# This is the Message file for Trynth
# Happy reading
# (C) Copyright 1993 David Jones

# Information used in Info window
TskName:Trynth
TskPurp:Space Strategy Game
TskAuth: David Jones, 1993

# Use of Fonts in the menus
# System for "system" font
# For a nice Pretty font try:
# MenuFont:Homerton.Medium
MenuFont:System
MenuX:13
MenuY:13

Licence:ThisprogramisSHAREWARE. Please read the !Licence document in the Docs directory if you do not understand the term.

# Sides names
# Note to fully define a side give it a name, and also a name for
# a Sprite in the Sprite file
# Side Names max length 15
Side0:Neutral
Side1:Super Squares
Side2:Capital Circles
Side3:Dear Dots
Side4:Tiptop Triangle
Side5:Marked Mess
Side6:Scintillating S
Side7:Random Raze
Side8:Ordinary Octgns
Side9:Silly squeezes
Side10:Heady Hexagons

# The corresponding sprite names. Max length 12
SideS0:neutral
SideS1:square
SideS2:circle
SideS3:dots
SideS4:triangle
SideS5:mess
SideS6:s
SideS7:raze
SideS8:octogans
SideS9:squeezes
SideS10:hexagons

# Player type names
Player0:Human
Player1:Mad Attacker
Player2:Restrained Mad Attacker
Player3:Build Up
Player4:Build Up 2
Player5:Expert (?)
Player6:Super Computer
Player99:Static Computer


# ---------------------------------------------------------------------------- Help text
#
# There should be some text for each window. With a WH (only for convention) at
# the end.
# For a new window, ensure that DEF PROChelpMessage has been updated.
# If a windows icon also requires help, then its icon number should follow the
# windows token identifier.

IBarWH:This is the Trynth application, a space strategy game.|MClick SELECT to display game universe.
InfoWH:This window displays information about Trynth.|MAuthor: David Jones|M        160 Hazelwood Drive|M        St.Albans|M        Herts.
InfoWH10:This window displays information about Trynth.|M%0 please don't copy this game!|MThanks, Dave.

SaveWH:This box allows you to save data in a file.
SaveWH3:Drag this icon to the directory in which you want to save the file.
SaveWH2:This show the filename for this data. If it is not a full pathname, drag the icon into a directory display.
SaveWH1:Click here to save the data with the current filename. If it is not a full pathname, you must drag the icon to a directory first.

MainWH:This window shows the known universe.|MClick SELECT on a blob to show Planets details.|MWindow title shows current side.

StatWH:This window shows statistics for each side.|MClick MENU for different statistical windows.|MPretty snazzy!

OrdWH:This window shows details for each outstanding Movement Order.|MClick SELECT over a planet to show details in the World window about it.

WorWH:This window shows details for one World.
WorWH1:This is the name of the World.|MClick SELECT and type in a new name, RETURN to enter it.
WorWH4:This is the X position of %0 on the Main window.
WorWH6:This is the Y position of %0 on the Main window.
WorWH8:This is the amount of resources %0 makes each turn.|MThis will increase after each turn.|MTen of these makes one ship.
WorWH9:This is the flag for the %1 side.
WorWH12:Click SELECT to move all ships to the defensive pool.
WorWH13:This is the planets ship defensive pool.|MShips can be made available for journeys by transfering them to the icon on the right.|MClick SELECT to directly set the value.
WorWH14:Click SELECT to move one ship from the transfer pool to the defensive pool.
WorWH15:Click SELECT to move one ship from the defensive pool to the transfer pool.
WorWH16:This is the planets ship transfer pool.|MDrag with SELECT to the destination planet.|MThis can instigate an attack, or bloster your forces on another planet.|MThe length of journey depends on the distance.
WorWH17:Click SELECT to move all ships to the transfer pool.
WorWH18:This shows the rough details of any ship arrivals at %0.|MEach successive circle out from the planet shows the ships arriving at the following turn.

GraphWH:This window shows totals for each side during the course of the game.|MClick MENU to choose between totals of ships, resources, or planets.

BatWH:This window shows the results of battles.|MClick SELECT over OK button once battle is complete, to continue game.
BatWH1:This is the unfortunate world which is being battled over.|MClick SELECT and type in a new name, RETURN to enter it.
BatWH5:Name of the defending side.
BatWH8:Name of the attacking side.
BatWH6:Number of defenders ships at start of battle.
BatWH9:Number of attackers ships at start of battle.
BatWH7:Number of defenders ships at present.
BatWH10:Number of attackers ships at present.
BatWH12:Click SELECT to continue.
BatWH13:Click SELECT to speed up computation of battle, only result is shown.

SortWH:This window shows all the planets in order of the number of ships at that planet.|MClick SELECT over a planet to show details in the World window about it.

SideWH:This window shows the statistics for the %0 side.|MClick MENU to choose a further side to investigate.
SideWH1:This is the name of the side.
SideWH6:This shows the total number of ships belonging to %0.
SideWH7:This shows the total number of resources belonging to %0.
SideWH8:This shows the total number of planets belonging to %0.
SideWH9:This is the flag for the %0 side.
SideWH11:This shows the type of player controlling the actions of %0.
SideWH13:This shows the relative position of %0 with respect to all other sides.

NGameWH:This window allows you to select the number of planets, and number of sides to be used in the game.
NGameWH2:This shows the number of sides in the game.|MTheir names and type of player are shown below.
NGameWH3:Click SELECT to decrease the number of planets in the Trynth universe.
NGameWH4:Click SELECT to increase the number of planets in the Trynth universe.
NGameWH6:This shows the number of planets within the Trynth universe.|MEach side starts with 1 planet. All the other planets belong to the passive Neutral side.
NGameWH7:Click SELECT to decrease the number of sides in the game.
NGameWH8:Click SELECT to increase the number of sides in the game.
NGameWH9:Click SELECT to choose random players for non-human sides.
NGameWH10:Click SELECT to start the game with these sides, and number of planets.
NGameWH12:Drag a Trynth saved file here to load it.|MNote that you can NOT load a saved game once the game is started for good.
NGameWH13:Drag a Trynth saved file here to load it.|MNote that you can NOT load a saved game once the game is started for good.
NGameWH11:Click SELECT to change the player of the side under the pointer.|MAll players other than "Human" are controlled by the computer.

DiagWH:This window shows the "thinking" for some computer sides.

WinWH:This window shows the winner...

# Help text Menus

IBarMH0:Move the pointer right to see information about Trynth.
IBarMH1:Move the pointer right to get a save box for this window
IBarMH2:Click SELECT to quit Trynth.

GraphMH0:Click SELECT to show details of ship totals during game in Graph window.
GraphMH1:Click SELECT to show details of resource totals during the game in Graph window.
GraphMH2:Click SELECT to show details of planet totals during the game in Graph window.

StatsMH0:Click SELECT to display the History Graph window.
StatsMH1:Click SELECT to display the Sorted Planets window.
StatsMH2:Click SELECT to display the Side Information window.

SideMH:Click SELECT to show details of the %0 side.
SideMH0:Click SELECT to automatically show details of the current side.

MainMH0:Click SELECT to finish your sides go.
MainMH1:Click SELECT to finish this turn, and start the next.
MainMH2:Click SELECT to display the Statistics window.
MainMH3:Click SELECT to display the Orders window.
MainMH4:Click SELECT to display the Diagnosis window.|MThis provides information on some computer players "thinking".

# BattleWindow text
BInProg:Battle in progress
AWon:Attackers have Won!!
DWon:Defenders have Won!!

# ------------------------------------------------------------------------------- Errors
# Standard WIMP library errors
Error:%0 (Error code %1)
HeapFree:Not enough memory for Heap block
ErrSDrag:To save, drag the file icon to a directory viewer
NotImpYet:Sorry this feature still under construction.|MSorry, Dave
NoMenuFont: The %0 font could not be found.|MMenu text reverting to System

# Trynth specific errors
ErrFreeMov:Run out of MovementOrderSlots, Help!!

# Used for initial names given to planets
DefPlanet:Planet

# Heading titles for StatisticsWindow and OrdersWindow
Side:Side
Ships:Ships
Reses:Resources
Planets:Planets
CTurn:Current Turn
ArrTurn:Arrival
Planet:Planet
Graph:Graph
Graphs:Graphs...
SortPl:Sorted Planets...

# Icon Bar Icon Menu
Trynth:Trynth
Info:Info
Save:Save
Quit:Quit

# Main Menu
NSide:Next Side
NTurn:Next Turn
Stats:Statistics...
Orders:Orders...
Diag:Diagnosis...


SideInf:Side Information...
Auto:Auto

EndTurn:End of Turn
