WinCode v. 2.00 14th April, 1993 (C) J.Taylor
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I retain the copyright of this application, however, it is placed in the
publc domain for anyone to use, as long as it is not altered in any way and
no files are removed. It is freely copiable and may be passed on to anyone,
as long as no charge is made for the software itself.

If you only use FormEd to create your windows, then this application may not
be much use to you.  However, if you prefer all of your code to be within the
one !RunImage file, including your window definitions, then WinCode allows
you to shape your window, set its features, then tells you coordinates,
widths, heights, scroll offsets, flags and colour numbers. Changing the title
is for cosmetic use only and you'll have to program that into your
application yourself.

I stress that to use the information provided by this application, you need
to be able to program in the wimp environment. 

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Updates in Version 2 of WinCode
-------------------------------

Version 2 includes production and manipulation of icons in a similar manner
to FormEd. The purpose of WinCode, though, is to provide the programmer with
the information to write window definitions and icon definitions into a
program, eg for security reasons, but still have the flexibility of using a
window editor.

INFORMATION
After you have composed your window in the required manner, moving the
pointer over an icon will give information on its position, size and flags,
written into the icon information window. Window information is available in
the window information window. Click on update and the information is
updated.

SAVING
You cannot at present save your definitions and return to them. I may address
this in a future version. However, from the icon menu, you can save a text
file with window and icon information for reference.

OTHER FEATURES
If you are familiar with FormED, many of the features in WinCode will be self
explanatory. With WinCode you are limited to 61 icons. This is usually enough
for most purposes. I started out with 100 icons, but this slowed things down
too much. I feel that this is a happy medium. When I am creating an icon, I
find it useful to have the icon information window open. Not all of the
button settings have been included as options, but the main ones are all
there. There is a full range of 31 exclusive selection groups available, if
you should need that many! Indirection needs a bit of explanation.

INDIRECTION
When the icon is indirected there are four possible configurations:

1. Text only. Enter text into the text window. Up to 50 characters are
   available. When non-indirected only 12 characters are available.

2. Sprite only. Enter the sprite name in the sprite window.

3. Text plus sprite. The text must be typed into the text window. The sprite
   name must go into the validation window, NOT the sprite window. This is
   because the sprite name must be part of the validation string. Eg, the
   validation string to display the floppydisc icon would be Sfloppydisc. The
   capital S shows that the following string is a sprite command.

4.Neither. Not very useful!

Sprites are also available when the icon is not indirected. Set the sprite
flag and type the sprite name into the sprite window.


