation of this element
PATI21:\Tsprite name

############################################################################
HLPPALED:\Tpalette edit dialogue \w

PALEDI0:\Dadjust red content
PALEDI1:\Dadjust green content
PALEDI2:\Dadjust blue content
PALEDI3:\Sdecrease red content
PALEDI4:\Sincrease red content
PALEDI5:\Tred content of the selected colour
PALEDI6:\Sdecrease green content
PALEDI7:\Sincrease green content
PALEDI8:\Tgreen content of the selected colour
PALEDI9:\Sdecrease blue content
PALEDI10:\Sincrease blue content
PALEDI11:\Tblue content of the selected colour
PALEDI12:\Schoose this colour for editing|M\Dchoose a range of colours for interpolating
PALEDI13:\Sinterpolate between colours
PALEDI14:\Stoggle screen updating on palette change on/off. Colour cards only.
PALEDI15:\Smake the change if you have a colour card
PALEDI16:\Tcolour preview

############################################################################
HLPCREATE:\Tcreate canvas dialogue \w

CREATEI3:\Sedit width of canvas
CREATEI4:\Sedit height of canvas
CREATEI5:\Tmemory needed for this size
CREATEI6:\Tmemory currently available
CREATEI7:\Schoose pixels as units
CREATEI8:\Schoose inches as units
CREATEI9:\Schoose centimetres as units
CREATEI10:\Tpreset name
CREATEI11:\Smove back through the presets
CREATEI12:\Smove forwards through the presets
CREATEI16:\Screate this canvas

############################################################################
HLPFILTER:\Teditor dialogue \w for user defined filters

FILTERI0:Top left weighting|M\Sincrease|M\Adecrease
FILTERI1:Top middle weighting|M\Sincrease|M\Adecrease
FILTERI2:Top right weighting|M\Sincrease|M\Adecrease 
FILTERI3:Middle left weighting|M\Sincrease|M\Adecrease
FILTERI4:Centre pixel weighting|M\Sincrease|M\Adecrease
FILTERI5:Middle right weighting|M\Sincrease|M\Adecrease
FILTERI6:Bottom left weighting|M\Sincrease|M\Adecrease
FILTERI7:Bottom middle weighting|M\Sincrease|M\Adecrease
FILTERI8:Bottom right weighting|M\Sincrease|M\Adecrease
FILTERI9:\Tpreset name
FILTERI10:\Smove back through presets
FILTERI11:\Smove forwards through presets
FILTERI12:\Sapply filter.|M(The process may take some time with large or complex images)
FILTERI13:Multiplication factor (for contrast) nominal 128 base|M\Sincrease|M\Adecrease
FILTERI14:Addition factor (for brightness)|M\Sincrease|M\Adecrease
############################################################################
HLPSPR:\Tsprite pool dialogue window

SPRI0:This is the current sprite|MClick SELECT and move pointer to position for pasting onto the canvas|MDRAG a spritefile to this window to load sprites
SPRI1:This is the name of the current sprite|MIf you wish to keep it, Click SELECT to edit the name to something other than temp then press [RETURN]
SPRI2:\Smove backwards|M\Amove forwards
SPRI3:\Smove forwards|M\Amove backwards
SPRI4:\Sdelete this sprite
SPRI5:\Sflip this sprite horizontally
SPRI6:\Sflip this sprite vertically
SPRI7:\Dadjust opacity of soft paste when not auto blending
SPRI8:\Sdecrease opacity of soft paste
SPRI9:\Sincrease opacity of soft paste
SPRI10:\Smove through auto blending options|M\Amove backwards
SPRI11:\Tnumber of sprites in the pool
SPRI12:\Tcurrent soft paste opacity
SPRI13:\Tmemory size of the pool
SPRI14:\Tcurrent sprite number
SPRI15:\Tcurrent sprite width and height in pixels

############################################################################
#################           CANVAS SIZE PRESETS        #####################
############################################################################
a1:Screen
a1x:640
a1y:512

a2:A4
a2x:744
a2y:1028

a3:A5
a3x:514
a3y:744

a4:A6
a4x:372
a4y:514

a5:Disc label
a5x:248
a5y:248

a6:1/2 Screen
a6x:640
a6y:256

a7:1/4 Screen
a7x:320
a7y:256

a8:1/16 Screen
a8x:160
a8y:128

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DJE1:Unable to delete opton/optoff. ProArt2 Must exit immediately.



HLPZZ:\Tthe grey shift dialogue box
ZZI0:This shows a graph of start shade against final shade.|MYou can draw in this area.
ZZI1:\Sset to preset pattern 1
ZZI2:\Sset to preset pattern 2
ZZI3:\Sset to preset pattern 3
ZZI4:\Sset to preset pattern 4
ZZI5:\Sset to preset pattern 5
ZZI6:\Sreflect pattern
ZZI7:\Sactivate grey shift

