
ARCHANGEL FOR THE ACORN ARCHIMEDES

CONFIGURATION SETTINGS

 Archangel needs at least the following configurations ;

*CONFIGURE SCREENSIZE 20
 
*CONFIGURE SPRITESIZE 40

*CONFIGURE FONTSIZE 6

As can be seen from this Archangel is only suitable for the Archimedes
A310 and above , it will not run on the A305.

Aditionally the Acorn Fancy Fonts need to be resident on the Archangel
disk , since the program uses these for both the title and for text
operations.


THE MAIN MENU

This is the menu bar that is presented when the program is first run ,
the menu appears over the title screen and the drawing screen scrolls
down over the title , the program is then ready to be used.

 The options contained in the main menu are 

 BRUSH   LINE   SHAPE   FILL   TEXT   COPY   FX   UTIL   DISK   SPRITE

 Each of these options opens up onto a sub menu dealing with the 
options available in that menu , additionally sub menus may also 
contain further menus , for example the airbrush menu is contained as 
an option within the brush menu.

Mouse Position

 Each of the menus contains a number of identical features , to see 
some of these move the mouse around whilst on the main menu and the two
numbers X and Y in the top right of the menu alter to show the current 
X and Y coordinates of the mouse.These numbers appear on all the menus
and sub menus and give a far better guide to the mouse position than
would the naked eye.

Colour Pallete

 This appears on all the menus except the disk access menu (where it
isn't needed) , clicking select on this brings up the colour pallete
with the current colour highlighted (the default is black).To select a
new colour simply move to the one you want and click select , the mouse
then changes to the colour selected (but not the Tint ( this seems to 
be a problem with hardware , though you never know)). If you don't want
to select a colour simply press Menu or Adjust and the menu that the
pallete was chosen from will be returned.

Undo

 The undo function is acssesed simply by clicking the ADJUST button on
the mouse after a drawing option and whilst the mouse is on the menu
bar, UNDO will undo all the work done on the currently selected option 
, i.e all work done since an option was last selected from a menu.

WARNING - the UNDO cannot itself be undone so be careful!

Menu Locked/Unlocked (only available on main menu bar)

 This enables the user to draw on the full screen by removing the menu
when the mouse is moved away from it , or during a drawing option ,
simply click select on the message 'MENU LOCKED' and it will change to
'MENU UNLOCKED' move the mouse off the menu bar and the menu will
dissappear.Now move the mouse back to the area where the menu should be
and it will come back on , clicking select on 'UNLOCKED' will 'LOCK' 
the menu again , it is recommended that while experimenting the menu is
left 'LOCKED'.

Moving around

 Moving around the menus is very simple , to select an option simply
press the SELECT button whilst the mouse pointer is on top of that
option , for example click select on top of the BRUSH option and the
BRUSH menu appears where the main menu was. To reselect the main menu
simply press the MENU button on the mouse and the program moves up one
menu.Now click on BRUSH again and then click on AIRBRUSH , this shows
the airbrush menu.Now to go back up click MENU and the BRUSH menu
replaces the AIRBRUSH menu , click MENU again and the MAIN MENU appears
again.This should all become clear after a small amount of use.

The help line

 Whilst moving around earlier you may well have noticed a line of text
which was changing below the list of options in the BRUSH and AIRBRUSH
menu , this is the line of help text which explains simply the option
selected and what will happen / what the computer wants you to do next. 
To see this in operation move to the BRUSH menu and move along the
options with the mouse, as you can see the line of text changes as you
move past each option. Now click SELECT on the CIRCLE option , this
selects CIRCLE as the current drawing option,if you move around on the
menu bar you will see that the help line doesn't change even if you 
move away from the circle option , this tells you that circle is
selected. Now move off the menu onto the drawing screen and click 
SELECT again , the message now changes to

CLICK SELECT TO DEFINE CIRCLE SIZE

 Now move the mouse around and you will see that the circle grows 
bigger and smaller , when you are happy with the size of the circle as 
a brush click SELECT, the pointer now vanishes and is replaced by a
circle of the size selected centered on the mouse coordinates shown at
the top right of the screen.The screen message now changes to 

SELECT LINE SHAPE  MENU FILLED SHAPE

 Pressing SELECT will deposit a line circle on the drawing screen , and
pressing menu will deposit a filled circle , try drawing with the 
circle to understand this.When you have finished click the ADJUST 
button , this ends the drawing and allows you acsses to the menu again.
Move around the menu and the help line changes again , now to see the
effect of the undo option press ADJUST whilst on the menu bar , the
drawing you have just done is removed and replaced with the white area
that was there before.

Leaving a drawing routine

 At almost any point you can leave a drawing routine meerly by pressing
the ADJUST button , for example if you defined too large a circle in the
above example just press ADJUST and then reselect the CIRCLE option from
the menu and redefine the size of the circle.

 The best thing to do now is to move around the program experimenting
with the options and seeing what they do , remembering to have the menu
'LOCKED' so that the help line can be seen at all times.

THE BRUSH MENU

 The options for the BRUSH menu are

AIRBRUSH   POINT   CIRCLE   RECTANGLE   AREA   ELLIPSE   TRIANGLE


 All of the options , except AIRBRUSH and POINT can be either filled or
open , once the shape has been defined and whilst it is being used as a
brush clicking SELECT produces an open shape , and clicking MENU draws 
a filled shape.

AIRBRUSH

 Clicking SELECT on this option opens up the AIRBRUSH menu (see the
AIRBRUSH page for more information).

POINT
 
 This allows you to draw with a point (ie a pencil) , once the option
has been selected presssing SELECT on the drawing screen will deposit a
point , SELECT can be held down to produce a freehand line.Press adjust
to end.

CIRCLE
 
 This allows a circle of any size to be used as a brush , click SELECT
on this option , then click SELECT on the drawing screen and define the
circle size by moving the mouse.Once the size is fixed click SELECT
again and the circle is used as a brush.Press adjust to end.

RECTANGLE

 This allows a rectangle of any dimensions to be used as a brush , the
rectangle is defined by clicking on the screen and then once the size
has been determined clicking SELECT again sets the size of the rectangle
, this is then used as the current brush.Press adjust to end.

AREA
 
 This allows any rectangular part of the screen to be used as a brush ,
click on the bottom left of the area required , and then click on the
top right.The area is now used as a brush and whenever SELECT is 
pressed a copy of the area will be depositd at that screen position.
Press ADJUST to end.

ELLIPSE

 This is similar to the CIRCLE option , only this time it allows you to
draw with an ellipse , click SELECT on screen and then define the size
and shape of the ellipse , this can then be used as a brush.Press 
ADJUST to end.

TRIANGLE

 This is a little more complicated , once the option has been selected
click SELECT on screen , now move the pointer away and a rubber band
line is shown going from the pointer to the first point.Click SELECT
again and now a triangle can be pulled out , when you are happy with 
the size of the triangle press SELECT again and the triangle can now be
used as the current brush.Press ADJUST to end.

 Every time you call a brush routine you will be asked to define a new
size , this elliminates the necessity to redefine brushes somewhere 
else and then have to call them from a drawing routine.


THE AIRBRUSH MENU

 The options for the AIRBRUSH menu are

SRAYDENSITY     TINTSPRAY     DEFINEAREA     SPRAYPAINT

SPRAYDENSITY

 This allows the density of the spray from the airbrush to be   
alterred , the current value is indicated on the right hand side of the
menu bar.To alter the value simply press SELECT on this option and the
density increments by 1 ,and the value on the right of the menu alters
to show the new density.Once the value reaches 10 it will loop back to 
1 again.

TINTSPRAY

 This selects spray painting using all of the tints of the currently
available colour , the default is 'TINT OFF' as can be seen from 
looking at the right hand side of the menu bar.To turn this option on
simply press SELECT on the option and the message changes to 'TINT ON' 
, to turn the option off simply click SELECT again.

DEFINE AREA

 This allows you to define the rectangular area for the airbrush to
spray paint into , any size or dimension of rectangle can be used ,
click SELECT on the bottom left of the rectangle and then on the top
right of the rectangle.The airbrush size is then fixed until you next
change it (even if you leave the AIRBRUSH menu).

SPRAY PAINT

 This allows you to spray paint on to the screen , pressing SELECT on
this option will replace the mouse with a box the size of the current
airbrush.Pressing SELECT will then deposit paint randomly, and to the
currently selected density, on the screen within the area defined by 
the airbrush rectangle.

THE LINE MENU

 The options for the LINE menu are

SOLID LINE   BANDED LINE   BANDED DOTTED LINE   LINE DRAWING

SOLID LINE

 This draws a solid line between two points , click SELECT on the first
point and then pull away.A line appears between the pointer and the
first point , to fix the line press SELECT.You may now move to another
point on the screen and draw another line in the same way.

DOTTED LINE

 This is identical to the SOLID LINE option but draws a dotted line.

BANDED LINE

 This is the rubber band option , clicking SELECT on screen fixes the
first point , then pull away.A line appears between the pointer and the
first point , to fix the line press SELECT.Now pull away again and a
line moves out from the last point selected to the pointer , and so on ,
a line is always drawn out from the last point selected to the pointer
position.

DOTBAND

 This is identical to the BANDED LINE option but draws with a dotted
line.

LINE DRAWING

 This is an edge detector that will operate on any rectangular area of
the screen, click SELECT on the bottom left of the area to be detected
and then click again on the top right.The routine will then search
through the area looking for changes in colour , where it finds one it
will deposit a pixel in the current colour.Thus the area is turned into
a line drawing equivalent of itself.

THE SHAPE MENU

The options for the SHAPE menu are

ARCSECTOR  SEGMENT  PARALLEL  CIRCLE  TRIANGLE  RECTANGLE  ELLIPSE

 Each of these options can be either open or filled , when the shape 
has been decided on pressing SELECT will produce an open shape ,
pressing MENU will produce a filled shape and pressing ADJUST will
cancel the operation and leave no shape on the screen.

 As many shapes as you like can be drawn once the routine has been
selected , each routine loops so that once (for example) you have drawn
1 circle the routine is ready to draw another at a different location.
This means that it may be necessary to press ADJUST twice to exit the
routine completely , once to terminate the current shape and once to 
end the option. 

ARCSECTOR

 This routine will draw either an arc (SELECT) or a segment (MENU).
Clicking select will define the center of the shape and then the mouse
can be moved to produce the required shape , when the shape is right
click either SELECT or MENU depending on the shape required.

SEGMENT

 This routine produces a segment , clicking select fixes the center of
the segment , and then by moving the mouse around the angle of the
segment can be defined.Once this is correct pressing either SELECT or
MENU will draw a FILLED segment of the size specified.The reason this
has no open option is that an open segment is the same as an arc.

PARALLEL

 This will draw a parallelagram , click on the first point of the
parallelagram and pull away , a line follows , click this as being the
other end of the line starting at the first point defined.Then a
parallagram shape can be pulled out.CLicking SELECT when the size is
correct produces an open shape , clicking on MENU produces a filled
shape.

CIRCLE

 This will draw a circle on the drawing area , click SELECT on the
center of the circle and move away to define the size of the circle ,
when the size is correct clicking SELECT produces an open shape and 
MENU produces a filled shape.

TRIANGLE

 To draw a triangle click on the first point with SELECT , move away 
and a line appears between the first point and the pointer.Click select
on the second point and then a triangle can be pulled out.When the 
shape is satisfactory click SELECT for open and MENU for filled.

RECTANGLE

 To define the rectangle first click on the bottom left of the 
rectangle to de drawn , move the mouse away and a box will appear
between the point clicked on and the pointer.When the box is of the
correct size and proportion click either SELECT for an open shape or
MENU for a filled shape.

ELLIPSE

 To draw an ellipse first click with SELECT on the center of the 
ellipse , then move the pointer away , aline will appear between the
pointer an the first point , this line represents the X dimension of 
the ellipse.When this is satisfactory click SELECT and now an ellipse
will appear between the mouse pointer and the first point clicked on.
The ellipse can be moved around by moving the mouse , once it is
coorectly alligned press either SELECT for an open shape or MENU for a
filled shape.

THE FILL MENU

 The options for the FILL menu are

  FLOODBACK  FLOODFORE  LINEFORE  LINENONFORE  CLEAR  SCRIBBLE

FLOODBACK

 This will flood the currently selected colour to the background , ie 
it is the normal flood fill option on most drawing programmes , click
SELECT inside the area you wish to be filled and the and will be filled
with the current colour (remember this is the pointer colour)

 The following three options are included as they are part of the
hardware and take up almost no program space.

FLOODFORE

 This floods the currently selected colour to the foreground , this
routine can cover a whole image so be very careful with it, but usually
any damage can be undone with the UNDO option , but be carefull.

LINEFORE

 This is a foreground line fill , move to the required point and press
SELECT , a line foreground fill will be excecuted , this is a little
difficult to explain , basically have a go and see what happens.

LINENONFORE

 This is a background line fill , pressing select will fill a line on
the background in the X axis between any non background coloured pixels
on the screen.Holding down select will continually line fill , allowing
an area to be filled manually.

CLEAR
 
 This will clear the screen to the currently selcted foreground colour,
click SELECT on the screen and a warning message appears , clicking
SELECT again will clear the screen (which can still be undone with 
UNDO) , clicking either MENU or ADJUST will abort the option.

SCRIBBLE

 This option will scribble into a rectangular area on the screen  ,
define the rectangular area in the normal way and then press the
required mouse button for the scribble you want

 SELECT-HORIZONTAL SCRIBBLE  MENU-VERTICAL SCRIBBLE  ADJUST-BOTH

 As you can see from this once the area has been defined there is no
exit from the routine without drawing something , if you have defined
the area incorrectly the answer is to fill it anyway and then use the
UNDO option to correct the mistake.

THE TEXT MENU
 
 The options for the TEXT menu are

 NORMAL TEXT     ALIAS FONT     3DTEXT     WACKY FONT

NORMAL TEXT

 This will print text on the screen in the normal 8 by 8 font used by
the Archimedes , clicking select on this option opens up a window at 
the bottom of the screen , this window requests the line of text to be
printed , when you are happy with the text press return.The pointer is
now replaced by a box that shows the size of the line of text you wish
to print , when the text is correctly alligned press SELECT and the 
text will be deposited on the drawing area.

ALIAS FONT

 This option allows text to be printed in the ACORN FANCY FONTS , 
having selected the option click SELECT on the screen and the message

 DEFINE SIZE OF EACH CHARACTER

appears on the help line.Band a box that is the size of the characters
you wish to use , once you have done this a window appears at the 
bottom of the screen asking for the line of text.Enter this and then
press return , the pointer is now replaced by a box the approximate 
size of the text (the size isn't totally accurate due to the
proportional nature of the typefaces).When this is positioned correctly
click SELECT.Another message now appears in the help line

SELECT PRINTS TRINITY   MENU PRINTS CORPUS

Click either SELECT or MENU depending on the typeface required , ADJUST
will abort the operation.

3D TEXT

 This is very similar to the NORMAL TEXT option , but it uses the 
normal fonts printed in all tints of the currently selected colour and
slightly offset to produce a 3D effect , have a go and see what I mean.

WACKY FONT

 This behaves in an identical fashion to the ALIAS FONT option except
that this font is produced from scribbled letters , much in the way 
that the SCRIBBLE FILL option on the FILL menu works , to appreciate
this it is best to have a go with the option and have a look at the
results.(WACKY FONT only writes in capital letters A to Z.)

  THE COPY MENU

The options for the COPY menu are

COPY   MOVE   RESIZE   MIRROR   FLIP 90   IGNORE-COL

 The last three copy options can produce either a full tone or a half
tone copy (a copy with space between each pixel , allowing the image
underneath to show through), once the copy area has been selected the
message

 SELECT - FULL TONE   MENU- HALF TONE 

will appear , click the mouse button for the copy you require.(COPY and
MOVE have no half tone option as they are performed in hardware.)

COPY

 This is the normal Archimedes hardware copy option , once the option
has been selected click SELECT on the bottom left of the area you wish
to be copied , now pull out a box and click SELECT on the top right of
the area.The pointer is now replaced by a box the size of the area to 
be copied , when this is correctly alligned click SELECT and the area
will be copied.

MOVE
 
 This is identical to the copy option , but when SELECT is pressed for
the area to be copied the origional area is deleted , this is included
because it is in hardware and takes up no program room.

RESIZE

 This allows areas to be either expanded or shrunk in both the X and Y
dimensions , band the area to be copied in the normal way , and then
click SELECT on the bottom left of where you wish the area to be copied
to , now you can pull out a box from this point.This box can be of any
dimensions , when you are happy with the size of the new area click
SELECT on the top right of the box and the origional area will be
copied.

 This routine can sometimes take quite a time to perform a copy ,
especially if you are enlarging a small area greatly, so go and make a
cup of tea while you're waiting.

MIRROR

 This allows an area to be mirrored either vertically , horizontally or
in both planes.Once the original area has been banded it will have a
rectangle placed around it , and the pointer will be replaced by a box
the size of the area to be mirrored , this can then be positioned
correctly.Clicking SELECT will then bring up the options

 SELECT - MIRROR HORIZONTALLY  MENU - MIRROR VERTICALLY  ADJUST - BOTH

 If you make a mistake you will have to let the copy continue and then
UNDO the screen from the menu bar.

FLIP90

 This allows an area of the screen to be flipped through 90 degrees ,
either to the left or to right , band the area to be copied and the
pointer will be replaced by a box showing the size the area will be.
Click SELECT to position the box and then press the required mouse
button for the copy you want.

IGNORE COL

 This allows the copy options (except MOVE and COPY) to copy excluding 
a colour , the default is no colour ignore , to change the option 
simply click SELECT on this option. The present IGNORE option is shown
on the right of the menu bar , once SELECT has been pressed it will
cycle through to the next option.The ignore options are

 NO COLOUR IGNORE  FOREGROUND COLOUR IGNORE  BACKGROUND COLOUR IGNORE

Foreground colour is the currently selected colour from the pallete.

Background colour is the colour the screen was last cleared to.

THE EFFECTS (FX) MENU

 The options for this menu are

ALTERTINT  TINTAVERAGE  COLOURAVERAGE  CONTRAST  RANDTINT  COLWIPE

ALTERTINT

 This option allows the TINT of the colours within an area to be 
altered , the TINT of each pixel in the area can either be increased or
decreased.Band the area in the normal way and then click SELECT , the
message 

SELECT - ALL COLOURS  MENU - CURRENT FOREGROUND ONLY

appears , this allows either a whole rectangular area to be retinted ,
or just the current foreground colour within that area.Press the button
for the optuon required and the message changes to

 SELECT - INCREASE TINT   MENU - DECREASE TINT

appears , click the required mouse button.Now all the pixels in the 
area will have their TINTS alterred accordingly.

TINTAVERAGE

 This allows the TINTS within an area to be averaged out , band the 
area you wish to be averaged and then click SELECT , the area will then
be prossesed so that the TINT of an individual pixel is the avererage 
if those around it.

COLOURAVERAGE

 This will produce a colour average for an area , it works in the same
way as the TINTAVERAGE option but works on the colour of the pixels and
not the TINT.On a colour monitor this will produce a very strange 
effect , similar to the magic brush option in Artisan.

CONTRAST

 This allows the contrast within an area to be either increased or
decreased , band the area to be worked on in the normal way and then
click SELECT , the message

 SELECT - INCREASE CONTRAST    MENU - DECREASE CONTRAST

will appear , click the button for the effect you want.This option 
works on the TINT of the pixels and not the colour , have an experiment
and see what effects this option produces.

RANDTINT

 This option will randomly alter the tint of an area , band the area in
the normal way and then click SELECT , the message

SELECT - ALL COLOURS  MENU - CURRENT FOREGROUND ONLY

appears , as with the ALTERTINT option this allows either the current
colour to be randomly tinted , or the entire area to be randomly tinted
, press the button for the effect you require and now each pixel in the
area will be randomly retinted.

COLWIPE

 This will allow the presently selected foreground colour to be remived
from an area , band the area and then click SELECT , now the message

 SELECT - ALL TINTS   MENU - CURRENT TINT

appears , clicking SELECT will wipe all tints of the current colour 
from the area , clicking MENU will remove only the current tint.

THE UTILITIES MENU

 The options for this menu are

PRINTERDUMPS   PIXEL EDITOR   RUBBER   GET SCREEN COL   GRADUATE

PRINTERDUMPS

 This selects the printer dump menu , for more information see the page
on this menu.

PIXEL EDITOR

 This selects the pixel editor screen , for more information see the
page on this option.

RUBBER

 This option allows all colour to be removed from the screen , click
SELECT on this option and he pointer is replaced by a small square ,
clicking SELECT while this square is on the screen will remove all
colour from that area.

GET SCREEN COL

 This allows you to pick up a colour from the screen and select that as
the current foreground colour , click SELECT on this option and then
move the pointer to the point on the screen where you want to get the
colour from , click SELECT again and now that colour will be selected 
as the foreground colour.

GRADUATE

 This option allows an area of colour to be tinted from dark to light 
in either the X or Y axis , and in either direction.Combined with the
fill option this can be used to produce graded filled shapes.Firstly
band the area to be operated on and press select , the message changes
to

 SELECT - X AXIS GRADUATE  MENU - Y AXIS GRADUATE

press the required mouse button for the graduation required , you will
then be requested for the direction of the graduation.Now the routine
will graduate ONLY the current foreground colour , to understand this
more fully have an experiment with the routine.

THE PRINTER DUMP MENU

 The dumps available on this menu are

HARDCOPY FX    HARDCOPY RX    HARDCOPY MX    TONE DUMP

HARDCOPY FX/RX/MX

 These are all the full screen printer dumps that are provided in
hardware , to select one of these simply click SELECT on the required
dump and the machine will start to dump to the printer .(These dumps 
are only mono dumps and print all colours as black.)

TONEDUMP

 This produces a tone dump of any part of the screen , simply band the
area you wish to dump (this can be the whole screen) and then click
SELECT , the dump is tailored to suit EPSON FX or compatable printers.

THE PIXEL EDITOR SCREEN

 This has a rather different format to the other options available in
the program , once this option has been selected from the UTILITIES 
menu the pointer is replaced by a box that represents the area that 
will be entered in to the pixel editor , once you have positioned the
box over the area of the screen to be edited click SELECT.

 Now the screen clears to a plinth and the area selected is drawn in 8
times magnification on this plinth , in both top left and right are
origional size copies of the area being edited.Any changes made are
shown on the left hand side copy , while the right hand side shows what
the unedited origional looked like.

 Colours can be selected in the normal way by clicking on the colour
pallete option , additionally clicking SELECT on the right hand copy of
the image will erase any changes made to the screen since the editor 
was entered and reset the editor to the state it was entered.

 To deposit a pixel on the screen simply click SELECT and a pixel of 
the currently selected colour will be deposited at the pointer position.
QUIT AND REDRAW

 This will quit the editor and redraw the modified screen and place it
in position on the full screen , normal UNDO can be used to correct any
mistakes.

QUIT

 This will quit the editor without redrawing the screen.


THE DISK MENU

 The options in this menu are

LOADPICTURE   SAVEPICTURE   CATALOG   DRIVE NUMBER

LOADPICTURE

 This will allow either a previously saved picture or any mode 15
picture that has been saved using *SCREENSAVE to be loaded into
Archangel , if the menu is LOCKED then the picture will be loaded from
the bottom of the menu bar and the top part of the image will be lost.
When the option is selected a warning is issued , if SELECT is pressed
and the warning is overridden a filename is requested , Archangel will
then try and load the file from the currently selected drive.

SAVEPICTURE

 This will save an image using *SCREENSAVE , it will be saved in the
root directory of the disk in the currently selected drive.

CATALOG

 This will produce an on screen catalog of the contents of the disk in
the currently selected drive , it only catalogs the root directory as
this is where all Archangel files must be stored.Click SELECT to remove
the catalog from the screen.

DRIVE NUMBER

 This will alter the current drive number , clicking SELECT increments
the drive number , which is displayed on the right hand end of the menu
bar.(NOTE - Archangel must always sit in DRIVE 0 as it may need to
accses text from the font files , thus all saving of images can be done
on drive 1 but Archangel will select drive 0 when it needs to load a
font and then reselect drive 1 for the user.)

THE SPRITE MENU

 The options for this menu are 

GET    DRAW    RETRIEVE    DELETE    *SLOAD    *SSAVE    LIST

GET
 
 This enables you to get a sprite from the screen , click on this 
option and then band the area for the sprite , then click SELECT , you
will then be prompted for a filename , the sprite will then be assigned
to memory and becomes the currently selected sprite.

DRAW

 This allows you to draw with the currently selected sprite , simply
click SELECT on this option and when you press SELECT whilst on the
screen the current sprite will be deposited at that point , holding 
down select will allow you to draw with the current sprite continually.

RETREIVE

 This allows a sprite to be retrieved from memory , click SELECT on 
this option and you will be prompted for a name , type in the name of
the sprite and press RETURN.This sprite now becomes the currently
selected sprite.

DELETE

 This allows you to delete any sprite from memory , click SELECT on 
this option and then enter the name of the sprite you wish deleted , it
will then be deleted from memory.

*SLOAD

 This allows a set of sprites to be loaded from the root directory of
the currently selected drive ( see the DISK MENU ) , click SELECT on
this and you will be given a warning message.If you continue you will 
be prompted for a filename , Archangel will then load in this set of
sprites.

*SSAVE

 This will save a set of sprites for use later , they are saved in the
root directory of the currently selected drive.

LIST

 This will produce an on screen list of the sprites that are currently
in memory , it will also give you an indication of the room left
available and the space used up by rhe current sprites.Click SELECT to
remove this list from the screen.

 

