# File: ego_item.txt


# This file is used to initialize the "lib/data/ego_item.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/ego_item.raw" file.

# The ego-item indexes are defined in "defines.h", and must not be changed.

# Ego-items 1-63 are "armor", and 64-127 are "weapons"

# Note that every "ego-item" type has a different "index", and can only be
# created from items that belong to a certain "slot" in the equipment, if
# one assumes that "ammo" belongs to an imaginary slot (23).
#
# Note that the above is not true and was not true even before my patch. 
# The 'slot' seems very useless to me right now. -MWK-
#
# Note that several "ego-item" types may share the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".

# === Understanding ego_item.txt ===

# N: serial number : ego type
# X: inventory slot (useless) : rating : xtra
# W: depth/level(almost unused) : rarity : weight (useless) : cost
# C: max to-hit : max to-dam : max to-ac 
# T: tval : min_sval : max_sval
# O: fire:earth:air:water:elec:ice:acid:poison:time:ether:sound:nether:light:dark:psi:tk:spirit
# Y: pval1 : pval2
# 1: Pval1 flags | 
# 2: pval2 flags
# F: flag | flag | etc
# D: description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item.

# Note: 'Slots" does jack and shit. Absolutely no effect. 
# 'X' is for extra information - inventory slot and rating. Slots
# range from 23 (for ammunition) to 35 (for boots). Rating affects
# level feelings.  The xtra value determines random extra flags for
# the ego-item.  Nothing happens with a value of 0, 1 stands for
# "one random extra sustain", 2 is "one random extra resist", and
# 3 is "one random extra ability".

# 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
# pval. Cursed ego-items will negate the given value.

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'O' is for item percentile resistances. This resistance is additative
# with ego and artifact resistances.
# O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'T' is for possible 'tval' and 'sval' values of the base-item.
# Up to three 'T' entries are possible for a single object. The
# ego-item can only be generated from items of this tval, with sval
# in the specified range.


# Version stamp (required)

V:0.4.1


### Body Armor ###
### Alter some of these so that they fall on 'proper' armor.

N:1:of Inviolability to Fire
X:0:10:0
W:0:1:0:800
T:34:0:99
T:36:0:99
T:37:0:99
O:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to fire.

N:2:of Inviolability to Earth
X:0:10:0
W:0:1:0:800
T:34:0:99
T:36:0:99
T:37:0:99
O:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to earth.

N:3:of Inviolability to Air
X:0:10:0
W:0:1:0:800
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to air.

N:4:of Inviolability to Water
X:0:12:0
W:0:1:0:900
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to water.

N:5:of Inviolability to Electricity
X:0:16:0
W:0:1:0:1000
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to electricity.

N:6:of Inviolability to Ice
X:0:16:0
W:0:1:0:1000
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to ice.

N:7:of Inviolability to Acid
X:0:16:0
W:0:1:0:1000
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to acid.

N:8:of Inviolability to Poison
X:0:16:0
W:0:1:0:1000
T:34:0:99
T:36:0:99
T:37:0:99
O:0:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0
D:It grants resistance to poison.

N:9:of Inviolability to the Elements
X:0:20:0
W:0:8:0:8500
C:0:0:10
T:36:0:99
T:37:0:99
O:30:30:30:30:10:10:10:10:0:0:0:0:0:0:0:0:0
D:It grants resistance to all of the basic elements, and it also 
D:protects you somewhat from the mid elements.

N:10:of *Inviolability* to the Elements
X:0:20:0
W:0:18:0:15000
C:0:0:10
T:36:0:99
T:37:0:99
O:30:30:30:30:30:30:30:30:0:0:0:0:0:0:0:0:0
D:It grants resistance to all of the basic and mid elements.

N:11:of the Daoine Sidhe
X:30:25:0
W:0:4:0:11000
C:0:0:18
T:36:0:99
T:37:0:99
O:0:0:10:0:0:0:30:30:10:10:10:10:30:30:0:0:0
Y:3
1:STEALTH 
F:SUST_EGO | RES_CONFU 
D:Fay have walked and lived in the hidden places of earth for thousands 
D:of years. Chimeric glamors swath their forms from the prying eyes 
D:of meddlesome humans. This appears to be a garment of the Daoine 
D:Sidhe and will contain powerful magics.

N:12:(Clockwork)
X:0:6:0
W:0:2:0:7000
C:0:0:8
T:36:0:99
T:37:0:99
O:0:0:0:0:0:0:0:0:-20:0:0:0:0:0:0:0:0
Y:3:2
1:SPEED
2:MUS | AGI
F:DISRUPT_SPELL
D:A piece of clothing to be sure; but in place of cloth, gears interlock 
D:in a fine mesh. It is a fascinating piece of workmanship and appears 
D:very wearable. 

N:13:of Permanence
X:0:30:0
W:0:15:0:30000
C:0:0:10
T:36:2:2
O:30:30:30:30:10:10:10:10:0:0:0:0:10:10:0:0:0
F:SUST_MUS | SUST_AGI | SUST_VIG | SUST_SCH | SUST_EGO | SUST_CHR | HOLD_LIFE
D:The great scientists of your time spend countless hours seeking to prefect
D: fabrics and weaves combining new miracles in technology with ancient sorceries.
D: Their work has come to an end in this mantle that protects you against the
D: elements, stat-draining, and experience. Fortunate that you should
D: benefit from all their hard work.

N:14:(Martian)
X:0:30:0
W:0:4:0:6000
C:0:0:20
T:37:0:2
O:45:0:-10:0:10:-10:30:-30:0:30:30:0:30:30:0:0:0
Y:-2:4
1:STEALTH
2:HEALTH | SAVE | MUS
F:SUST_MUS | SUST_AGI | FEATHER | FREE_ACT | REGEN_25 | RES_BLIND | RES_FEAR |
F:SH_FIRE | MUTABLE | NO_TELEPORT | LIGHT_CURSE
D:This is the uniform of a martian officer. It is made out of some strange 
D:material that is totally unknown to the scientists of today. It likely 
D:emits some strange martian radiation.

N:15:(Etheric)
X:0:15:0
C:0:0:10
W:0:2:0:1500
T:36:0:99
T:37:0:99
O:0:0:0:0:10:10:10:10:0:45:0:0:0:0:0:0:0
Y:3
1:MANA | SPEED 
F:SUST_AGI | SUST_EGO | SUST_SCH | FREE_ACT | RES_CONFU | TELEPORT
D:This piece of clothing shimmers in the light. It appears to be somehow bound 
D:to the etheric forces that permeate our world. 

N:16:of Crushing
X:0:5:0
C:0:0:0
T:34:0:99
T:36:0:99
T:37:0:99
F:DRAIN_HP | LIGHT_CURSE
D:It slips on easily enough, but grips you so tightly that you cannot remove 
D:it.  As the pressure continually builds, you realize that death could be 
D:very near.

N:17:of the Chemist
X:0:5:0
W:0:3:0:4200
C:0:0:8
T:35:0:99
T:34:0:99
T:36:0:99
O:10:10:10:10:0:0:30:30:0:0:0:0:0:0:0:0:0
Y:8:-2
1:SCH
2:SPEED
F:SLOW_DIGEST | RES_CONFU
D:A durable protective garment, useful for working with dangerous substances.

N:18:of the Stars
X:0:5:0
W:0:2:0:3000
C:0:0:10
T:35:0:99
T:36:0:99
O:0:0:30:0:30:10:10:0:0:0:0:0:0:0:0:0:0
Y:4
1:EGO | AGI
F:FEATHER
D:A piece of clothing made of some strange material from space. 

N:19:(Gold Woven)
X:0:5:0
W:0:10:0:35000
C:0:0:20
T:36:0:99
T:37:0:99
O:10:10:10:10:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:5
1:LIGHT
2:CHR
D:A brilliant piece of armor woven from the finest gold thread.

N:20:of the Machine
X:0:10:0
W:0:6:0:2500
C:0:0:18
T:36:0:99
T:37:0:99
Y:3:-8
1:MUS | VIG
2:AGI
F:REGEN_25 | SPINES
D:What logicial, mechanical hell this piece of clothing came
D: from is unknown. It is a moving, living, breathing piece of 
D: equipment. You only hope that it will help you to wear it.

N:21:of the Mercurial Engine
X:0:20:0
W:0:15:0:80000
C:0:0:32
T:36:0:99
T:37:0:99
O:30:0:0:0:30:30:30:0:0:0:30:30:0:30:0:0:0
Y:8:3
1:MUS | VIG | AGI
2:INFRA | SPEED
F:HOLD_LIFE | DRAIN_SP
D:In the fires of mercury this abyssal thing was forged.
D: it is recognizeable as clothing only by it's shape. 

N:22:of Chronoscope Transduction
X:0:8:0
W:0:2:0:1800
C:0:0:8
T:36:0:99
O:0:0:0:0:0:0:0:0:30:30:0:30:0:0:0:0:0
Y:3
1:SPEED
D:A shimmering light outfit.


#N:2:(*Etheric*)

### 15-29 Unused ####

###################
### Pants 30-34 ###
###################

N:30:of the Olympian
X:0:5:0
W:0:2:0:3000
C:0:0:5
T:34:0:99
Y:4:2
1:AGI
2:MUS
F:SUST_MUS | SUST_AGI | SUST_AGI | FREE_ACT
D:This is mighty legware!

N:31:of Swiftness
X:0:25:0
W:0:70:0:150000
C:0:0:2
T:34:0:99
Y:8
1:SPEED
D:These pants itch, and they don't look too nice. But
D: whats the point of fashion if you're moving so fast
D: no one can see you?

N:32:of Travel
X:0:3:0
W:0:2:0:2800
C:0:0:12
T:34:0:99
O:10:30:10:30:0:10:0:0:0:0:0:0:0:0:0:0:0
D:These sturdy pants look well-worn, but seem made
D: for wearing on journeys of long distances.

N:33:of the Forest of Burzee
X:0:5:3
W:0:22:0:20000
C:0:0:20
T:34:0:99
Y:2:4
1:VIG | SPEED
2:STEALTH
F:SUST_VIG
O:0:0:0:0:0:0:0:0:30:10:0:0:10:0:0:0:0
D:"Have you ever heard of the great Forest of Burzee?  Nurse used to
D: sing of it  when I was a child." -L Frank Baum "The Life and
D: Adventures of Santa Claus"




##############################
### Crowns and Helms 35-60 ###
##############################

N:35:of Calculation
X:0:13:0
W:0:2:0:500
C:0:0:0
T:32:0:13
T:33:0:99
Y:8:2
1:SCH
2:EGO
F:SUST_SCH
D:This hat has strange wires coming out of it. 

N:36:of Insight
X:0:13:0
W:0:2:0:500
C:0:0:0
T:32:0:13
T:33:0:99
Y:8:2
1:EGO
2:SCH
F:SUST_EGO
D:This hat has strange metal plates on the interior.

N:37:of Beauty
X:0:8:0
W:0:2:0:300
C:0:0:0
T:32:0:99
T:33:0:99
Y:10
1:CHR
F:SUST_CHR
D:This hat makes it dashing! Just dashing.

N:38:of Order
X:0:19:0
W:0:10:0:14500
C:0:0:0
T:33:0:16
T:32:0:99
Y:6:2
1:SCH | EGO
2:MANA | MAGIC_MASTER
F:SUST_SCH | SUST_EGO | SEE_INVIS | 
O:10:10:10:10:10:10:10:10:10:10:10:10:0:0:0:0:0
D:The hat of a powerful magic order. It makes you both more knowledgeable and
D: stronger of will, as well as giving you more power to meddle in dark forces.

N:39:of Safari
X:0:15:0
W:0:6:0:8000
C:0:0:0
T:32:0:99
T:33:0:13
Y:6
1:MUS | AGI | VIG 
F:SUST_MUS | SUST_AGI | SUST_VIG | FREE_ACT
D:This hat of the hunter increases your physical attributes makeing it easier 
D:to bring down big game. It also prevents paralaysis.

N:40:of Rulership
X:0:17:0
W:0:4:0:4000
C:0:0:0
T:33:0:99
T:32:0:99
Y:6:2
1:EGO | CHR 
2:HEALTH  
F:SUST_EGO | SUST_CHR | SLOW_DIGEST | RES_CONFU
D:This is a royal piece of headgear made from the best quality materials, 
D:enchanted by mystical powers it contains the spirits of great rulers.

N:41:of Perception
X:32:0:99
T:33:0:99
W:0:2:0:1000
C:0:0:0
T:32:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:30:30:0:0:0
Y:3
1:SEARCH | 
F:RES_BLIND | SEE_INVIS
D:This hat gives you enhanced skills of searching and allows you to 
D:detect invisible creatures. It also shields your eyes from sudden 
D:changes in ambient light.

N:42:of Telepathy
X:33:20:0
W:0:4:0:50000
T:32:0:99
F:TELEPATHY
D:Suddenly, the minds of your enemies stand revealed, and you perceive 
D:those who attempt to waylay you in the dark.

N:43:of Regeneration
X:33:10:0
W:0:8:0:1500
T:32:0:99
F:REGEN_25
D:This powerful hat causes your wounds to seal up before your very eyes.

N:44:of Teleportation
X:33:0:0
W:0:2:0:0
T:32:0:99
T:33:0:99
F:TELEPORT | LIGHT_CURSE
D:It randomly teleports you around the dungeon, and you'll find it 
D:hard to take off.

N:45:of Stupidity
X:33:0:0
C:0:0:0
W:0:1:0:0
T:32:0:99
T:33:0:99
Y:-5
1:SCH
F:LIGHT_CURSE
D:It saps the powers of the mind.

N:46:of Naivety
X:33:0:0
C:0:0:0
W:0:1:0:0
T:32:0:99
T:33:0:99
Y:-5
1:EGO
F:LIGHT_CURSE
D:It drains away wisdom.

N:47:of Ugliness
X:33:0:0
C:0:0:0
W:0:2:0:0
T:32:0:99
T:33:0:99
Y:-5
1:CHR
F:LIGHT_CURSE
D:This hideous headgear makes you appear foul and ugly to others.

N:48:of Sickliness
X:33:0:0
C:0:0:0
W:0:2:0:0
T:32:0:99
T:33:0:99
Y:-5
1:MUS | AGI | VIG
F:LIGHT_CURSE
D:It withers the body away, and is reluctant to release its grip.

N:49:(Gem Studded)
X:33:2:0
W:0:2:0:22000
C:0:0:0
T:32:0:99
T:33:0:99
O:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:3:8
1:VIG | MUS
2:CHR
D:A helm studded with gems.

N:50:(Plumed)
X:30:0:0
W:3:2:0:2400
C:0:0:0
T:32:0:13
T:33:0:99
Y:6:2
1:CHR
2:VIG
F:SUST_CHR
D:A hat with a feather.

N:51:of the Nautilus
X:0:0:3
W:0:5:0:2500
C:0:0:0
T:32:0:13
T:33:0:99
Y:3:2
1:VIG
2:SEARCH
F:SUST_MUS
O:0:0:10:10:10:10:0:0:0:0:0:0:0:0:0:0:0
D:A hat made of the finest Sea Otter fur, made to withstand the harsh
D: temperature extremes of the open sea.


#N:31:of Infravision

#N:32:of Light

####################
### Cloaks 61-89 ###
####################
N:61:of Protection
X:0:10:0
W:0:2:0:500
C:0:0:10
T:35:0:99
O:10:10:10:10:10:10:10:10:10:10:10:10:0:0:0:0:0
D:It offers enhanced ordinary protection.

N:62:of Stealth
X:0:10:0
W:0:1:0:500
C:0:0:0
T:35:0:99
Y:3
1:STEALTH
D:It improves your ability to hide from your enemies.

#N:42:of Aman

N:63:(Etheric)
X:0:15:0
C:0:0:10
W:0:5:0:1500
T:35:0:99
O:0:0:0:0:10:10:10:10:0:45:0:0:0:0:0:0:0
Y:3
1:MANA | SPEED 
F:SUST_AGI | SUST_EGO | SUST_SCH | FREE_ACT | RES_CONFU | TELEPORT
D:This cloak shimmers in the light. It appears to be somehow bound 
D:to the etheric forces that permeate our world. 

N:64:of Enveloping
X:31:0:0
W:0:1:0:0
C:-10:-10:0
T:35:0:99
F:SHOW_MODS | LIGHT_CURSE | DISRUPT_SPELL
D:The swirling folds of this cloak seem always to be in the way when you 
D:most want to strike your opponents.

N:65:of Vulnerability
X:0:0:0
W:0:1:0:0
C:0:0:-35
T:35:0:99
F:AGGRAVATE | LIGHT_CURSE
D:You feel horribly naked and defenseless and wonder how you'll get 
D:this acursed cloak off your back.

N:66:of Invisibility
X:0:25:0
W:0:20:0:80000
C:0:0:0
T:35:0:99
F:INVISIBLE | DRAIN_SP
D:This powerful cloak renders you invisible to all monsters around you.
D: While worn it drains your spirit to fuel it's powerful magic.

N:67:of the Order
X:0:13:0
W:0:10:0:22000
C:0:0:5
T:35:0:99
Y:6:3
1:SCH | EGO
2:MANA | MAGIC_MASTER
F:SUST_SCH | SUST_EGO | SEE_INVIS | 
O:10:10:10:10:0:0:0:0:0:0:0:0:10:10:0:0:0
D:The cloak of a powerful magic order. It makes you both more knowledgeable and 
D:stronger of will, as well as giving you more power to meddle in dark forces. 

N:68:of Inviolability to Fire
X:0:10:0
W:0:1:0:800
T:35:0:99
O:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to fire.

N:69:of Inviolability to Earth
X:0:10:0
W:0:1:0:800
T:35:0:99
O:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to earth.

N:70:of Inviolability to Air
X:0:10:0
W:0:1:0:800
T:35:0:99
O:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to air.

N:71:of Inviolability to Water
X:0:12:0
W:0:1:0:900
T:35:0:99
O:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to water.

N:72:of Inviolability to Electricity
X:0:16:0
W:0:1:0:1000
T:35:0:99
O:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to electricity.

N:73:of Inviolability to Ice
X:0:16:0
W:0:1:0:1000
T:35:0:99
O:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to ice.

N:74:of Inviolability to Acid
X:0:16:0
W:0:1:0:1000
T:35:0:99
O:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0
D:It grants resistance to acid.

N:75:of Inviolability to Poison
X:0:16:0
W:0:1:0:1000
T:35:0:99
O:0:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0
D:It grants resistance to poison.

N:76:of Regeneration
X:0:25:0
W:0:15:0:20000
T:35:0:99
F:REGEN_25
D:This powerful cloak regenerates your wounds.

N:77:of the Night
X:0:5:0
W:0:2:0:3500
T:35:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:30:30:0:0:0
Y:5
1:STEALTH | INFRA
F:RES_BLIND
D:This cloak of inky night provides protection from light and dark, while
D: dampening your footfalls.

N:78:of Chronoscope Transduction
X:0:6:0
W:0:2:0:1800
C:0:0:8
T:35:0:99
O:0:0:0:0:0:0:0:0:30:30:0:30:0:0:0:0:0
Y:3
1:STEALTH | SAVE
D:A shimmering light outfit.

########################
### Gloves (90 - 120 ###
########################
# Gloves of Free Action are the most common, rarity 3 

N:90:of Free Action
X:0:11:0
W:0:3:0:1000
T:31:0:99
F:FREE_ACT
D:They protect from paralyzation and certain slowing attacks.

N:91:of Slaying
X:0:17:0
W:0:8:0:1500
C:8:8:0
T:31:0:99
F:SHOW_MODS
D:You strike with viciousness and accuracy when wearing these.

N:92:of Agility
X:0:14:0
W:0:6:0:1000
C:0:0:0
T:31:0:99
Y:6
1:AGI
F:HIDE_TYPE
D:While wearing these, your fingers seem divinely nimble, and your whole body 
D:lithe and limber.

N:93:of Power
X:0:22:0
W:0:12:0:2500
C:12:12:0
T:31:0:99
Y:8
1:MUS
F:SHOW_MODS | HIDE_TYPE | DISRUPT_SPELL
D:He who wears these gains considerable combat power, and feels his 
D:muscles bulge as he hammers his foes.

N:94:of Magic Mastery
X:0:20:0
W:0:15:0:2500
Y:4
1:MAGIC_MASTER
F:HIDE_TYPE
D:They enhance your saftey and skill when meddling with dark forces.

N:95:(Etheric)
X:0:10:0
C:0:0:10
W:0:6:0:1500
T:31:0:99
O:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0
Y:1
1:AGI | SEARCH
F:SUST_AGI | FREE_ACT 
D:This pair of gloves shimmers in the light. It appears to be somehow bound 
D:to the etheric forces that permeate our world. 

N:96:of Weakness
X:0:0:0
W:0:1:0:0
C:0:0:0
T:31:0:99
Y:-10
1:MUS
F:LIGHT_CURSE
D:They suck the strength out of your nerveless arms.

N:97:of Fumbling
X:0:0:0
W:0:1:0:0
C:0:0:0
T:31:0:99
Y:-10
1:AGI
F:LIGHT_CURSE
D:Your fingers seem thick and clumsy, and you fumble around instead of 
D:slaying your foes.

N:98:(Smoldering)
X:0:4:0
W:0:6:0:12000
C:0:0:0
T:31:0:99
O:45:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:5:1
1:MUS
2:LIGHT
F:SH_FIRE | 

########################
### Boots  (121-150) ###
########################
# here as well, the rarities are weird #

N:121:of Slow Descent
X:0:7:0
W:0:4:0:250
T:30:0:99
F:FEATHER
D:They make you light-footed, able to avoid damage from pits.

N:122:of Stealth
X:0:16:0
W:0:3:0:500
C:0:0:0
T:30:0:99
Y:3
1:STEALTH
D:Your footfalls make little noise wearing these.

N:123:of Free Action
X:0:15:0
W:0:6:0:1000
T:30:0:99
F:FREE_ACT
D:These protect against paralyzation and some slowing attacks.

N:124:of Speed
X:0:25:0
W:0:100:0:200000
C:0:0:0
T:30:0:99
Y:10
1:SPEED
F:HIDE_TYPE
D:All around you seem to move with dreamlike sloth; time itself waits 
D:patiently for you.

N:125:of Noise
X:0:0:0
W:0:1:1:0
T:30:0:99
F:AGGRAVATE | LIGHT_CURSE
D:Every step you take echoes through the dungeon, and all around 
D:you annoyed creatures advance to kill.

N:126:of Slowness
X:0:0:0
W:0:1:0:0
C:0:0:0
T:30:0:99
Y:-10
1:SPEED 
F:LIGHT_CURSE
D:These slow the wearer down.

N:127:of the Nautilus
X:0:15:2
W:0:10:0:2500
T:30:0:99
Y:2
1:STEALTH | AGI
F:SUST_AGI
O:-5:0:0:0:10:10:10:0:0:0:0:0:0:0:0:0:0
D:Boots made from the skin of seals from the polar clime.  Warm,
D: soft, and quite comfortable.


#########################
### Weapons (151-300) ###
#########################

N:151:(Holy)
X:0:30:0
W:0:10:0:20000
C:6:6:4
T:21:0:99
T:26:0:99
Y:8
1:EGO
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SEE_INVIS | BLESSED 
D:The sactified weapon of the pious, it slays evil, demons, and the 
D:undead, increases ego, grants sight beyond sight, and boosts 
D:armour class.

N:152:(Defender)
X:0:25:1
W:0:10:0:15000
C:4:4:15
T:21:0:99
T:23:0:99
T:26:0:99
O:30:30:30:30:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:STEALTH
D:Strong friend in peril, this weapon enhances stealth, resists all four 
D:basic elements, and increases armour class.

#N:66:(Blessed)
#X:24:20:3
#W:0:10:0:5000
#C:0:0:0
#T:21:0:99
#T:22:0:99
#T:23:0:99
#O:2:2:2:2:0:0:0:0:0:0:0:25:30:30:0:0:0

N:153:(Martian)
X:24:30:2
W:0:11:0:12000
C:10:10:0
T:22:0:99
T:23:0:99
T:24:0:99
O:45:0:-10:0:10:-10:30:-30:0:30:30:0:30:30:0:0:0
Y:-3:4
1:STEALTH
2:HEALTH | SAVE | MUS
F:SUST_MUS | SUST_AGI | RES_FEAR | SLAY_ANIMAL | BRAND_FIRE | CRITICAL |
F:MUTABLE | NO_TELEPORT | LIGHT_CURSE 
D:This is a martian weapon. It is made out of some strange 
D:material that is totally unknown to the scientists of today. It likely 
D:emits some strange martian radiation.

N:154:of Exigency
X:24:20:0
W:0:10:0:20000
C:5:5:0
T:22:0:99
T:23:0:99
T:24:0:99
Y:10
1:MUS | AGI | VIG | 
F:FREE_ACT | SEE_INVIS | SLAY_AUTOMATA | SLAY_CONSTRUCT 
D:This looks to be an extremly functional weapon.

N:155:of Battle
X:24:20:0
W:0:12:0:10000
C:16:16:0
T:21:0:99
T:26:0:99
Y:1:4
1:BLOWS
2:AGI | MUS
F:RES_FEAR | CRITICAL 
D:It is unusually easy to fight well with this weapon, for it renders 
D:you fearless, grants an extra blow, and increases your agility and muscle.

N:156:of Power
X:0:20:0
W:0:80:0:10000
C:18:30:-10
T:25:3:99
Y:10:2
1:MUS
2:SPEED | BLOWS
F:LIGHT_CURSE | HEAVY_CURSE | IMPACT | CRITICAL | NO_MAGIC | BRAND_FORCE 
D:This is a mighty axe that does devestating damage to your opponents. 
D:It is extremely difficult to put down once picked up, and prevents 
D:any kind of contact with arcane forces. That is a small price to 
D:pay for the kind of punishment it metes out to your enemies.

# The "Elemental" brands (4)

N:157:of Melting
X:0:15:0
W:0:10:0:8000
T:23:0:99
T:24:0:99
T:25:0:99
O:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0
F:BRAND_ACID 
D:This weapon smokes and sizzles with noxious black corrosions.  It 
D:grants resistance to acid and cannot be harmed by that element.

N:158:of Shocking
X:0:20:0
W:0:10:0:4500
T:23:0:99
T:24:0:99
T:25:0:99
O:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0
F:BRAND_ELEC 
D:Sparks form tiny coronas upon its surface from top to bottom and it 
D:grants resistance to electricity.

N:159:of Burning
X:0:20:0
W:0:10:0:3000
T:23:0:99
T:24:0:99
T:25:0:99
O:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
F:BRAND_FIRE 
D:Flames dance merrily up and down it.  It grants resistance to fire, and 
D:cannot be harmed by that element.

N:160:of Freezing
X:0:15:0
W:0:10:0:2500
T:23:0:99
T:24:0:99
T:25:0:99
O:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0
F:BRAND_ICE 
D:Crystals of coldly gleaming ice form upon its surface, and it grants 
D:resistance to frost.

N:161:of Poisoning
X:0:15:0
W:0:10:0:2500
T:23:0:99
T:24:0:99
T:25:0:99
O:0:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0
F:BRAND_POISON 
D:It gleams a sickly green, and you dare not hold it above the handle.

# The "Slay" brands (8)

N:162:of Slay Animal
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_ANIMAL
D:This weapon is especially deadly against natural creatures.

N:163:of Slay Animal
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_ANIMAL 
D:This weapon is especially deadly against natural creatures.

N:164:of Slay Evil
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_EVIL
D:This weapon fights against evil with holy fury.

N:165:of Slay Evil
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_EVIL 
D:This weapon fights against evil with holy fury.

N:166:of Slay Undead
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_UNDEAD
D:This weapon strikes at undead with holy wrath.

N:167:of Slay Undead
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_UNDEAD 
D:This weapon strikes at undead with holy wrath.

N:168:of Slay Demon
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_DEMON 
D:This weapon smites demonic foes with holy wrath.

N:169:of Slay Demon
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_DEMON 
D:This weapon smites demonic foes with holy wrath.

N:170:of Slay Automata
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_AUTOMATA 
D:This weapon is especially deadly against automata.

N:171:of Slay Automata
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_AUTOMATA 
D:This weapon is especially deadly against automata.

N:172:of Slay Dinosaur
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_DINOSAUR 
D:This weapon is especially deadly against dinosaurs.

N:173:of Slay Dinosaur
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_DINOSAUR 
D:This weapon is especially deadly against dinosaurs.

N:174:of Slay Construct
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_CONSTRUCT 
D:This weapon is especially deadly against constructs.

N:175:of Slay Construct
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_CONSTRUCT 
D:This weapon is especially deadly against constructs.

N:176:of Slay Elemental
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_ELEMENTAL 
D:This weapon is especially deadly against elementals.

N:177:of Slay Elemental
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_ELEMENTAL 
D:This weapon is especially deadly against elementals.

N:178:of Slay Alien
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_ALIEN 
D:This weapon is especially deadly against alien.

N:179:of Slay Alien
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_ALIEN 
D:This weapon is especially deadly against alien.

N:180:of Slay Beastman
X:0:18:0
W:0:18:0:3500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_BEASTMAN 
D:This weapon is especially deadly against beastmen.

N:181:of Slay Beastman
X:24:18:0
W:0:18:0:3500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_BEASTMAN 
D:This weapon is especially deadly against beastmen.

N:182:(Deckcutter)
X:0:9:0
W:0:14:0:2500
T:21:0:99
T:22:0:99
T:23:0:99
F:SLAY_CARDS 
D:This weapon is especially against cards.

N:183:(Deckcutter)
X:24:9:0
W:0:14:0:2500
T:24:0:99
T:25:0:99
T:26:0:99
F:SLAY_CARDS 
D:This weapon is especially deadly against cards.


## 183-199
# New Egos
N:200:(Lunar)
X:0:20:0:
W:0:14:0:12000
C:0:18:0
T:22:0:99
O:0:0:0:0:0:30:0:0:0:0:0:0:0:30:0:0:0
Y:6:2
1:MUS | VIG
2:INFRA
F:RES_BLIND | FREE_ACT | FEATHER 
D:This polearm in infused with lunar energy. It protects
D: its user from blindness, paralization, and falling.

N:201:of Eternity
X:0:18:0
W:0:12:0:6000
C:0:0:0
T:22:0:99
T:24:0:99
O:0:0:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0
Y:5:4
1:SPEED
2:EGO | SCH
F:FREE_ACT
D:This weapon seems timeless, it's form indistinct and shifting
D: before your very eyes.

N:202:of the Scholar
X:0:20:0
W:0:14:0:8000
C:0:0:0
T:26:11:13
T:26:3:7
Y:16:-8
1:EGO | SCH
2:MUS | AGI
F:RES_BLIND | RES_CONFU | FREE_ACT | SEE_INVIS | NEVER_BLOW
D:Not a weapon, so much as a tool of the learned man.

N:203:of Incineration
X:0:18:0
W:0:14:0:8000
C:10:10:0
T:21:0:99
T:22:0:99
T:26:0:99
O:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:5:2
1:MUS
2:LIGHT
F:BRAND_FIRE
D:Flames dance merrily up and down it.  It grants resistance to fire, and 
D:cannot be harmed by that element.

N:204:of Electrocution
X:0:18:0
W:0:14:0:7500
C:10:10:0
T:21:0:99
T:22:0:99
T:26:0:99
O:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0:0:0
Y:5:2
1:AGI
F:BRAND_ELEC | FREE_ACT
D:Sparks form tiny coronas upon its surface from top to bottom and it 
D:grants resistance to electricity.

N:205:(Obsidian)
X:0:18:0
W:0:14:0:8500
C:10:10:20
T:21:0:99
T:22:0:99
T:26:0:99
O:0:30:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:5
1:VIG
F:BRAND_FORCE 
D:Made from obsidian, this mystical weapon pulses with the breath of
D: the earth. It feels extremely powerful in your hands.

N:206:of Venom
X:0:18:0
W:0:14:0:8500
C:10:10:0
T:21:0:99
T:22:0:99
T:26:0:99
O:0:0:30:0:0:0:0:30:0:0:0:0:0:0:0:0:0
Y:5
1:SPEED
F:BRAND_POISON
D:It drips a sickly green venom, and you dare not hold it
D: above the handle.

N:207:of the Deep
X:0:18:0
W:0:14:0:6500
C:10:17:0
T:21:0:99
T:22:0:99
T:26:0:99
O:0:0:0:30:0:30:0:0:0:0:0:0:0:0:0:0:0
Y:5
1:EGO | SCH
F:BRAND_ICE
D:Crystals of coldly gleaming ice form upon its surface, and it grants 
D:resistance to frost.

N:208:of Corrosion
X:0:18:0
W:0:14:0:8000
C:10:10:0
T:21:0:99
T:22:0:99
T:26:0:99
O:0:0:0:0:0:0:30:0:0:0:0:0:0:0:0:0:0
Y:5
1:VIG
F:BRAND_ACID
D:This weapon smokes and sizzles with noxious black corrosions.  It 
D:grants resistance to acid and cannot be harmed by that element.

N:209:of Returning
X:0:4:0
W:0:8:0:800
C:8:8:0
T:21:9:11
T:24:7:9
T:25:0:2
F:THROW | RETURN
D:This well crafted throwing weapon magically returns to your inventory
D: upon being thrown at an enemy

N:240:of the Klutz
X:0:0:0
W:0:1:0:0
C:-12:0:0
T:22:0:99
T:23:0:99
T:24:0:99
Y:-20
1:AGI
F:LIGHT_CURSE
D:This weapon constantly squirms in your hand making it hard to hit
D: anything, much less perform any delicate actions.

N:241:of Weakness
X:0:0:0
W:0:1:0:0
C:0:-12:0
T:22:0:99
T:23:0:99
T:24:0:99
Y:-20
1:MUS
F:LIGHT_CURSE
D:This weapon saps your strength, making it hard to hold, much less
D: damage your opponents.

N:242:of the Ryls
X:0:10:1
W:10:5:12:5000            
C:12:12:0
T:24:2:8
Y:3
1:AGI | STEALTH
F:CRITICAL | SLAY_EVIL | FEATHER
#O:10:10:10:10:10:5:5:5:0:0:0:0:25:25:0:0:0
D:"Woe came upon the sharp-taloned goblins when the thorns of the
D: Ryls reached their savage hearts and let their life-blood sprinkle
D: all the plain.  And afterward from every drop a thistle grew." - L
D: Frank Baum "the Life and Adventures of Santa Claus"

### Add Activation for Detect Animals###
N:243:of the Knooks
X:0:10:1
W:15:10:0:5000
C:15:15:0
T:22:1:99
#O:10:15:7:7:7:7:15:3:0:0:0:-20:20:0:0:0:0
Y:2
1:MUS
F:SLAY_ANIMAL | SLAY_DEMON
D:"Greatly marvelled the Tartary Giants when the spears of the
D: little Knooks pierced their thick walls of flesh and sent them
D: reeling to the ground with howls of agony."- L Frank Baum "The Life
D: and Adventures of Santa Claus"

###Ash Switches of the Wood Nymphs###
### Add Activation for Stone to Mud###
N:244:of the Wood Nymphs
X:0:10:2
W:20:15:0:7500
C:18:18:0
T:26:2:14
O:0:30:0:0:0:0:10:0:0:0:0:30:0:0:0:0:0
Y:3
1:AGI | LIGHT
F:SLAY_CONSTRUCT | FREE_ACT | BRAND_FORCE
D:"As for the Awgwas, they had scant time to realize how they were
D: destroyed, for the ash switches of the Nymphs bore a charm unknown to
D: any of the Awgwas, and turned their foes into clods of earth at the
D: slightest touch!" -L Frank Baum "The Life and Adventures of Santa
D: Claus"

###################################
### Missile Launchers (301-400) ###
###################################
N:301:of Precision
X:25:10:0
W:0:1:0:1000
C:15:5:0
T:19:0:99
Y:2
1:AGI
D:This gun shoots missiles with pinpoint accuracy.  You feel more
D: agile just holding it in your hands.

N:302:of Ferocity
X:25:10:0
W:0:1:0:1000
C:5:15:0
T:19:0:99
Y:2
1:MUS
D:This gun causes unnaturally harsh wounds.  You feel stronger
D: just holding in in your hands.

N:303:of Extra Might
X:25:20:0
W:0:4:0:10000
C:5:10:0
T:19:0:99
Y:2
1:MIGHT
D:A gun powerful beyond the measure of its kind, firing shots
D: with great force.

N:304:of Extra Shots
X:25:20:0
C:10:5:0
W:0:4:0:10000
T:19:0:99
Y:3
1:SHOTS
D:So wondrously easy to reload is this weapon that little time passes
D: between one shot and the next.

N:305:of the Gunslinger
X:25:5:0
W:0:6:0:8000
T:19:0:99
C:-5:15:0
Y:3:1
1:SPEED
2:SHOTS
F:FREE_ACT
D:A weapon of the mighty gunslinger. It increases damage and your rate
D: of fire, as well as making you quicker on the draw, but speed
D: sometimes reduces accuracy.

N:306:(Pearl Handled)
X:25:5:0
W:0:6:0:6000
T:19:0:99
C:10:10:0
Y:5:1
1:CHR
2:LIGHT
D:The handle of this firearm is high quality pearl.

N:307:of the Safari
X:25:5:0
W:0:6:0:10000
T:19:0:99
C:20:20:0
Y:1
1:SHOTS | MIGHT
F:RES_FEAR
D:This weapon is well crafted and specifically designed
D: for hunting big game.

###Add Activate for Create Ammo###
N:308:of the Nautilus
X:0:5:1
W:0:3:0:5000
C:0:0:0
T:19:22:24
Y:1:-1
1:SHOTS
2:SPEED
F:BRAND_ELEC
D:"But, having no powder, I use instead air under great pressure,
D: which the pumps of the Nautilus furnish abundantly...  The balls shot
D: from this gun are not ordinary ones, but litle cases of glass...
D: These glass cases are covered with a case of steel, and weighted with
D: a pellet of lead.  They are real Leyden bottles, into which
D: electricity is forced at a very high tension." -Jules Verne "20,000
D: Leagues Under the Sea"


# 110 (unused)

# 111 (unused)


### Ammo ###

# Note the 'weird' rarities #

N:401:of Hurt Animal
X:23:10:0
W:0:25:0:25
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_ANIMAL
D:They slay natural creatures.

N:402:of Hurt Evil
X:23:10:0
W:0:25:0:25
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_EVIL
D:They do extra damage to evil creatures.

N:403:of Hurt Undead
X:23:10:0
W:0:50:0:25
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_UNDEAD
D:They do extra damage to the undead.

N:404:of Hurt Demon
X:23:10:0
W:0:50:0:15
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_DEMON
D:They smite demonic foes.

N:405:of Hurt Automata
X:23:10:0
W:0:50:0:15
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_AUTOMATA
D:They do extra damage to automata.

N:406:of Hurt Dinosaur
X:23:10:0
W:0:50:0:15
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_DINOSAUR
D:They do extra damage to dinosaurs.

N:407:of Hurt Construct
X:23:10:0
W:0:50:0:15
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_CONSTRUCT
D:They do extra damage to constructs.

N:408:of Hurt Elemental
X:23:10:0
W:0:50:0:35
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_ELEMENTAL
D:They do extra damage to elementals.

N:409:of Hurt Alien
X:23:10:0
W:0:50:0:35
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_ALIEN
D:They do extra damage to aliens.

N:410:of Hurt Beastman
X:23:10:0
W:0:50:0:35
T:16:0:99
T:17:0:99
T:18:0:3
F:SLAY_BEASTMAN
D:They do extra damage to Beastmen.

N:411:of Flash
X:0:10:0
W:0:50:0:25
T:16:0:99
T:17:0:99
T:18:0:3
F:BRAND_ELEC
D:"Prince Flash bore a lightning bolt in his right hand, and a horn
D: of gunpowder in his right, and his bright eyes roved constantly
D: around, as if he longed to use his blinding flashes." -L Frank Baum,
D: The Life and Adventures of Santa Claus.

### Mecha Egos 420 - 485 ###

### All mecha parts are generated as ego items.  ###
###
### It is possible for a mecha part to have three pvals.  ###

### The first comes from object.txt and is constant. ###
### The second and third pvals are from ego_item.txt. ###

### The ego_item pvals are partly random. ###
### The pvals are calculated by taking 1/2 of the sval for the part from object.txt ###
### plus a random value between pval/2 and pval from the ego item. ###

### Common flags from object.txt and ego_item.txt are additive, thus you can
### give a MUS bonus to the base object in object.txt, and it will stack with any
### MUS bonus from the ego item.  ###

### Negative pvals are allowed.  ###

## Torso egos 420 - 439 ##

N:420:(Clockwork)
X:0:0:0
W:0:1:0:100
C:0:0:0
T:46:0:8
Y:1
1:MUS | VIG
D:A clockwork torso.

N:421:(Steam-powered)
X:0:0:0
W:0:2:0:400
C:0:0:0
T:46:0:16
O:0:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | VIG
D:A steam-powered torso.

N:422:(Pneumatic)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:46:0:16
O:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:MUS | VIG
D:A pneumatic torso.

N:423:(Hydraulic)
X:0:15:0
W:0:5:0:3000
C:0:0:0
T:46:10:99
O:25:0:0:0:0:-25:0:0:0:0:0:0:0:0:0:0:0
Y:8
1:MUS | VIG
D:A hydraulic torso.

N:424:(Overclocked)
X:0:30:0
W:0:20:0:30000
C:0:0:0
T:46:10:99
O:0:0:0:0:0:0:0:0:-20:0:0:0:0:0:0:0:0
Y:2:4
1:MUS | VIG
2:SPEED
D:A torso that functions much quicker than it should.

N:425:(Enameled)
X:0:0:0
W:0:4:0:2000
C:0:0:20
T:46:1:10
T:46:14:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:1
1:MUS | VIG
2:CHR
D:A masterfully painted torso.  Not just a tool, but an objet d'art.

### NOTE: Multiple tvals, so rubber is not polished ###

N:426:(Polished)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:46:1:10
T:46:12:99
O:0:0:0:0:10:0:0:0:0:0:0:0:10:10:0:0:0
Y:1:1
1:MUS | VIG
2:CHR
D:This torso has been polished to a highly reflective shine.

N:427:of Resist Elements
X:0:5:0
W:0:4:0:2000
C:0:0:0
T:46:1:16
O:40:40:40:40:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:1
1:MUS | VIG
D:This torso has been specially fortified to resist the basic elements.

N:428:of Resist Energies
X:0:5:0
W:0:5:0:3000
C:0:0:0
T:46:1:16
O:0:0:0:0:30:30:30:0:30:0:0:0:30:30:0:0:0
Y:2
1:MUS | VIG
D:This torso has been specially fortified to resist the various energies of the
D: universe.

N:429:of Resist Forces
X:0:5:0
W:0:6:0:5000
C:0:0:0
T:46:10:99
O:0:0:0:0:0:0:0:0:0:20:20:20:0:0:0:20:0
Y:4
1:MUS | VIG
D:This torso has been specially fortified to resist cosmic forces.

N:430:of *Resistance*
X:0:10:0
W:0:12:0:12000
C:0:0:0
T:46:10:99
O:20:20:20:20:20:20:20:0:20:20:20:20:20:20:0:20:0
Y:4
1:MUS | VIG
D:This torso has been specially fortified to resist anything and everything.

N:431:(Insulated)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:46:1:99
O:30:0:0:0:30:30:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | VIG
D:The interior of this torso has been filled with thick insulation.

N:432:(Sparking)
X:0:5:0
W:0:8:0:7000
C:0:10:0
T:46:1:99
O:0:0:0:0:-30:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | VIG
F:SH_ELEC
D:This torso's wiring has been permanently damaged.  Sparks of electricity are
D: flying everywhere.

N:433:of Mystical Protection
X:0:15:0
W:0:10:0:9000
C:0:0:20
T:46:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4:-4
1:MUS | VIG
2:SAVE
D:Bizzare runes adorn this torso, protecting it's wearer from mystical forces.

N:434:and Rocket Pack
X:0:10:0
W:0:20:0:30000
C:0:0:0
T:46:10:99
O:40:0:0:0:0:-40:0:0:0:0:0:0:0:0:0:0:0
Y:4:-4
1:MUS | VIG
2:SPEED
F:FEATHER | SH_FIRE
D:A mechanical genius has added a rocket pack to this torso.  Up Up and Away!

N:435:of Self-Repair
X:0:10:0
W:0:15:0:18000
C:0:0:0
T:46:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | VIG
F:REGEN_25
D:Hundreds of tiny automata crawl all over this torso, quickly repairing any
D: damage that occurs.

### 436 - 439 Unused ###

## Head Egos 440 - 454 ##

N:440:(Clockwork)
X:0:0:0
W:0:1:0:100
C:0:0:0
T:47:0:8
Y:1
1:SCH | EGO | CHR
D:A clockwork head.

N:441:(Steam-powered)
X:0:0:0
W:0:2:0:400
C:0:0:0
T:47:0:16
O:0:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:SCH | EGO | CHR
D:A steam-powered head.

N:442:(Pneumatic)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:47:0:16
O:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:SCH | EGO | CHR
D:A pneumatic head.

N:443:(Hydraulic)
X:0:0:0
W:0:5:0:3000
C:0:0:0
T:47:10:99
O:25:0:0:0:0:-25:0:0:0:0:0:0:0:0:0:0:0
Y:8
1:SCH | EGO | CHR
D:A hydraulic head.

N:444:(Overclocked)
X:0:0:0
W:0:20:0:30000
C:0:0:0
T:47:10:99
O:0:0:0:0:0:0:0:0:-20:0:0:0:0:0:0:0:0
Y:2:4
1:SCH | EGO | CHR
2:SPEED
D:A head that functions much quicker than it should.

N:445:(Enameled)
X:0:0:0
W:0:4:0:2000
C:0:0:20
T:47:0:10
T:47:14:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:3
1:SCH | EGO
2:CHR
D:A masterfully painted head.  Not just a tool, but an objet d'art.

### NOTE: Multiple tvals, so rubber is not polished ###

N:446:(Polished)
X:0:0:0
W:0:3:0:2200
C:0:0:0
T:47:0:10
T:47:12:99
O:0:0:0:0:20:0:0:0:0:0:0:0:20:20:0:0:0
Y:1:2
1:SCH | EGO
2:CHR
D:This head has been polished to a highly reflective shine.

N:447:of Target Acquisition
X:0:0:0
W:0:6:0:5000
C:20:0:0
T:47:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:SCH | EGO | CHR
D:Special sensors built into this head increase the accuracy of your attacks.

N:448:of Computation
X:0:0:0
W:0:5:0:1200
C:0:0:0
T:47:0:16
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:4
1:EGO | CHR
2:SCH
D:This head has several systems for extra calculation.

N:449:of Supreme Computation
X:0:0:0
W:0:15:0:18000
C:0:0:0
T:47:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4:8
1:EGO | CHR
2:SCH
D:This head has an advanced prototype calculation system.  Vacuum tubes
D: everywhere.

N:450:of Personability
X:0:0:0
W:0:6:0:5000
C:0:0:0
T:47:1:16
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:4
1:SCH | EGO
2:CHR
D:This head has several extra functions that allow you to control your facial
D: expressions.

N:451:of Supreme Personability
X:0:0:0
W:0:16:0:20000
C:0:0:0
T:47:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4:8
1:SCH | EGO
2:CHR
D:You're good enough; you're smart enough; and, dog gonnit, people like you!

### 452 - 454 Unused ###

## Arm Egos 455 - 469 ##

N:455:(Clockwork)
X:0:0:0
W:0:1:0:100
C:0:0:0
T:48:0:8
Y:1
1:AGI
D:A set of clockwork arms.

N:456:(Steam-powered)
X:0:0:0
W:0:2:0:400
C:0:0:0
T:48:0:16
O:0:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:AGI
D:A set of steam-powered arms.

N:457:(Pneumatic)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:48:0:16
O:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:AGI
D:A set of pneumatic arms.

N:458:(Hydraulic)
X:0:0:0
W:0:5:0:3000
C:0:0:0
T:48:10:99
O:25:0:0:0:0:-25:0:0:0:0:0:0:0:0:0:0:0
Y:8
1:AGI
D:A set of hydraulic arms.

N:459:(Overclocked)
X:0:0:0
W:0:20:0:30000
C:0:0:0
T:48:10:99
O:0:0:0:0:0:0:0:0:-20:0:0:0:0:0:0:0:0
Y:2:4
1:AGI
2:SPEED
D:A set of arms that function much quicker than they should.

N:460:(Enameled)
X:0:0:0
W:0:4:0:2000
C:0:0:20
T:48:0:10
T:48:14:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:2
1:AGI
2:CHR
D:A masterfully painted set of arms.  Not just tools, but objets d'art.

### NOTE: Multiple tvals, so rubber is not polished ###

N:461:(Polished)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:48:0:10
T:48:12:99
O:0:0:0:0:20:0:0:0:0:0:0:0:20:20:0:0:0
Y:1:1
1:AGI
2:CHR
D:This set of arms has been polished to a highly reflective shine.

N:462:(Spring Loaded)
X:0:0:0
W:0:15:0:18000
C:0:0:0
T:48:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:AGI 
F:BRAND_FORCE
D:Powerful compression springs are built into these arms.  Your blows are more
D: forceful.

N:463:(Bladed)
X:0:0:0
W:0:8:0:7000
C:0:20:0
T:48:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:AGI
D:These arms are covered with razor sharp blades for cutting your foes to
D: shreds.

N:464:of Power
X:0:0:0
W:0:8:0:7000
C:0:0:0
T:48:0:16
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:4
1:AGI
2:MUS
D:Well-made arms that are particularly strong.

N:465:of Mighty Power
X:0:0:0
W:0:18:0:24000
C:0:0:0
T:48:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4:8
1:AGI
2:MUS
D:Well-made arms that are extremely strong.  You feel like you could move
D: mountains.

N:466:of Agility
X:0:0:0
W:0:6:0:5000
C:10:0:0
T:48:0:16
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:6
1:AGI
F:FREE_ACT
D:Your motor control is noticeably better while wearing these well-made arms.

N:467:of Supreme Agility
X:0:0:0
W:0:16:0:20000
C:20:0:0
T:48:10:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:10
1:AGI
F:FREE_ACT
D:The speed and grace you exhibit while wearing these arms is unparalleled.

### 468 - 469 Unused ###

### Leg Egos 470 - 484 ###

N:470:(Clockwork)
X:0:0:0
W:0:1:0:100
C:0:0:0
T:49:0:8
Y:1
1:MUS | AGI
D:A set of clockwork legs.

N:471:(Steam-powered)
X:0:0:0
W:0:2:0:400
C:0:0:0
T:49:0:16
O:0:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | AGI
D:A set of steam-powered legs.

N:472:(Pneumatic)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:49:0:16
O:0:0:25:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:4
1:MUS | AGI
D:A set of pneumatic legs.

N:473:(Hydraulic)
X:0:0:0
W:0:5:0:3000
C:0:0:0
T:49:10:99
O:25:0:0:0:0:-25:0:0:0:0:0:0:0:0:0:0:0
Y:8
1:MUS | AGI
D:A set of hydraulic legs.

N:474:(Overclocked)
X:0:0:0
W:0:20:0:30000
C:0:0:0
T:49:10:99
O:0:0:0:0:0:0:0:0:-20:0:0:0:0:0:0:0:0
Y:2:4
1:MUS | AGI
2:SPEED
D:A set of legs that function much quicker than they should.

N:475:(Enameled)
X:0:0:0
W:0:4:0:2000
C:0:0:20
T:49:0:10
T:49:14:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:2
1:MUS | AGI
2:CHR
D:A masterfully painted set of legs.  Not just tools, but objets d'art.

### NOTE: Multiple tvals, so rubber is not polished ###

N:476:(Polished)
X:0:0:0
W:0:3:0:1200
C:0:0:0
T:49:0:10
T:49:12:99
O:0:0:0:0:20:0:0:0:0:0:0:0:20:20:0:0:0
Y:1:1
1:MUS | AGI
2:CHR
D:This set of legs has been polished to a highly reflective shine.

N:477:(Quicksilver)
X:0:0:0
W:0:25:0:50000
C:0:0:0
T:49:0:99
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:4
1:MUS | AGI
2:SPEED
D:The normal hydraulic fluid in these legs has been replaced with frictionless
D: quicksilver.

N:478:with Vectored Exhaust
X:0:0:0
W:0:18:0:24000
C:0:0:0
T:49:0:99
O:0:0:20:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2:1
1:MUS | AGI
2:SPEED
F:FEATHER
D:The exhaust from your core furnace can be vented through special ducts in
D: these legs to provide limited flight capability.

N:479:of Motion
X:0:0:0
W:0:5:0:3000
C:0:0:0
T:49:0:16
O:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0
Y:2
1:MUS | AGI
F:FREE_ACT
D: A pair of free moving legs.


### Special Broken Items ###

# these won't be generated by the make_ego_item code as long as
# they keep their rarity of 0 and nobody adds 'T' lines for them. 

# Destroyed Weapon
#N:126:(Shattered)
#X:24:0:0
#W:0:0:0:0
#C:5:5:0

# Destroyed Body Armor

#N:127:(Blasted)
#X:30:0:0
#W:0:0:0:0
#C:0:0:-10
