Read
#Delay.$slpld%(5)
#Delay.$slpd%(5)
#Alias to.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1.User 2.User 3
#Colour.Alias to#>sloflshb%.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1>m_cget%.User 2>m_cget%.User 3#>m_cget%.Intensity>dummy%
#Slowprint.Char delay>slpdel%.Line delay>slpldel%.Flash>sloflsh%.Key to start
#Colour.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1>m_cget%.User 2>m_cget%.User 3>m_cget%
#Drawfile.Export>dummy%.Remove
#Info.Script.Sprite file.Draw file.Screen backdrop
#Backdrop.Make sprite.Remove
#Sprites.Export>dummy%.Remove
#Height.25.30.35.40.45.50.55.60#.$fysiz_txt%(7)
#Width.25.30.35.40.45.50.55.60#.$fxsiz_txt%(7)
#Size.25.30.35.40.45.50.55.60#.$fsiz_txt%(7)
#Bullets.On.Font>i_font2%.Char>dummy%.Offset>dummy%.Colour>m_scrbak%
#Centre.X      ^F8.Y      ^F9.X & Y  ^F10.Local  ^F11.On line
#Text format.Left justify  ^F5>m_bullet%.Right justify ^F6.Full justify  ^F7.Centre#>m_fcent%.Line spacing>dummy%
#Step X.$Gridx%(5)
#Step Y.$Gridy%(5)
#Size.$Gridsiz%(5)
#% of X.$Shadx%(5)
#% of Y.$Shady%(5)
#% of Size.$Shadx%(5)
#Gridlock.Show grid.Lock to grid#.Grid size>Grids%.Step X>Gridxs%.Step Y>Gridys%
#Alias to.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1.User 2.User 3#.Intensity>dummy%
#Colour.Alias to#>Dsbcol%.Red     F1.Green   F2.Yellow  F3.Blue    F4.Magenta F5.Cyan    F6.White   F7.Grey    F8.Black   F9.User 1  F10>m_cget%.User 2  F11>m_cget%.User 3  #>m_cget%.Invert.Intensity>dummy%
#Drop shadow.Size>Dsiz%.X shadow>Dshhx%.Y shadow>Dshhy%.Colour>Dscol%.Centre X.Centre Y
#Mode.12.13.15.16.24#.$writmode%(4)
#Colour.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1>m_cget%.User 2>m_cget%.User 3>m_cget%
#Shape.Square.Knobs.Rounded
#Underline.Colour>Ulcol%.Height>dummy%.Shape>Ulshap%
#Colour.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1>m_cget%.User 2>m_cget%.User 3#>m_cget%.Intensity>dummy%
#Effects.Drop shadow ^F1>Drop_Shad%.Underline   ^F2>Ulinh%.Rubout      ^F3>m_rubsubcol%.Background>m_scrbak%.Slowprint>m_slp%
#Genlock control.Interlace.Define map>dummy%
#Time format.$Timf%(254)
#Multiplier.$shadmult%(5)
#Shade maps.X only.Y only.X & Y.Strange 1.Strange 2.Strange 3
#Options.Shade>m_enhshmpl%.Shade maps>m_whichdf%
#Palette.Linked.Read to Titler.Write from Titler.Reset to default
#Enhancements.PCAT>m_pcatsub%.Thick drop>m_dropenhs%
#Tools.Genlock>m_genlock%.Gridlock ^F4>Gridl%.Enter mode#>Men_Mode%.Reset Titler.Clear text#.Show options.Show sprites.Time format>m_timef%.Enhancements>m_enh%
#Alias to.Red.Green.Yellow.Blue.Magenta.Cyan.White.Grey.Black.User 1.User 2.User 3#.Intensity>dummy%
#Colour.Alias to#>m_bColours%.Red     F1.Green   F2.Yellow  F3.Blue    F4.Magenta F5.Cyan    F6.White   F7.Grey    F8.Black   F9.User 1  F10>m_cget%.User 2  F11>m_cget%.User 3  #>m_cget%.Invert.Intensity>dummy%
#Save.Script>dummy%.Format>dummy%.Screen>dummy%.Section>dummy%.Pro-Art>dummy%.Render>dummy%.Atelier>dummy%.Clear>dummy%.TIFF#>dummy%.Status
#File.Info>finflev%.Save>m_savf%.Receive>dummy%.Print
#Titler.Info>dummy%.Quit
#Directory.Path>dummy%.Quit
#Font.Name>i_font%.Size   (^F5-^F8)>m_size%.Width>m_Twid%.Height (^F9-^F11)>m_ysize%.Aspect ratio>dummy%
#Titler.File>m_dfile%.Font>m_font%.Format>m_format%.Effects>m_effects%.Colours>m_Colours%.Tools#>m_goodies%.Write
#Fonts:.&
