# Project:   client


# Toolflags:
cc1flags =  -c -MD   -O2  -Wunused  -Wall -DHAVE_CONFIG_H -DAUDIO_ENABLED -DNETWORK_ENABLED -DSDL_NET_ENABLED -DHI_DIR="\"<lbreakout2$Dir>.hi\"" -DSRC_DIR="\"<lbreakout2$Dir>\"" -DRISCOS    -mthrowback -I UnixLib: -I SDL: -I SDLExtra:  
linkflags =          -rescan     -Output $@ 
squeezeflags =    

# Final targets:
@.client:   @.o.balls @.o.bricks @.o.chart @.o.client @.o.client_data @.o.client_handlers @.o.client_recv @.o.comm @.o.config @.o.credit \
        @.o.display @.o.editor @.o.event @.o.extras @.o.file @.o.frame @.o.game @.o.help @.o.hint @.o.item \
        @.o.main @.o.manager @.o.menu @.o.misc @.o.paddle @.o.player @.o.shine @.o.shots @.o.shrapnells @.o.slot \
        @.o.theme @.o.value 
        link $(linkflags) 
        squeeze $(squeezeflags) @.o.balls @.o.bricks @.o.chart @.o.client @.o.client_data @.o.client_handlers @.o.client_recv @.o.comm @.o.config @.o.credit \
        @.o.display @.o.editor @.o.event @.o.extras @.o.file @.o.frame @.o.game @.o.help @.o.hint @.o.item \
        @.o.main @.o.manager @.o.menu @.o.misc @.o.paddle @.o.player @.o.shine @.o.shots @.o.shrapnells @.o.slot \
        @.o.theme @.o.value SDL:o.libSDL SDLExtra:o.libfreetype SDLExtra:o.libjpeg SDLExtra:o.libSDL_image SDLExtra:o.libSDL_mixer SDLExtra:o.libSDL_net SDLExtra:o.libSDL_ttf SDLExtra:o.libtiff \
        UnixLib:o.unixlib ADFS::Tardis.$.Files.Develop.Projects.Games.Games.Ported.lbreakout2.!lbreakout2.common.common ADFS::Tardis.$.Files.Develop.Projects.Games.Games.Ported.lbreakout2.!lbreakout2.game.game ADFS::Tardis.$.Files.Develop.Projects.Games.Games.Ported.lbreakout2.!lbreakout2.gui.gui ADFS::Tardis.$.Apps.Develop.Tools.!gcc.bin.arm-riscos-aof.3_4.apcs32.arch3.unixlib.o.libgcc \
        ADFS::Tardis.$.Apps.Develop.Tools.!gcc.bin.arm-riscos-aof.3_4.apcs32.arch3.unixlib.o.libstdc++ ADFS::Tardis.$.Apps.Develop.Libraries.libpng.o.libpng12 ADFS::Tardis.$.Apps.Develop.Libraries.zlib.o.libz 
        squeeze     client

# User-editable dependencies:

# Static dependencies:
@.o.balls:   @.c.balls
        cc1 $(cc1flags) -o @.o.balls @.c.balls
@.o.bricks:   @.c.bricks
        cc1 $(cc1flags) -o @.o.bricks @.c.bricks
@.o.chart:   @.c.chart
        cc1 $(cc1flags) -o @.o.chart @.c.chart
@.o.client:   @.c.client
        cc1 $(cc1flags) -o @.o.client @.c.client
@.o.client_data:   @.c.client_data
        cc1 $(cc1flags) -o @.o.client_data @.c.client_data
@.o.client_handlers:   @.c.client_handlers
        cc1 $(cc1flags) -o @.o.client_handlers @.c.client_handlers
@.o.client_recv:   @.c.client_recv
        cc1 $(cc1flags) -o @.o.client_recv @.c.client_recv
@.o.comm:   @.c.comm
        cc1 $(cc1flags) -o @.o.comm @.c.comm
@.o.config:   @.c.config
        cc1 $(cc1flags) -o @.o.config @.c.config
@.o.credit:   @.c.credit
        cc1 $(cc1flags) -o @.o.credit @.c.credit
@.o.display:   @.c.display
        cc1 $(cc1flags) -o @.o.display @.c.display
@.o.editor:   @.c.editor
        cc1 $(cc1flags) -o @.o.editor @.c.editor
@.o.event:   @.c.event
        cc1 $(cc1flags) -o @.o.event @.c.event
@.o.extras:   @.c.extras
        cc1 $(cc1flags) -o @.o.extras @.c.extras
@.o.file:   @.c.file
        cc1 $(cc1flags) -o @.o.file @.c.file
@.o.frame:   @.c.frame
        cc1 $(cc1flags) -o @.o.frame @.c.frame
@.o.game:   @.c.game
        cc1 $(cc1flags) -o @.o.game @.c.game
@.o.help:   @.c.help
        cc1 $(cc1flags) -o @.o.help @.c.help
@.o.hint:   @.c.hint
        cc1 $(cc1flags) -o @.o.hint @.c.hint
@.o.item:   @.c.item
        cc1 $(cc1flags) -o @.o.item @.c.item
@.o.main:   @.c.main
        cc1 $(cc1flags) -o @.o.main @.c.main
@.o.manager:   @.c.manager
        cc1 $(cc1flags) -o @.o.manager @.c.manager
@.o.menu:   @.c.menu
        cc1 $(cc1flags) -o @.o.menu @.c.menu
@.o.misc:   @.c.misc
        cc1 $(cc1flags) -o @.o.misc @.c.misc
@.o.paddle:   @.c.paddle
        cc1 $(cc1flags) -o @.o.paddle @.c.paddle
@.o.player:   @.c.player
        cc1 $(cc1flags) -o @.o.player @.c.player
@.o.shine:   @.c.shine
        cc1 $(cc1flags) -o @.o.shine @.c.shine
@.o.shots:   @.c.shots
        cc1 $(cc1flags) -o @.o.shots @.c.shots
@.o.shrapnells:   @.c.shrapnells
        cc1 $(cc1flags) -o @.o.shrapnells @.c.shrapnells
@.o.slot:   @.c.slot
        cc1 $(cc1flags) -o @.o.slot @.c.slot
@.o.theme:   @.c.theme
        cc1 $(cc1flags) -o @.o.theme @.c.theme
@.o.value:   @.c.value
        cc1 $(cc1flags) -o @.o.value @.c.value

# Dynamic dependencies:
