Mastering the Wimp (Part 8) - Demo Program
by Lee Calcraft

This month's version of the program demonstrates the handling of icons. When the program is run, a window is opened containing three icons, one of which is writeable, as well as some graphics.

Clicking on either of the top two icons toggles their state between selected and deselected. In addition, clicking on the top icon produces a sound. Clicking on the bottom icon moves the caret to the icon, allowing the text to be edited. Closing the window terminates the program.
