#Message file for Magic Mushrooms by Martin Bazley

Version:1.13 (7th August 2012)
NewLevel:<Untitled>

#Menu data:
#Main menu
MMainT:Mushrooms
MMain0:Info
MMain1:Help...
MMain2:Editor...
MMain3:Music
MMain4:Sound
MMain5:Play game
MMain6:Quit

#Editor menu
MEditT:Editor
MEdit0:Save
MEdit1:Clear
MEdit2:Test
MEdit3:Levels...

#Error messages and warnings:
EMenu:Not enough menu space
EWS:Out of indirection workspace
EStack:No room in stack
ESave:To save, drag icon to a directory display
ESave2:Saving error: filename '%0' is invalid
ELoad:Couldn't load file '%0'
ESprites1:Sprite file '%0' does not exist
ESprites2:'%0' is an invalid filename for sprites
ESprites3:'%0' is not a sprite file
ESprites4:Not a Magic Mushrooms sprite file (>89900 bytes)
ESprites5:Not a Magic Mushrooms sprite file (sprite '%0' has wrong dimensions)
ESprites6:Not a Magic Mushrooms sprite file (sprite '%0' has mask)
ESprites7:Not a Magic Mushrooms sprite file (sprite '%0' has no mask)
ESprites8:Not a Magic Mushrooms sprite file (sprite '%0' is wrong mode)
ESprites9:Not a Magic Mushrooms sprite file (sprite '%0' doesn't exist)
EDefSprites:Unable to load default sprites
ELevel1:Not a Magic Mushrooms level file (level data is not 280 bytes)
ELevel2:Not a Magic Mushrooms level file (far too short)
EDir1:Not a Magic Mushrooms level directory (no levels found)
ETim:TimPlayer doesn't seem to be installed on your system.  Music and sound effects will be disabled.

#Block names:
B0:Empty space
B1:Right conveyor
B2:Left conveyor
B3:Starting position
B4:Ice
B5:Normal block
B6:End position
B7:Shaking block
B8:Time bonus
B9:Trampoline
B10:Up conveyor
B11:Down conveyor
B12:Monster start
B13:Normal block
B14:Normal block
B15:Disappearing block

#Interactive help:
#Icon bar
HIconbar:\TMagic Mushrooms icon.|M\Splay the game.|M\Aopen the editing window.

#Main window
HMainO:\TMagic Mushrooms level display.|M\Sreplace this tile with the currently selected one.|M\Areplace this tile with a blank space.

#Tools window
HTool0:This is a tile which can be placed in the level display.|MIf selected, a short description will appear below.
HTool16:This field displays useful info about the selected tile.
HTool17:\Tname of the current level.|MTo change, type a new one in here and press RETURN.
HToolO:\TMagic Mushrooms tools \w.

#Quit confirm window
HQuit0:\TDiscard button.|M\Sabandon the current level.
HQuit2:\TCancel button.|M\Scontinue editing the current level.
HQuit3:\TSave button.|M\Ssave the current level first.
HQuitO:\Wasking you if you want to abandon the current level.

#Program info
HInfo0:\Tlatest version of this program.|MNew versions may be downloaded from http://www.starfighter.acornarcade.com/mysite/ .
HInfo1:\Tname of this program.
HInfo2:\Tpurpose of this program.
HInfo3:This program was originally written for the BBC Micro by Neil Raine.
HInfoO:\TMagic Mushrooms program info \w.

#Save box
HSave0:\Ssave the level to the specified directory.
HSave1:\Dsave the level to a directory or application.
HSave2:Type the name of a directory here and press RETURN.
HSave3:\Sclose the save box without saving.
HSaveO:\TMagic Mushrooms save box.

#Main menu
HMMain0:\Rget information about this program.
HMMain1:\Sget even more information about this program.
HMMain2:\Sopen the level editor.
HMMain3:Click to toggle whether in-game background music is enabled.
HMMain4:Click to toggle whether in-game sound effects are enabled.
HMMain5:\Splay Magic Mushrooms.
HMMain6:\Squit the program.

#Editor menu
HMEdit0:\Rsave your masterpiece to disc.
HMEdit1:\Sreset the editor to a blank level.
HMEdit2:\Sload the current level into Magic Mushrooms for playtesting.
HMEdit3:\Sopen the current levels directory.
