#File: monster.txt
#
#This file is currently in transition. Documentation will return in a future version.
#

V:0.3.6
#
N:0:<player>
G:@:w
#
N:1:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
W:0:3:0:0
B:BITE:HURT:1d1
F:ANIMAL | RAND_25 
D:A thin flea-ridden mutt, growling as you get close.
#
N:2:Farmer Maggot
G:h:w
W:0:4:0:0
F:UNIQUE
#
N:3:Boil-covered wretch
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:BASH_DOOR | HAS_LITE | MALE | OPEN_DOOR | PERSON | RAND_25 | TAKE_ITEM
D:Ugly doesn't begin to describe him.
#
N:4:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
W:0:2:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:FRIENDS | MALE | OPEN_DOOR | PERSON | RAND_25 | TAKE_ITEM
D:He looks squalid and thoroughly revolting.
#
N:5:Village idiot
G:t:G
I:120:4d4:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | PERSON | RAND_25 | TAKE_ITEM
D:Drooling and comical, but then, what do you expect?
#
N:6:Pitiful looking beggar
G:t:U
I:110:1d4:10:1:40
W:0:1:0:0
B:BEG
F:MALE | OPEN_DOOR | PERSON | RAND_25 | TAKE_ITEM
D:You just can't help feeling sorry for him.
#
N:7:Innocent Bystander
G:t:w
I:110:1d4:4:1:50
W:0:1:0:0
B:HIT:HURT:1d1
F:BASH_DOOR | DROP_60 | HAS_LITE | MALE | ONLY_GOLD | OPEN_DOOR | PERSON |
F:RAND_50 | TAKE_ITEM
D:He doesn't seem to be doing anything at all.
#
N:8:Idle workman
G:t:W
I:110:3d4:10:10:255
W:0:2:0:0
B:HIT:HURT:1d2
B:INSULT
F:HAS_LITE | MALE | PERSON | RAND_25 | TAKE_ITEM
D:A laborer taking a few hours off.
#
N:9:Squint eyed rogue
G:t:b
I:110:2d8:10:8:99
W:0:2:0:0
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:BASH_DOOR | DROP_60 | EVIL | MALE | OPEN_DOOR | PERSON | TAKE_ITEM
D:A hardy, street-wise crook that knows an easy catch when it sees one.
#
N:10:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0
B:BEG
F:BASH_DOOR | DROP_60 | HAS_LITE | MALE | ONLY_GOLD | OPEN_DOOR | PERSON |
F:RAND_50 | TAKE_ITEM
D:He makes you glad to be sober.
#
N:11:Aimless looking merchant
G:t:o
I:110:3d3:10:1:255
W:0:1:0:0
B:HIT:HURT:1d3
F:BASH_DOOR | DROP_60 | HAS_LITE | MALE | ONLY_GOLD | OPEN_DOOR | PERSON |
F:RAND_50 | TAKE_ITEM
D:The typical ponce around town, with purse jingling, and looking for more
D: amulets of adornment to buy.
#
N:12:Town bully
G:t:R
I:110:4d8:10:15:250
W:0:1:0:0
B:HIT:HURT:2d6
F:BASH_DOOR | DROP_90 | HAS_LITE | MALE | OPEN_DOOR | PERSON | RAND_50 |
F:TAKE_ITEM
D:His blustering manner is repellant.
#
N:13:Battle scarred veteran
G:t:B
I:110:5d8:10:30:250
W:0:2:0:0
B:HIT:HURT:2d6
F:BASH_DOOR | DROP_90 | HAS_LITE | MALE | OPEN_DOOR | PERSON | RAND_50 |
F:TAKE_ITEM
D:He doesn't take to strangers kindly.
#
N:14:Mean looking mercenary
G:t:r
I:110:7d8:10:20:250
W:0:3:0:0
B:HIT:HURT:1d10
F:BASH_DOOR | DROP_90 | EVIL | HAS_LITE | MALE | OPEN_DOOR | PERSON |
F:RAND_50 | TAKE_ITEM
D:No job is too low for him.
#
N:15:Stray cow
G:q:U
I:100:2d4:5:1:60
W:0:3:0:0
B:BUTT:HURT:1d1
F:ANIMAL | RAND_25 | STUPID
D:It wandered in from the fields outside, and now it won't leave.
#
N:16:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:1
B:BITE:HURT:1d2
F:ANIMAL | MULTIPLY | RAND_50
D:It is about three feet long with large teeth.
#
N:17:Grey mushroom patch
G:,:s
I:110:1d2:2:1:0
W:1:1:0:1
B:SPORE:CONFUSE:1d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID | DROP_MIMIC | DROP_60 
D:Yum!  It looks quite tasty.
#
N:18:Floating eye
G:e:o
I:110:3d6:2:6:10
W:1:2:0:1
B:GAZE:PARALYZE
F:HURT_LITE | NEVER_MOVE | NO_FEAR | SEE_INVIS
D:A disembodied eye, floating a few feet above the ground.
#
N:19:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:0:1
B:BITE:HURT:1d1
F:ANIMAL | FRIENDS
D:It is a yapping snarling dog, dangerous when in a pack.
#
N:20:White worm mass
G:w:w
I:100:4d4:7:1:10
W:1:1:0:1
B:CRAWL:POISON:1d2
F:ANIMAL | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 | RAND_50 | RES_POIS |
F:STUPID | WEIRD_MIND
D:It is a large slimy mass of worms.
#
N:21:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:0:1
B:BITE:HURT:1d1
F:ANIMAL
D:It is a small lizard with a hardened hide.
#
N:22:Large white snake
G:J:w
I:100:3d6:4:30:99
W:1:1:0:1
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
F:ANIMAL | BASH_DOOR | RAND_50
D:It is about eight feet long.
#
N:23:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:0:1
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID
D:A small strange growth.
#
N:24:Clear icky thing
G:i:w
I:110:2d5:12:6:10
W:1:1:0:2
B:TOUCH:HURT:1d2
F:ATTR_CLEAR | EMPTY_MIND | INVISIBLE | RAND_25 | RAND_50
D:It is a smallish, slimy, icky, blobby creature.
#
N:25:Fruit bat
G:b:o
I:120:1d6:20:3:10
W:1:1:0:2
B:BITE:HURT:1d1
F:ANIMAL | NO_BLIND | SEE_INVIS
D:A fast-moving pest.
#
N:26:White icky thing
G:i:w
I:110:3d5:12:7:10
W:1:1:0:2
B:TOUCH:HURT:1d2
F:EMPTY_MIND | RAND_25 | RAND_50
D:It is a smallish, slimy, icky creature.
#
N:27:Soldier ant
G:a:W
I:110:2d5:10:3:10
W:1:1:0:2
B:BITE:HURT:1d2
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:A large ant with powerful mandibles.
#
N:28:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:2:0:2
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
F:ANIMAL | BASH_DOOR | RAND_25
D:It is about eight feet long.
#
N:29:Small kobold
G:k:y
I:110:2d7:20:16:10
W:1:1:0:2
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_60 | EVIL | OPEN_DOOR | RES_POIS
D:It is a squat and ugly humanoid figure.
#
N:30:Giant yellow centipede
G:c:y
I:110:2d6:8:12:30
W:1:1:0:3
B:BITE:HURT:1d3
B:STING:HURT:1d3
F:ANIMAL | WEIRD_MIND
D:It is about four feet long and carnivorous.
#
N:31:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:0:3
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:ANIMAL | BASH_DOOR | RAND_50 | WEIRD_MIND
D:It is about four feet long and carnivorous.
#
N:32:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:1:3:0:4
F:EMPTY_MIND | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CUT | ONLY_ITEM
F:NO_FEAR | NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID | DROP_MIMIC | DROP_60
S:1_IN_4 | SHRIEK
D:Yum!  These look quite tasty.
#
N:33:Snarl, the small kobold
G:k:u
W:1:2:0:0
F:UNIQUE
#
N:34:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:0:3
B:SPORE:TERRIFY:1d6
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID | DROP_MIMIC | DROP_60
D:Yum!  It looks quite tasty.
#
N:35:Green worm mass
G:w:g
I:100:6d4:7:3:10
W:2:1:0:4
B:CRAWL:ACID:1d3
F:ANIMAL | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 | RAND_50 | RES_ACID |
F:STUPID | WEIRD_MIND
D:It is a large slimy mass of worms.
#
N:36:Maggot mass
G:w:o
I:100:4d4:7:3:10
W:2:4:0:4
B:CRAWL:DISEASE:1d2
F:ANIMAL | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 | RAND_50 |
F:RES_DISEASE | STUPID | WEIRD_MIND
D:A disgusting and diseased mass of maggots.
#
N:37:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:0:4
B:HIT:HURT:1d5
F:ANIMAL | BASH_DOOR | DROP_60 | OPEN_DOOR
D:A small humanoid figure.
#
N:38:White harpy
G:H:w
I:110:2d5:16:17:10
W:2:1:0:4
B:BITE:HURT:1d2
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
F:ANIMAL | EVIL | FEMALE | RAND_50
D:A flying, screeching bird with a woman's face.
#
N:39:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:2:3:0:9
B:SPORE:POISON:2d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID | DROP_MIMIC | DROP_60
D:Yum!  It looks quite tasty.
#
N:40:Kobold
G:k:G
I:110:3d7:20:16:10
W:2:1:0:10
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_60 | EVIL | OPEN_DOOR | RES_POIS
D:It is a small, dog-headed humanoid.
#
N:41:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:2:0:10
B:BITE:HURT:1d3
F:ANIMAL | BASH_DOOR | RAND_25
D:It is as big as a wolf.
#
N:42:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:0:10
B:BITE:HURT:1d4
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:It is about three feet long.
#
N:43:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:2:0:12
B:BITE:HURT:1d4
F:ANIMAL | BASH_DOOR | FRIENDS | WEIRD_MIND
D:It is a black spider that moves in fits and starts.
#
N:44:Novice rogue
G:p:b
I:110:8d4:20:12:5
W:2:1:0:12
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HAS_LITE | MALE | OPEN_DOOR |
F:PERSON | TAKE_ITEM
D:A rather shifty individual.
#
N:45:Large yellow snake
G:J:y
I:100:4d8:5:38:75
W:2:1:0:12
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
F:ANIMAL | BASH_DOOR | RAND_25
D:It is about ten feet long.
#
N:46:Scruffy looking hobbit
G:h:b
I:110:3d5:16:8:10
W:2:1:0:12
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:BASH_DOOR | DROP_60 | EVIL | HAS_LITE | MALE | OPEN_DOOR | PERSON |
F:TAKE_ITEM
D:A short little guy, in bedraggled clothes.  He appears to be looking
D: for a good tavern.
#
N:47:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:0:12
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:ANIMAL | BASH_DOOR
D:A larger than normal feline, hissing loudly.  Its velvet claws conceal a
D: fistful of needles.
#
N:48:Novice mage
G:p:r
I:110:6d4:20:6:5
W:2:1:0:14
B:HIT:HURT:1d4
F:BASH_DOOR | DROP_60 | FORCE_SLEEP | FRIEND | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_12 | BLIND | BLINK | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.
#
N:49:Novice warrior
G:p:u
I:110:9d4:20:16:5
W:2:1:0:15
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_60 | FRIEND | HAS_LITE | MALE | OPEN_DOOR | PERSON
D:He looks inexperienced but tough.
#
N:50:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:0:15
B:BITE:FIRE:1d3
F:ANIMAL | HAS_LITE | RAND_25 | RES_FIRE
D:A small black and orange lizard.
#
N:51:Blubbering icky thing
G:i:W
I:110:5d6:14:4:10
W:2:1:0:16
B:CRAWL:EAT_FOOD
B:CRAWL:POISON:1d4
F:DROP_90 | EMPTY_MIND | KILL_BODY | RAND_50 | RES_POIS | TAKE_ITEM
D:It is a smallish, slimy, icky, hungry creature.
#
N:52:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:0:20
B:TOUCH:POISON:1d2
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID
D:Its a large pile of white jelly.
#
N:53:Squish
G:i:y
W:2:1:0:58
F:UNIQUE
#
N:54:Silver mouse
G:r:W
I:110:1d3:8:4:20
W:3:1:0:3
B:BITE:EAT_LITE:1d2
F:ANIMAL | HURT_DARK | MULTIPLY | RAND_50
D:It is about three feet long with large teeth. As the light of your lamp
D: falls on it, it seems to grow stronger.
#
N:55:Giant white louse
G:l:w
I:120:1d1:6:5:10
W:3:1:0:3
B:BITE:HURT:1d1
F:ANIMAL | MULTIPLY | RAND_25 | RAND_50 | WEIRD_MIND
D:It is six inches long.
#
N:56:Large Cockroach
G:I:o
I:120:1d1:5:1:60
W:3:2:0:5
B:CRAWL:DISEASE:1d1
F:ANIMAL | HURT_LITE | MULTIPLY | RAND_25 | RAND_50 | STUPID |
F:WEIRD_MIND
D:A cockroach the size of your hand.
#
N:57:Clear worm mass
G:w:w
I:100:4d4:7:1:10
W:3:2:0:10
B:CRAWL:POISON:1d2
F:ANIMAL | ATTR_CLEAR | HURT_LITE | INVISIBLE | MULTIPLY | NO_FEAR |
F:RAND_25 | RAND_50 | RES_POIS | STUPID | WEIRD_MIND
D:It is a disgusting mass of poisonous worms.
#
N:58:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:0:12
B:CRAWL:ACID:1d3
F:DROP_90 | EMPTY_MIND | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | PLANT |
F:RAND_25 | RAND_50 | RES_ACID | RES_CONF | RES_POIS | STUPID
D:It's green and it's oozing.
#
N:59:Yellow worm mass
G:w:y
I:100:4d8:7:4:10
W:3:2:0:12
B:CRAWL:LOSE_DEX:1d3
F:ANIMAL | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 | RAND_50 | STUPID |
F:WEIRD_MIND
D:It is a large slimy mass of worms.
#
N:60:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:0:12
B:HIT:HURT:1d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_FEAR | NO_SLEEP | PLANT |
F:RES_CONF | RES_POIS | STUPID
D:It is a strange growth on the dungeon floor.
#
N:61:Radiation eye
G:e:R
I:110:3d6:2:6:10
W:3:1:0:18
B:GAZE:LOSE_STR:1d6
F:HURT_LITE | NEVER_MOVE | NO_FEAR | SEE_INVIS
S:1_IN_11 | DRAIN_MANA
D:A disembodied eye, crackling with energy.
#
N:62:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:0:18
B:BITE:HURT:1d4
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is about two feet long and has sharp pincers.
#
N:63:Giant Pack Rat
G:r:o
I:110:1d2:7:7:75
W:3:3:0:18
B:BITE:EAT_FOOD
B:BITE:HURT:1d3
B:CRAWL:EAT_ITEM
F:ANIMAL | DROP_60 | FRIEND | RAND_25 | TAKE_ITEM | WEIRD_MIND
D:Forever scurrying around, collecting anything that they can lay their paws
D: on.
#
N:64:Maddened Weasel
G:r:U
I:120:4d6:15:20:25
W:3:3:0:20
B:BITE:HURT:2d3
B:CLAW:HURT:2d3
F:ANIMAL | BASH_DOOR
D:A utterly silent whirlwind of fangs and claws aiming straight for your
D: jugular
#
N:65:Metallic blue centipede
G:c:b
I:120:4d5:6:6:15
W:3:1:0:21
B:CRAWL:HURT:1d2
F:ANIMAL | BASH_DOOR | RAND_50 | WEIRD_MIND
D:It is about four feet long and carnivorous.
#
N:66:Novice mystic
G:p:o
I:110:5d4:20:4:5
W:3:1:0:21
B:HIT:HURT:1d2
F:DROP_60 | FORCE_SLEEP | FRIEND | HAS_LITE | MALE | OPEN_DOOR | PERSON
S:1_IN_8 | BLINK | CAUSE_1 | HEAL | MISSILE
D:He is stuttering over mystic incantations.
#
N:67:Novice priest
G:p:g
I:110:7d4:20:10:10
W:3:1:0:24
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_60 | FORCE_SLEEP | FRIEND | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_12 | CAUSE_1 | HEAL | SCARE
D:He is tripping over his priestly robes.
#
N:68:Poltergeist
G:G:W
I:130:2d5:8:15:10
W:3:1:0:24
B:TOUCH:TERRIFY
F:COLD_BLOOD | DROP_60 | DROP_90 | EVIL | HURT_LITE | INVISIBLE |
F:NO_BLIND | NO_CUT | NO_SLEEP | PASS_WALL | RAND_25 | RAND_50 |
F:RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLINK
D:It is a ghastly, ghostly form.
#
N:69:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:3:1:0:35
B:TOUCH:COLD:1d6
F:COLD_BLOOD | EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | PLANT | RES_COLD | RES_CONF | STUPID
D:It's a large pile of pulsing blue jelly.
#
N:70:Metallic red centipede
G:c:r
I:120:4d8:8:9:20
W:3:1:0:36
B:CRAWL:HURT:1d2
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:It is about four feet long and carnivorous.
#
N:71:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:0:45
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
F:EMPTY_MIND | HURT_DARK | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID | NEVER_FAIL
S:1_IN_15 | DRAIN_MANA
D:It is a large pile of silver jelly that sucks all light from its
D: surroundings.
#
N:72:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:0:60
B:CRUSH:HURT:1d8
F:BASH_DOOR | DROP_60 | EVIL | FEMALE | RAND_25
D:A large black serpent's body with a female torso.
#
N:73:Light spirit
G:E:w
I:130:3d4:25:15:10
W:3:4:0:75
B:HIT:BLIND:1d2
B:HIT:BLIND:1d2
F:COLD_BLOOD | FRIEND | HAS_LITE | HURT_DARK | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_FEAR | NO_SLEEP | PASS_WALL | RAND_25 | RAND_50 |
F:RES_CONF | RES_DISEASE | RES_POIS
D:A floating orb of pure light, it scurries around the dungeon for reasons
D: unknown.
#
N:74:Snaga
G:o:U
I:110:8d8:20:32:30
W:3:1:0:80
B:HIT:HURT:1d8
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D: goblin.
#
N:75:Fang, Farmer Maggot's Dog
G:C:o
W:3:2:0:90
F:UNIQUE | COMPANION
#
N:76:Grip, Farmer Maggot's Dog
G:C:o
W:3:2:0:90
F:UNIQUE | COMPANION
#
N:77:Giant white rat
G:r:W
I:110:2d2:8:7:30
W:4:1:0:4
B:BITE:POISON:1d3
F:ANIMAL | MULTIPLY | RAND_25
D:It is a very vicious rodent.
#
N:78:Noxius mushroom patch
G:,:G
I:110:1d1:2:1:0
W:4:1:0:12
B:SPORE:DISEASE:2d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_DISEASE | RES_POIS | STUPID | DROP_MIMIC | DROP_60
D:Yum!  It looks quite tasty.
#
N:79:Blue worm mass
G:w:b
I:100:5d8:7:12:10
W:4:1:0:18
B:CRAWL:COLD:1d4
F:ANIMAL | COLD_BLOOD | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 |
F:RAND_50 | RES_COLD | STUPID | WEIRD_MIND
D:It is a large slimy mass of worms.
#
N:80:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:4:1:0:23
B:CRAWL:COLD:1d4
F:DROP_60 | EMPTY_MIND | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | PLANT |
F:RAND_25 | RAND_50 | RES_COLD | RES_CONF | STUPID
D:It's blue and it's oozing.
#
N:81:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:0:30
B:BITE:HURT:1d5
F:ANIMAL
D:It is an armoured lizard with a powerful bite.
#
N:82:Creeping copper coins
G:$:u
I:100:7d8:3:24:10
W:4:2:0:40
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | NO_BLIND | NO_CUT | NO_SLEEP |
F:RES_CONF | RES_ELEC | RES_POIS | DROP_MIMIC 
D:It is a pile of coins.
#
N:83:Rabid Jackal
G:C:G
I:110:2d4:15:5:5
W:4:3:0:40
B:BITE:DISEASE:2d3
B:BITE:DISEASE:2d3
F:ANIMAL | NO_FEAR | WEIRD_MIND
D:A large dog, foaming at the mouth.
#
N:84:Nibelung
G:h:D
I:110:8d4:20:12:5
W:4:3:0:42
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HURT_LITE | MALE | OPEN_DOOR |
F:RES_DISE | TAKE_ITEM
D:Night dwarfs collecting new riches for their master, Alberich.
#
N:85:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:0:48
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
F:ANIMAL | BASH_DOOR | RAND_25
D:It is about ten feet long.
#
N:86:Yellow jelly
G:j:y
I:120:10d8:2:1:99
W:4:1:0:60
B:TOUCH:POISON:1d3
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID | NEVER_FAIL
S:1_IN_15 | DRAIN_MANA
D:It's a large pile of yellow jelly.
#
N:87:Novice archer
G:p:W
I:110:6d8:20:8:5
W:4:2:0:72
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_60 | FORCE_SLEEP | FRIEND | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_9 | ARROW_2 | MISSILE
D:An agile hunter, ready and relaxed.
#
N:88:Smeagol
G:h:B
W:4:2:0:80
F:UNIQUE
#
N:89:Kobold Archer
G:k:W
I:110:3d9:20:16:10
W:4:1:0:100
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_90 | EVIL | OPEN_DOOR | RES_POIS
S:1_IN_8 | ARROW_1
D:It is a small, dog-headed humanoid, wielding a crude bow.
#
N:90:Manes
G:u:u
I:110:8d8:20:32:30
W:4:2:0:100
B:HIT:HURT:1d8
F:BASH_DOOR | DEMON | EVIL | FRIEND | NO_FEAR | OPEN_DOOR | RES_FIRE
D:It is a minor but aggressive demon.
#
N:91:Wood spider
G:S:U
I:120:3d6:8:16:80
W:4:3:0:105
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:ANIMAL | BASH_DOOR | FRIEND | RES_POIS | WEIRD_MIND
D:It scuttles towards you.
#
N:92:Cave orc
G:o:G
I:110:11d9:20:32:30
W:4:1:0:140
B:HIT:HURT:1d8
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR
D:He is often found in huge numbers in deep caves.
#
N:93:Red worm mass
G:w:r
I:100:5d8:7:12:10
W:5:1:0:25
B:CRAWL:FIRE:1d6
F:ANIMAL | BASH_DOOR | EMPTY_MIND | HURT_LITE | MULTIPLY | NO_FEAR |
F:RAND_25 | RAND_50 | RES_FIRE | STUPID
D:It is a large slimy mass of worms.
#
N:94:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:0:50
B:TOUCH:HURT:1d5
F:EMPTY_MIND | RAND_50
D:It is a smallish, slimy, icky, nasty creature.
#
N:95:Disenchanter eye
G:e:v
I:100:7d8:2:10:10
W:5:2:0:50
B:GAZE:UN_BONUS
F:ATTR_MULTI | HURT_LITE | NEVER_MOVE | NO_FEAR | SEE_INVIS
S:1_IN_9 | DRAIN_MANA
D:A disembodied eye, crackling with magic.
#
N:96:Noxius mold
G:m:G
I:110:10d8:2:8:99
W:5:1:0:65
B:HIT:DISEASE:1d5
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_DISEASE | STUPID
D:It is a strange noxious growth on the dungeon floor.
#
N:97:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:75
B:TOUCH:EAT_FOOD:1d1
F:COLD_BLOOD | DROP_60 | DROP_90 | EVIL | INVISIBLE | NO_BLIND |
F:NO_SLEEP | PASS_WALL | RAND_25 | RAND_50 | RES_CONF | UNDEAD
D:It is a very ugly green ghost with a voracious appetite.
#
N:98:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:0:75
B:BITE:POISON:2d4
F:ANIMAL | BASH_DOOR | RAND_50 | RES_POIS
D:It has a copper head and sharp venomous fangs.
#
N:99:Rot jelly
G:j:u
I:120:20d8:2:30:99
W:5:2:0:75
B:TOUCH:ROT:2d3
B:TOUCH:LOSE_CHR:2d3
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID
D:It is a large pile of rotting jelly, whose touch spoils your food. The
D: terrible smell it exudes is also very hard to get rid of.
#
N:100:Skeleton kobold
G:s:w
I:110:5d8:20:26:40
W:5:1:0:80
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS |
F:UNDEAD
D:It is a small animated kobold skeleton.
#
N:101:Pink jelly
G:j:R
I:110:26d8:2:1:99
W:5:1:0:110
B:TOUCH:LOSE_STR:1d5
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | STUPID
D:It is a large pulsating mound of red jelly.
#
N:102:Large kobold
G:k:b
I:110:13d9:20:32:30
W:5:1:0:125
B:HIT:HURT:1d10
F:BASH_DOOR | DROP_90 | EVIL | OPEN_DOOR | RES_POIS
D:It a man-sized figure with the all too recognizable face of a kobold.
#
N:103:Lemure
G:u:U
I:110:13d9:20:32:30
W:5:3:0:135
B:HIT:HURT:1d8
F:BASH_DOOR | DEMON | EVIL | FRIEND | NO_FEAR | OPEN_DOOR | RES_FIRE
D:It is the larval form of a major demon.
#
N:104:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:0:150
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
F:BASH_DOOR | DROP_60 | EVIL | FEMALE | RAND_25 | RES_ACID | TAKE_ITEM
D:A large green serpent with a female's torso.  Her green skin glistens with
D: acid.
#
N:105:Hill orc
G:o:u
I:110:13d9:20:32:30
W:5:1:0:200
B:HIT:HURT:1d10
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | MALE | OPEN_DOOR
D:He is a hardy well-weathered survivor.
#
N:106:Crow of Durthang
G:B:D
I:120:4d6:25:16:15
W:5:5:0:210
B:BITE:HURT:1d4
B:CLAW:HURT:1d4
F:ANIMAL | EVIL | FRIENDS
S:1_IN_10 | CAUSE_1
D:A crook-beaked bird with bedraggled black feathers.  It mocks you, and you
D: realise that its scorn can kill.
#
N:107:Bullroarer the Hobbit
G:h:U
W:5:3:0:430
F:UNIQUE
#
N:108:Diseased rat
G:r:g
I:110:3d3:8:10:25
W:6:2:0:12
B:BITE:DISEASE:2d2
F:ANIMAL | MULTIPLY | RAND_25 | RES_DISEASE
D:It is a sickly-looking rodent.
#
N:109:Gremlin
G:u:G
I:110:4d4:30:30:20
W:6:3:0:20
B:BITE:EAT_FOOD:1d3
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
F:DEMON | EVIL | HURT_LITE | MULTIPLY | OPEN_DOOR | RES_POIS | TAKE_ITEM
D:Don't feed them after midnight!
#
N:110:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:30
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | STUPID | DROP_MIMIC | DROP_60
D:Yum!  It looks quite tasty.
#
N:111:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:0:60
B:BITE:HURT:1d3
F:ANIMAL | NO_BLIND | RAND_50 | SEE_INVIS
D:It screeches as it attacks.
#
N:112:Creeping silver coins
G:$:s
I:100:12d8:4:30:10
W:6:1:0:110
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_60 | NO_BLIND | NO_CUT |
F:NO_SLEEP | RES_CONF | RES_ELEC | RES_POIS | DROP_MIMIC
D:It is a pile of coins, crawling forward on thousands of tiny legs.
#
N:113:Green jelly
G:j:g
I:120:22d8:2:1:99
W:6:1:0:115
B:TOUCH:ACID:1d2
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_ACID | RES_CONF | STUPID
D:It is a large pile of pulsing green jelly.
#
N:114:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:0:120
B:HIT:CONFUSE:1d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID
D:A strange brown growth on the dungeon floor.
#
N:115:Rattlesnake
G:J:r
I:110:6d7:6:24:1
W:6:1:0:120
B:BITE:POISON:2d5
F:ANIMAL | BASH_DOOR | RAND_50 | RES_POIS
D:It is recognized by the hard-scaled end of its body that is often rattled
D: to frighten its prey.
#
N:116:Killer bee
G:I:y
I:120:2d4:12:34:10
W:6:2:0:198
B:STING:LOSE_STR:1d4
B:STING:POISON:1d4
F:ANIMAL | FRIEND | WEIRD_MIND
D:It is poisonous and aggressive.
#
N:117:Giant slug
G:w:U
I:100:12d9:10:25:25
W:6:2:0:200
B:BITE:ACID:2d6
B:BITE:ACID:2d4
F:ANIMAL | EMPTY_MIND | KILL_BODY | KILL_ITEM | STUPID
S:1_IN_10 | BR_ACID
D:It is slowly making its way towards you, eating everything in
D: its path.
#
N:118:Huge Cockroach
G:I:U
I:120:2d1:6:5:55
W:7:2:0:14
B:CRAWL:DISEASE:2d1
F:ANIMAL | HURT_LITE | MULTIPLY | RAND_25 | RAND_50 | STUPID |
F:WEIRD_MIND
D:A cockroach the size of your head.
#
N:119:Night lizard
G:R:D
I:110:4d8:20:16:30
W:7:2:0:60
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL
D:It is a black lizard with overlapping scales and a powerful jaw.
#
N:120:Bloodshot eye
G:e:r
I:110:5d8:2:6:10
W:7:3:0:90
B:GAZE:BLIND:2d6
F:HURT_LITE | NEVER_MOVE | NO_FEAR | SEE_INVIS
S:1_IN_7 | DRAIN_MANA
D:A disembodied eye, bloodshot and nasty.
#
N:121:Zombified kobold
G:z:s
I:110:6d8:20:14:30
W:7:1:0:100
B:HIT:HURT:1d2
B:HIT:HURT:1d2
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | NO_BLIND | NO_FEAR |
F:NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | UNDEAD
D:It is an animated kobold corpse.  Flesh falls off in large chunks as it
D: shambles forward.
#
N:122:Giant pink frog
G:R:R
I:110:5d8:12:16:50
W:7:1:0:100
B:BITE:LOSE_STR:2d4
F:ANIMAL | BASH_DOOR | RAND_50
D:It looks poisonous.
#
N:123:Green icky thing
G:i:g
I:110:5d8:14:12:20
W:7:2:0:126
B:TOUCH:ACID:2d5
F:EMPTY_MIND | RAND_50 | RES_ACID
D:It is a smallish, slimy, icky, acidic creature.
#
N:124:Lost soul
G:G:B
I:110:2d8:12:10:10
W:7:2:0:126
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:COLD_BLOOD | DROP_60 | DROP_90 | EVIL | INVISIBLE | NO_BLIND | NO_CUT |
F:NO_SLEEP | PASS_WALL | RAND_50 | RES_COLD | RES_CONF | TAKE_ITEM |
F:UNDEAD
S:1_IN_15 | DRAIN_MANA | TPORT
D:It is almost insubstantial.
#
N:125:Noxius jelly
G:j:G
I:120:21d8:2:1:99
W:7:1:0:150
B:TOUCH:DISEASE:1d3
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_DISEASE | STUPID
D:It is a large pile of rotting jelly, excreting a disgusting slime.
#
N:126:Dark elf
G:h:D
I:110:7d10:20:16:20
W:7:3:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_90 | EVIL | FORCE_SLEEP | HURT_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_10 | CONF | DARKNESS
D:An elven figure with jet black skin and white hair, his eyes are large and
D: twisted with evil.
#
N:127:Pink naga
G:n:R
I:110:11d8:20:40:120
W:7:2:0:280
B:BITE:LOSE_STR:1d4
B:CRUSH:HURT:1d10
F:BASH_DOOR | DROP_60 | EVIL | FEMALE | RAND_25 | TAKE_ITEM
D:A large pink snake with a woman's torso.
#
N:128:Wolf
G:C:u
I:120:6d6:30:30:20
W:7:1:0:300
B:BITE:HURT:1d6
F:ANIMAL | BASH_DOOR | FRIEND | RAND_25
D:It howls and snaps at you.
#
N:129:Mughash the Kobold Lord
G:k:b
W:7:3:0:700
F:UNIQUE
#
N:130:Giant grey rat
G:r:s
I:110:2d3:8:12:20
W:8:1:0:18
B:BITE:POISON:1d4
F:ANIMAL | MULTIPLY | RAND_25 | RES_POIS
D:It is a rodent of unusual size.
#
N:131:Black harpy
G:H:D
I:120:3d8:16:22:10
W:8:1:0:150
B:BITE:HURT:1d3
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
F:ANIMAL | EVIL | FEMALE | RAND_25
D:A woman's face on the body of a vicious black bird.
#
N:132:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:0:70
B:HIT:HURT:1d6
F:ANIMAL | BASH_DOOR | DROP_60 | OPEN_DOOR
D:It is a strange small humanoid.
#
N:133:Headless
G:h:u
I:110:6d11:20:15:35
W:8:2:0:180
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_60 | HUMANOID | NO_BLIND | OPEN_DOOR | RES_CONF |
F:SEE_INVIS
S:1_IN_10 | SCARE
D:Another evil being best suited to terror and destruction, this is indeed a
D: creature of nightmares. Many a traveller has fled in abject terror at the
D: sight of a headless torso baring down upon them.
#
N:134:Bandit
G:p:b
I:110:8d8:20:24:10
W:8:2:0:190
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
F:BASH_DOOR | DROP_1D2 | EVIL | HAS_LITE | MALE | OPEN_DOOR | PERSON |
F:TAKE_ITEM
D:He is after your cash!
#
N:135:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:2:0:224
B:HIT:TERRIFY:1d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_ACID | RES_CONF | RES_POIS | STUPID
D:It is a strange growth on the dungeon floor.
#
N:136:Cave bear
G:q:u
I:110:8d8:10:35:10
W:8:1:0:225
B:BITE:HURT:1d8
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:ANIMAL | BASH_DOOR | RAND_25
D:A large bear appears to have made its home in this cave. It is hungry.
#
N:137:Pricurico
G:B:b
I:120:5d5:40:12:20
W:8:4:0:240
B:BITE:HURT:2d4
B:BITE:HURT:2d4
F:ANIMAL | FRIENDS | HURT_LITE | RAND_25 | RES_CONF | WEIRD_MIND
S:1_IN_5 | BR_SOUN
D:A small bird shaped like a thrush, with large, night-adapted eyes.
#
N:138:Giant salamander
G:R:y
I:110:6d7:6:40:1
W:8:1:0:250
B:BITE:FIRE:3d6
F:ANIMAL | FORCE_SLEEP | HAS_LITE | RAND_25 | RES_FIRE
S:1_IN_9 | BR_FIRE
D:A large black and yellow lizard.  You'd better run away!
#
N:139:Skeleton orc
G:s:w
I:110:10d8:20:36:40
W:8:1:0:275
B:HIT:HURT:2d5
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | HUMANOID | NO_BLIND |
F:NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
D:It is an animated orc skeleton.
#
N:140:Lagduf, the Snaga
G:o:o
W:8:3:0:640
F:UNIQUE
#
N:141:Brodda, the Easterling
G:p:u
W:8:2:0:900
F:UNIQUE
#
N:142:Clear mushroom patch
G:,:w
I:120:1d1:4:1:0
W:9:2:0:18
B:SPORE:HURT:1d1
F:ATTR_CLEAR | COLD_BLOOD | EMPTY_MIND | INVISIBLE | MULTIPLY |
F:NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | PLANT | RES_CONF |
F:STUPID
D:Yum!  It looks quite tasty.
#
N:143:Giant pink ant
G:a:R
I:110:4d8:12:34:60
W:9:2:0:180
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is large and has venomous mandibles.
#
N:144:Blast-end Skwert
G:S:R
I:110:6d10:5:25:60
W:9:3:0:207
B:CRAWL:HURT:1d6
F:ANIMAL | BASH_DOOR | RES_FIRE | STUPID
S:1_IN_5 | BR_FIRE
D:It appears to be a giant, thickly armored scorpion, that can hurl fire from
D: its tail.
#
N:145:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:0:216
B:CRAWL:ACID:2d4
B:TOUCH:HURT:1d4
F:EMPTY_MIND | RAND_50 | RES_POIS
S:1_IN_11 | DRAIN_MANA
D:It is a strange, slimy, icky creature.
#
N:146:King cobra
G:J:g
I:110:8d10:8:30:1
W:9:2:0:252
B:BITE:POISON:3d4
B:SPIT:BLIND:1d2
F:ANIMAL | BASH_DOOR | RAND_50 | RES_POIS
D:It is a large snake with a hooded face.
#
N:147:Orc shaman
G:o:r
I:110:9d8:20:15:20
W:9:1:0:270
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_90 | EVIL | FORCE_SLEEP | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR
S:1_IN_8 | BLINK | CAUSE_1 | MISSILE
D:An orc dressed in skins who gestures wildly.
#
N:148:Yeti
G:Y:b
I:110:11d9:20:24:10
W:9:3:0:270
B:BITE:HURT:1d4
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:ANIMAL | BASH_DOOR | OPEN_DOOR | RES_COLD
D:A large white figure covered in shaggy fur.
#
N:149:Rat-thing
G:r:R
I:120:9d9:12:20:20
W:9:1:0:300
B:BITE:HURT:3d2
B:BITE:HURT:3d2
B:BITE:HURT:3d1
F:ANIMAL | EVIL
S:1_IN_9 | CONF | SCARE
D:A ratlike creature with a humanlike face.
#
N:150:Rabid Kobold
G:k:o
I:110:10d7:20:20:10
W:9:3:0:306
B:BITE:DISEASE:2d3
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_60 | EVIL | NO_FEAR | RES_POIS
D:A small, dog head humanoid, it seems maddened. It is foaming at the mouth.
#
N:151:Baby black dragon
G:d:s
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_ACID
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a dull black.
#
N:152:Baby red dragon
G:d:r
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_FIRE
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a pale red.
#
N:153:Baby bronze dragon
G:d:U
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_CONF
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a dull bronze.
#
N:154:Baby gold dragon
G:d:y
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_SOUN
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales greyish-gold.
#
N:155:Baby silver dragon
G:d:W
I:110:10d10:29:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_SHAR
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a dull grey.
#
N:156:Baby blue dragon
G:d:b
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_ELEC
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a pale blue.
#
N:157:Baby white dragon
G:d:w
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a pale white.
#
N:158:Baby green dragon
G:d:g
I:110:10d10:20:30:70
W:9:2:0:350
B:BITE:HURT:1d5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_11 | BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales a sickly green.
#
N:159:White wolf
G:C:w
I:120:7d7:30:30:20
W:9:1:0:360
B:BITE:HURT:1d4
B:BITE:HURT:1d3
F:ANIMAL | BASH_DOOR | FRIEND | RAND_25 | RES_COLD
D:A large and muscled wolf from the northern wastes.  Its breath is cold and
D: icy and its fur coated in frost.
#
N:160:Hellcat
G:f:R
I:120:9d8:20:30:30
W:9:1:0:480
B:BITE:HURT:1d8
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
F:ANIMAL | EVIL | FRIEND | RAND_25 | RES_FIRE | WEIRD_MIND
D:It is as large as a tiger, its yellow eyes are pupilless.
#
N:161:Tengu
G:u:R
I:120:16d9:20:32:30
W:9:1:0:750
B:HIT:HURT:1d8
F:BASH_DOOR | DEMON | EVIL | NO_FEAR | OPEN_DOOR | RES_FIRE
S:1_IN_3 | BLINK | TELE_TO
D:It is a fast-moving demon that blinks quickly in and out of existence; no
D: other demon matches its teleporting mastery.
#
N:162:Wormtongue, Agent of Saruman
G:p:b
W:9:1:0:1400
F:UNIQUE
#
N:163:Giant fruit fly
G:F:G
I:120:2d2:8:14:10
W:10:3:0:40
B:BITE:HURT:1d2
F:ANIMAL | MULTIPLY | NO_SLEEP | RAND_25 | RAND_50 | WEIRD_MIND
D:A fast-breeding, annoying pest.
#
N:164:Giant white tick
G:S:w
I:100:12d8:12:40:20
W:10:2:0:270
B:BITE:POISON:2d6
F:ANIMAL | BASH_DOOR | RES_POIS | WEIRD_MIND
D:It is moving slowly towards you.
#
N:165:Panther
G:f:u
I:120:10d8:40:30:0
W:10:2:0:280
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:ANIMAL | BASH_DOOR
D:A large black cat, stalking you with intent.  It thinks you're its next
D: meal.
#
N:166:Hairy mold
G:m:o
I:110:15d8:2:15:70
W:10:2:0:320
B:HIT:POISON:1d3
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_POIS | STUPID
D:It is a strange hairy growth on the dungeon floor.
#
N:167:Owlbear
G:H:G
I:110:11d12:20:20:20
W:10:1:0:320
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:ANIMAL | BASH_DOOR | EVIL | OPEN_DOOR
D:A bizarre bear-creature with the claws and the face of an owl.
#
N:168:Creeping gold coins
G:$:y
I:100:18d8:5:36:10
W:10:3:0:350
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_90 | NO_BLIND | NO_CUT |
F:NO_SLEEP | RES_CONF | RES_ELEC | RES_POIS | DROP_MIMIC 
D:It is a pile of coins, crawling forward on thousands of tiny legs.
#
N:169:Giant spider
G:S:v
I:110:10d10:8:16:80
W:10:2:0:350
B:BITE:HURT:1d10
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:ANIMAL | BASH_DOOR | RES_POIS | WEIRD_MIND
D:It is a vast black spider whose bulbous body is bloated with poison.
#
N:170:Brigand
G:p:b
I:110:9d8:20:32:10
W:10:2:0:350
B:HIT:HURT:2d4
B:TOUCH:EAT_ITEM
F:BASH_DOOR | DROP_1D2 | EVIL | HAS_LITE | MALE | OPEN_DOOR | PERSON |
F:TAKE_ITEM
D:He is eyeing your backpack.
#
N:171:Disenchanter mold
G:m:v
I:110:16d8:2:20:70
W:10:2:0:400
B:TOUCH:UN_BONUS:1d6
F:ATTR_MULTI | EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID | NEVER_FAIL
S:1_IN_11 | DRAIN_MANA
D:It is a strange glowing growth on the dungeon floor.
#
N:172:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:10:4:0:490
B:CRAWL:EAT_FOOD
B:CRAWL:POISON:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:BASH_DOOR | EVIL | FORCE_SLEEP | FRIEND | OPEN_DOOR | RAND_50 |
F:RES_POIS
S:1_IN_8 | BLIND | CONF | SCARE
D:It is a strange, slimy, icky creature, with rudimentary intelligence,
D: but evil cunning.  It hungers for food, and you look tasty.
#
N:173:Dark elven mage
G:h:v
I:120:7d10:20:16:20
W:10:1:0:500
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HURT_LITE | MALE |
F:ONLY_ITEM | OPEN_DOOR | PERSON | RES_POIS
S:1_IN_5 | BA_POIS | BLIND | CONF | DARKNESS | MISSILE
D:A dark elven figure, dressed all in black, hurling spells at you.
#
N:174:Dark elven warrior
G:h:u
I:110:10d11:20:16:20
W:10:1:0:500
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:BASH_DOOR | DROP_1D2 | EVIL | HURT_LITE | MALE | OPEN_DOOR | PERSON
D:A dark elven figure in armour and ready with his sword.
#
N:175:Black orc
G:o:D
I:110:12d10:20:36:20
W:10:2:0:585
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR
D:He is a large orc with powerful arms and deep black skin.
#
N:176:Ogre
G:O:U
I:110:13d9:20:33:30
W:10:3:0:600
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | OPEN_DOOR
D:A hideous, smallish giant that is often found near or with orcs.
#
N:177:Death sword
G:|:W
I:130:6d6:20:40:0
W:10:5:0:900
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:COLD_BLOOD | EMPTY_MIND | EVIL | FORCE_MAXHP | NEVER_MOVE | ATTR_MIMIC |
F:NO_BLIND | NO_CALM | NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD | RES_CONF |
F:RES_ELEC | RES_FIRE | RES_POIS | STUPID | DROP_90 | DROP_MIMIC
D:A bloodthirsty blade lurking for prey. Beware!
#
N:178:Grishnakh, the Hill Orc
G:o:U
W:10:3:0:1600
F:UNIQUE
#
N:179:Orfax, Son of Boldor
G:y:b
W:10:4:0:1200
F:UNIQUE
#
N:180:Giant black louse
G:l:D
I:120:1d2:6:7:10
W:11:1:0:38
B:BITE:HURT:1d2
F:ANIMAL | MULTIPLY | RAND_50 | WEIRD_MIND
D:It makes you itch just to look at it.
#
N:181:Giant Cockroach
G:I:g
I:120:3d1:7:10:50
W:11:2:0:44
B:CRAWL:DISEASE:2d2
F:ANIMAL | HURT_LITE | MULTIPLY | RAND_25 | RAND_50 | STUPID |
F:WEIRD_MIND
D:A cockroach the size of a small dog.
#
N:182:Rock mole
G:r:s
I:110:10d10:20:30:75
W:11:3:0:320
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:ANIMAL | BASH_DOOR | KILL_ITEM | KILL_WALL | WEIRD_MIND
D:Despite its minuscule size, this mole creature has fangs powerful
D: enough to bore through solid rock.
#
N:183:Zombified orc
G:z:s
I:110:11d8:20:24:25
W:11:1:0:350
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | HUMANOID | NO_BLIND |
F:NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS |
F:UNDEAD
D:It is a shambling orcish corpse leaving behind a trail of flesh.
#
N:184:Hippogriff
G:H:U
I:110:20d9:12:14:10
W:11:1:0:400
B:BITE:HURT:2d5
B:HIT:HURT:2d5
F:ANIMAL | BASH_DOOR
D:A strange hybrid of eagle and horse.  It looks weird.
#
N:185:Gnome mage
G:h:r
I:110:7d8:18:20:10
W:11:2:0:418
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | FRIEND | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_4 | BLINK | BO_COLD | DARKNESS | S_MONSTER
D:A mage of short stature.
#
N:186:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:11:1:0:450
B:HIT:HURT:1d8
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS |
F:UNDEAD
D:It is an animated human skeleton.
#
N:187:Black mamba
G:J:D
I:120:10d8:10:32:1
W:11:3:0:480
B:BITE:POISON:4d4
F:ANIMAL | BASH_DOOR | RAND_50 | RES_POIS
D:It has glistening black skin, a sleek body and highly venomous fangs.
#
N:188:Golfimbul, the Hill Orc Chief
G:o:U
W:12:3:0:0
F:UNIQUE
#
N:189:Nether worm mass
G:w:D
I:100:5d8:10:15:3
W:12:3:0:60
B:TOUCH:EXP_1
F:ANIMAL | BASH_DOOR | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 |
F:RAND_50 | STUPID | WEIRD_MIND
D:It is a disgusting mass of dark worms, eating each other, the floor,
D: the air, you.
#
N:190:Spotted jelly
G:j:o
I:120:13d8:12:18:1
W:12:3:0:396
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
B:TOUCH:ACID:1d10
F:COLD_BLOOD | EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | PLANT | RES_ACID | RES_CONF | RES_POIS | STUPID
D:A jelly thing.
#
N:191:Warping Fiend
G:u:v
I:110:6d6:30:30:20
W:12:4:0:400
B:BITE:HURT:1d5
F:CHAOTIC | DEMON | DROP_90 | EVIL | ONLY_ITEM | RES_NEXU
S:1_IN_5 | BLINK | BR_NEXU
D:Just looking at fiend thing hurts your eyes.
#
N:192:Mirkwood spider
G:S:g
I:120:9d8:15:25:80
W:12:2:0:430
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:ANIMAL | BASH_DOOR | EVIL | FRIEND | RES_POIS | WEIRD_MIND
D:A strong and powerful spider from Mirkwood forest.  Cunning and evil, it
D: seeks to taste your juicy insides.
#
N:193:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:0:450
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | NO_BLIND | NO_FEAR |
F:NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | UNDEAD
D:It is a shambling human corpse dropping chunks of flesh behind it.
#
N:194:Swordsman
G:p:U
I:110:12d8:20:34:20
W:12:1:0:480
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:BASH_DOOR | DROP_1D2 | HAS_LITE | MALE | OPEN_DOOR | PERSON
D:A warrior of considerable skill.
#
N:195:Knight archer
G:p:U
I:110:11d8:20:40:20
W:12:1:0:480
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_1D2 | HAS_LITE | MALE | OPEN_DOOR | PERSON
S:1_IN_8 | ARROW_2
D:A warrior trained in melee as well as missile weapons.
#
N:196:Stegocentipede
G:c:u
I:120:13d8:12:30:30
W:12:2:0:500
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a vast armoured centipede with massive mandibles and a spiked tail.
#
N:197:Tiger
G:f:o
I:120:12d10:40:40:0
W:12:2:0:520
B:BITE:HURT:1d6
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:ANIMAL | BASH_DOOR
D:One of the largest of its species, a sleek orange and black shape creeps
D: towards you, ready to pounce.
#
N:198:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:520
B:HIT:HURT:1d3
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | INVISIBLE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | RAND_25 | RAND_50 | RES_CONF | RES_POIS
D:A whirlwind of sentient air.
#
N:199:Moaning spirit
G:G:u
I:120:5d8:14:20:10
W:12:2:0:528
B:TOUCH:LOSE_DEX:1d8
B:WAIL:TERRIFY
F:COLD_BLOOD | DROP_60 | DROP_90 | EVIL | FORCE_SLEEP | INVISIBLE |
F:NO_BLIND | NO_CUT | NO_SLEEP | PASS_WALL | RAND_25 | RES_COLD |
F:RES_CONF | UNDEAD
S:1_IN_15 | SCARE | TPORT
D:A ghostly apparition that shrieks horribly.
#
N:200:Gnome Thief
G:h:b
I:120:4d12:20:20:2
W:12:3:0:600
B:HIT:EAT_GOLD:1d4
B:HIT:EAT_GOLD:1d4
F:DROP_1D2 | DROP_60 | EVIL | MALE | MOVE_BODY | ONLY_GOLD | OPEN_DOOR |
F:PERSON | TAKE_ITEM
S:1_IN_5 | BLINK | TELE_TO
#
N:201:Priest
G:p:g
I:110:12d8:20:22:40
W:12:1:0:650
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON | SMART
S:1_IN_3 | CAUSE_2 | HEAL | SCARE | S_MONSTER
D:A robed humanoid dedicated to his dark god.
#
N:202:Gnome mystic
G:h:r
I:110:7d8:20:20:20
W:12:2:0:700
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_60 | EVIL | FORCE_SLEEP | FRIEND | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON
S:1_IN_4 | BLINK | BO_COLD | CAUSE_1 | HEAL | S_MONSTER
D:A mystic of short stature.
#
N:203:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:0:720
B:TOUCH:EXP_1
F:EMPTY_MIND | HURT_LITE | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | RES_POIS | STUPID | NEVER_FAIL
S:1_IN_11 | DRAIN_MANA
D:It is a pulsing mound of glowing jelly.
#
N:204:Half-orc
G:o:s
I:110:16d10:20:40:20
W:12:3:0:750
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | MALE | OPEN_DOOR
D:He is a hideous deformed cross-breed with man and orc, combining man's
D: strength and cunning with orcish evil.
#
N:205:Master yeek
G:y:U
I:110:12d9:18:24:10
W:12:2:0:800
B:HIT:HURT:1d8
F:ANIMAL | BASH_DOOR | DROP_60 | EVIL | FORCE_SLEEP | OPEN_DOOR
S:1_IN_4 | BA_POIS | BLIND | BLINK | SLOW | S_MONSTER | TPORT
D:A small humanoid that radiates some power.
#
N:206:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:12:3:0:1000
B:BITE:HURT:1d6
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
F:ATTR_MULTI | BASH_DOOR | DRAGON | DROP_1D2 | DROP_60 | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | OPEN_DOOR
S:1_IN_10 | BR_ACID | BR_COLD | BR_CONF | BR_ELEC | BR_FIRE | BR_POIS |
S:BR_SHAR | BR_SOUN
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D: its scales shimmering with a hint of colour.
#
N:207:Black ogre
G:O:D
I:110:20d9:20:33:30
W:12:2:0:1000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | OPEN_DOOR | RAND_25
D:A massive orc-like figure with black skin and powerful arms.
#
N:208:Dark elven priest
G:h:g
I:120:7d10:20:30:30
W:12:2:0:1200
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HURT_LITE | MALE |
F:ONLY_ITEM | OPEN_DOOR | PERSON | SMART
S:1_IN_5 | BLIND | CAUSE_2 | CONF | DARKNESS | HEAL
D:A dark elven figure, dressed all in black, chanting curses and waiting to
D: deliver your soul to hell.
#
N:209:Boldor, King of the Yeeks
G:y:U
W:13:3:0:0
F:UNIQUE
#
N:210:Giant tse-tse fly
G:F:o
I:120:2d2:10:18:10
W:13:4:0:104
B:STING:DISEASE:1d2
F:ANIMAL | MULTIPLY | NO_SLEEP | RAND_25 | RAND_50 | WEIRD_MIND
D:It spreads malaria across the dungeon.
#
N:211:Crebain
G:B:D
I:120:5d5:40:12:0
W:13:2:0:320
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
F:ANIMAL | FRIEND
S:1_IN_8 | SHRIEK
D:A type of crow, specially bred by the forces of evil as spies: their
D: rudimentary intelligence guided by an evil mind has tracked you down.
#
N:212:Magic mushroom patch
G:,:b
I:130:1d1:40:10:0
W:13:3:0:400
F:FORCE_SLEEP | FRIEND | NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | PLANT | RES_CONF | NEVER_FAIL | DROP_MIMIC | DROP_60
S:1_IN_1 | BLINK | DARKNESS | SCARE | SLOW
D:Yum!  It looks quite tasty.  It seems to glow with an unusual light.
#
N:213:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:1:0:470
B:BITE:HURT:3d4
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a vicious insect with a tough carapace.
#
N:214:Creeping gems
G:$:w
I:110:20d8:5:50:10
W:13:4:0:600
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_90 | NO_BLIND | NO_CUT | ATTR_MIMIC
F:NO_SLEEP | DROP_MIMIC | RES_CONF | RES_ELEC | RES_POIS
D:It is a pile of coins, shambling forward on thousands of tiny legs.
#
N:215:Cockatrice
G:B:y
I:110:5d15:15:12:35
W:13:2:0:600
B:BITE:HURT:3d4
B:GAZE:PARALYZE
F:ANIMAL
D:Similar to an aggessive, large rooster, it's gaze is deadly.
#
N:216:Warg
G:C:s
I:120:10d8:20:20:40
W:13:2:0:640
B:BITE:HURT:1d8
F:ANIMAL | BASH_DOOR | EVIL | FRIEND | RAND_25
D:It is a large wolf with eyes full of cunning.
#
N:217:Light hound
G:Z:o
I:110:6d6:30:30:0
W:13:1:0:650
B:BITE:HURT:1d6
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | HAS_LITE | HURT_DARK
S:1_IN_5 | BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.
#
N:218:Dark hound
G:Z:D
I:110:6d6:30:30:0
W:13:1:0:650
B:BITE:HURT:1d6
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS
S:1_IN_5 | BR_DARK
D:A hole in the air in the shape of a huge hound.  No light falls upon its
D: form.
#
N:219:Troglodyte
G:Y:y
I:110:6d8:30:27:10
W:13:3:0:675
B:BITE:HURT:1d4
B:CLAW:HURT:2d3
B:CLAW:HURT:2d3
F:ANIMAL | BASH_DOOR | FRIENDS | HURT_LITE | OPEN_DOOR | RAND_25 |
F:RES_COLD | STUPID
D:A slender, bipedal creature about 5 feet in height, it's head is large
D: compared to its body and its arms are long.
#
N:220:Ochre jelly
G:j:U
I:120:13d8:12:18:1
W:13:4:0:700
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
B:TOUCH:ACID:1d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | OPEN_DOOR | PLANT | RES_ACID | RES_CONF | RES_POIS | STUPID |
F:TAKE_ITEM
D:A fast moving highly acidic jelly thing, that is eating away the floor it
D: rests on.
#
N:221:Clear hound
G:Z:w
I:110:10d6:30:30:0
W:13:2:0:700
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | ATTR_CLEAR | BASH_DOOR | FRIENDS | INVISIBLE
D:A completely translucent hound.
#
N:222:Flying skull
G:s:s
I:110:10d10:30:30:20
W:13:3:0:700
B:BITE:LOSE_STR:1d4
B:BITE:POISON:1d3
F:BASH_DOOR | COLD_BLOOD | DROP_60 | EVIL | FRIENDS | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | RES_COLD | RES_CONF | RES_POIS | UNDEAD |
F:WEIRD_MIND
D:A skullpack animated by necromantic spells.
#
N:223:Drider
G:S:u
I:110:10d13:8:30:80
W:13:2:0:850
B:BITE:POISON:1d6
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:BASH_DOOR | EVIL | FORCE_SLEEP | RES_POIS
S:1_IN_8 | CAUSE_1 | CONF | DARKNESS
D:A dark elven torso merged with the bloated form of a giant spider.
#
N:224:Illusionist
G:p:r
I:110:12d8:20:10:10
W:13:2:0:900
B:HIT:HURT:2d2
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON | SMART
S:1_IN_3 | BLIND | BLINK | CONF | DARKNESS | HASTE | HOLD | SLOW | TPORT
D:A deceptive spell caster.
#
N:225:Ufthak of Cirith Ungol
G:o:g
W:14:3:0:0
F:UNIQUE
#
N:226:Giant blue louse
G:l:b
I:120:1d2:6:6:10
W:14:1:0:30
B:BITE:COLD:1d3
F:ANIMAL | COLD_BLOOD | MULTIPLY | RAND_50 | RES_COLD | WEIRD_MIND
D:Its touch makes your skin cold and itchy.
#
N:227:Giant flea
G:I:s
I:120:2d2:8:25:10
W:14:1:0:40
B:BITE:HURT:1d2
F:ANIMAL | BASH_DOOR | MULTIPLY | RAND_25 | RAND_50 | WEIRD_MIND
D:It makes you itch just to look at it.
#
N:228:Vlasta
G:R:B
I:120:12d6:12:20:12
W:14:3:0:600
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR
D:This strange creature looks like a miniature tyrannosaur. It has
D: empty, pale eyes and a sharp beak, which it aims at your eye
D: as it jumps at you!
#
N:229:Flesh golem
G:g:R
I:110:12d8:12:30:10
W:14:1:0:700
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | EMPTY_MIND | NO_FEAR | NO_SLEEP | RES_CONF | RES_ELEC
D:A shambling humanoid monster with long scars.
#
N:230:Rabid Wolf
G:C:g
I:120:8d8:30:35:15
W:14:3:0:800
B:BITE:DISEASE:2d4
B:BITE:DISEASE:2d4
F:ANIMAL | BASH_DOOR | NO_FEAR | WEIRD_MIND
D:A large wolf, foam spraying from its mouth, and its coming right at you.
#
N:231:Lurker
G:.:w
I:110:20d10:30:25:10
W:14:3:0:1000
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ATTR_CLEAR | COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP |
F:INVISIBLE | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF
D:A strange creature that merges with the dungeon floor, trapping its
D: victims by enveloping them within its perfectly disguised form.
#
N:232:Forest troll
G:T:g
I:110:20d10:20:50:40
W:14:1:0:1100
B:BITE:HURT:1d6
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR | REGENERATE
D:He is green skinned and ugly.
#
N:233:Druid
G:p:r
I:110:12d12:20:10:10
W:14:2:0:1300
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HAS_LITE | MALE |
F:OPEN_DOOR | PERSON | SMART
S:1_IN_3 | BLIND | BLINK | BO_ELEC | BO_FIRE | HASTE | HOLD | SLOW |
S:S_ANIMALS
D:A mystic at one with nature.  Om.
#
N:234:Giant green louse
G:l:g
I:120:1d2:6:6:10
W:15:1:0:55
B:BITE:ACID:1d2
F:ANIMAL | COLD_BLOOD | MULTIPLY | RAND_50 | RES_ACID | WEIRD_MIND
D:Its touch burns small spots into your skin.
#
N:235:Giant tan bat
G:b:U
I:130:3d8:12:20:50
W:15:2:0:270
B:BITE:TERRIFY:1d3
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
F:ANIMAL | FORCE_SLEEP | NO_BLIND | RAND_50 | SEE_INVIS
D:A giant bat, the beating of whose wings produces a strangely unnerving
D: noise.
#
N:236:Giant clear centipede
G:c:w
I:110:5d8:12:30:30
W:15:1:0:450
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ANIMAL | ATTR_CLEAR | BASH_DOOR | INVISIBLE | WEIRD_MIND
D:It is about four feet long and carnivorous.
#
N:237:Homonculous
G:u:y
I:110:8d8:20:32:30
W:15:3:0:550
B:HIT:HURT:1d10
B:HIT:PARALYZE:1d2
F:BASH_DOOR | DEMON | EVIL | NO_FEAR | OPEN_DOOR | RES_FIRE
D:It is a small demonic spirit full of malevolence.
#
N:238:Clay golem
G:g:U
I:110:14d8:12:30:10
W:15:2:0:750
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | HURT_ROCK | NO_CUT | NO_FEAR |
F:NO_SLEEP | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
D:It is a massive animated statue made out of hardened clay.
#
N:239:Blink dog
G:C:B
I:120:8d8:20:20:10
W:15:2:0:900
B:BITE:HURT:1d8
F:ANIMAL | BASH_DOOR | FRIEND | RAND_25 | NEVER_FAIL
S:1_IN_4 | BLINK | BLINK_TO
D:A strange magical member of the canine race, its form seems to shimmer and
D: fade in front of your very eyes.
#
N:240:Cold hound
G:Z:w
I:110:10d6:30:30:0
W:15:1:0:950
B:BITE:COLD:1d6
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | RES_COLD
S:1_IN_10 | BR_COLD
D:A hound as tall as a man, this creature appears to be composed of angular
D: planes of ice.  Cold radiates from it and freezes your breath in the air.
#
N:241:Griffon
G:H:u
I:110:30d8:12:15:10
W:15:1:0:1000
B:BITE:HURT:2d6
B:HIT:HURT:3d4
F:ANIMAL | BASH_DOOR
D:It is half lion, half eagle.  It flies menacingly towards you.
#
N:242:Rattikin
G:r:D
I:110:20d8:10:10:10
W:15:2:0:1200
B:BITE:HURT:2d6
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:HUMANOID | BASH_DOOR | DROP_60 | EVIL | FORCE_SLEEP | ONLY_GOLD | MALE |
F:OPEN_DOOR | HUMANOID
S:1_IN_9 | BA_POIS | BLINK | BO_COLD | CAUSE_2
D:A large, bipedal rat, who survives in the dungeon by ambushing those
D: less powerful than itself.
#
N:243:Giant tarantula
G:S:o
I:120:10d15:8:32:80
W:15:3:0:1200
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:ANIMAL | BASH_DOOR | RES_POIS | WEIRD_MIND
D:A giant spider with hairy black and red legs.
#
N:244:Guardian naga
G:n:B
I:110:24d11:20:65:120
W:15:2:0:1200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CRUSH:HURT:2d8
F:BASH_DOOR | DROP_1D2 | DROP_60 | EVIL | FEMALE | OPEN_DOOR | RAND_25
D:A giant snake-like figure with a woman's torso.
#
N:245:Uruk
G:o:B
I:110:8d10:20:50:20
W:15:1:0:1224
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:BASH_DOOR | DROP_60 | EVIL | FORCE_MAXHP | FRIEND | HUMANOID | MALE |
F:OPEN_DOOR | RES_POIS
D:He is a cunning orc of power, as tall as a man, and stronger.  It fears
D: little.
#
N:246:Ulfast, Son of Ulfang
G:p:U
W:16:3:0:0
F:UNIQUE
#
N:247:Hummerhorn
G:I:y
I:120:2d2:8:14:10
W:16:5:0:64
B:BITE:CONFUSE:2d2
F:ANIMAL | MULTIPLY | RAND_25 | RAND_50 | WEIRD_MIND
D:A giant buzzing wasp, its stinger drips venom.
#
N:248:White dragon bat
G:b:w
I:130:3d6:12:20:50
W:16:1:0:500
B:BITE:COLD:1d4
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | NO_BLIND | RAND_50 | SEE_INVIS
S:1_IN_4 | BR_COLD
D:It's a glowing bat with white fur.
#
N:249:Giant green dragon fly
G:F:g
I:110:3d8:12:20:50
W:16:2:0:500
F:ANIMAL | FORCE_SLEEP | NEVER_BLOW | NO_SLEEP | RAND_25 | RAND_50 |
F:WEIRD_MIND
S:1_IN_9 | BR_POIS
D:A vast, foul-smelling dragonfly.
#
N:250:Orc captain
G:o:o
I:110:20d10:20:59:20
W:16:3:0:675
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_90 | EVIL | HUMANOID | MALE | OPEN_DOOR
D:An armoured orc with an air of authority.
#
N:251:Rust monster
G:q:o
I:110:20d15:12:55:10
W:16:2:0:800
B:TOUCH:RUST:1d10
B:TOUCH:RUST:1d10
B:TOUCH:RUST:1d10
B:TOUCH:RUST:1d10
F:KILL_ITEM | RES_CONF | RES_POIS | STUPID | WEIRD_MIND
D:It is a weird, small animal with two antennae popping forth from
D: its forehead. It looks hungry.
#
N:252:Grizzly bear
G:q:U
I:110:12d12:10:35:10
W:16:1:0:880
B:BITE:HURT:1d12
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:CRUSH:HURT:1d10
F:ANIMAL | BASH_DOOR
D:A huge, beastly bear, more savage than most of its kind.
#
N:253:Quasit
G:u:o
I:110:6d8:20:30:20
W:16:2:0:900
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | DEMON | DROP_1D2 | EVIL | FORCE_SLEEP | INVISIBLE |
F:ONLY_ITEM | RAND_25 | RES_FIRE | SMART
S:1_IN_10 | BLIND | BLINK | CONF | SCARE | TELE_LEVEL | TELE_TO | TPORT
D:The chaotic evil master's favourite pet.
#
N:254:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:16:1:0:1000
B:BITE:FIRE:2d5
B:CLAW:HURT:2d3
B:CLAW:HURT:2d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | HAS_LITE | RES_FIRE
S:1_IN_10 | BR_FIRE
D:Flames lick at its feet and its tongue is a blade of fire.  You can feel a
D: furnace heat radiating from the creature.
#
N:255:Energy hound
G:Z:b
I:110:10d6:30:30:0
W:16:1:0:1100
B:BITE:ELEC:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | HAS_LITE | RES_ELEC
S:1_IN_10 | BR_ELEC
D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting
D: your fingers as energy builds up in the air around you.
#
N:256:Umber hulk
G:X:U
I:110:20d10:20:50:10
W:16:2:0:1200
B:BITE:HURT:2d6
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:ANIMAL | BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | HURT_ROCK |
F:KILL_WALL | NO_SLEEP | RES_CONF | RES_POIS
D:This bizarre creature has glaring eyes and large mandibles capable of
D: slicing through rock.
#
N:257:Gelatinous cube
G:j:G
I:110:36d10:12:18:1
W:16:4:0:1500
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_4D2 | EMPTY_MIND |
F:FORCE_MAXHP | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR |
F:PLANT | RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS | STUPID | TAKE_ITEM
D:It is a strange, vast gelatinous structure that assumes cubic proportions
D: as it lines all four walls of the corridors it patrols.  Through its
D: transparent jelly structure you can see treasures it has engulfed, and a
D: few corpses as well.
#
N:258:Nar, the Dwarf
G:h:y
W:17:3:0:0
F:UNIQUE
#
N:259:Blue dragon bat
G:b:b
I:130:4d6:12:26:50
W:17:1:0:550
B:BITE:ELEC:1d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | NO_BLIND | RAND_50 | SEE_INVIS
S:1_IN_4 | BR_ELEC
D:It is a glowing blue bat with a sharp tail.
#
N:260:Giant black dragon fly
G:F:s
I:120:3d8:12:20:50
W:17:2:0:800
F:ANIMAL | FORCE_SLEEP | NEVER_BLOW | NO_SLEEP | RAND_25 | RAND_50 |
F:WEIRD_MIND
S:1_IN_9 | BR_ACID
D:The size of a large bird, this fly drips caustic acid.
#
N:261:Giant pink scorpion
G:S:R
I:110:11d8:12:44:20
W:17:1:0:940
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is fast and poisonous.
#
N:262:Water spirit
G:E:s
I:120:9d8:12:28:40
W:17:1:0:986
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | RAND_25 | RES_CONF | RES_POIS | RES_WATER
D:A whirlpool of sentient liquid.
#
N:263:Imp
G:u:g
I:110:6d8:20:30:20
W:17:2:0:1000
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:BASH_DOOR | COLD_BLOOD | DEMON | DROP_1D2 | EVIL | FORCE_SLEEP |
F:INVISIBLE | ONLY_ITEM | RAND_25 | RES_FIRE | SMART
S:1_IN_10 | BLIND | BLINK | CONF | SCARE | TELE_LEVEL | TELE_TO | TPORT
D:The lawful evil master's favourite pet.
#
N:264:Giant red scorpion
G:S:r
I:110:11d8:12:44:20
W:17:1:0:1054
B:BITE:HURT:2d4
B:STING:FIRE:1d7
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is fast and poisonous.
#
N:265:Earth spirit
G:E:u
I:120:13d8:10:40:50
W:17:2:0:1200
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:COLD_BLOOD | EMPTY_MIND | HURT_ROCK | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PASS_WALL | RAND_25 | RES_COLD | RES_CONF | RES_ELEC |
F:RES_FIRE | RES_POIS
D:A whirling form of sentient rock.
#
N:266:Phase spider
G:S:B
I:120:6d8:15:25:80
W:17:2:0:1350
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:ANIMAL | BASH_DOOR | FRIEND | RES_POIS | WEIRD_MIND | NEVER_FAIL
S:1_IN_5 | BLINK | BLINK_TO | TELE_TO
D:A spider that never seems quite there.  Everywhere you look it is just
D: half-seen in the corner of one eye.
#
N:267:2-headed hydra
G:M:u
I:110:100d3:20:60:20
W:17:2:0:1500
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:ANIMAL | BASH_DOOR | DROP_1D2 | FORCE_SLEEP | MOVE_BODY | ONLY_GOLD |
F:OPEN_DOOR
S:1_IN_11 | SCARE
D:A strange reptilian hybrid with two heads, guarding its hoard.
#
N:268:Shagrat, the Orc Captain
G:o:g
W:18:2:0:0
F:UNIQUE
#
N:269:Gorbag, the Orc Captain
G:o:g
W:18:2:0:0
F:UNIQUE
#
N:270:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:18:1:0:600
B:BITE:FIRE:1d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | NO_BLIND | RAND_50 | SEE_INVIS
S:1_IN_4 | BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.
#
N:271:Giant gold dragon fly
G:F:y
I:120:3d8:12:20:50
W:18:2:0:1000
F:ANIMAL | FORCE_SLEEP | NEVER_BLOW | NO_SLEEP | RAND_25 | RAND_50 |
F:WEIRD_MIND
S:1_IN_9 | BR_SOUN
D:Large beating wings support this dazzling insect.  A loud buzzing noise
D: pervades the air.
#
N:272:Giant silver dragon fly
G:F:W
I:120:3d8:12:20:50
W:18:2:0:1000
F:ANIMAL | FORCE_SLEEP | NEVER_BLOW | NO_SLEEP | RAND_25 | RAND_50 |
F:WEIRD_MIND
S:1_IN_9 | BR_SHAR
#
N:273:Potion mimic
G:!:w
I:110:10d10:25:30:0
W:18:3:0:1080
B:HIT:HURT:2d3
B:HIT:HURT:2d3
B:HIT:POISON:3d4
F:COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | NEVER_MOVE | NO_BLIND |
F:NO_FEAR | NO_SLEEP | RES_CONF | ATTR_MIMIC| DROP_60 | DROP_MIMIC
S:1_IN_6 | BLIND | BO_COLD | CAUSE_2 | CONF | SCARE
D:A strange creature that disguises itself as discarded objects to lure
D: unsuspecting adventurers within reach of its venomous claws.
#
N:274:Fire spirit
G:E:r
I:120:10d9:16:30:20
W:18:1:0:1350
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:BASH_DOOR | EMPTY_MIND | HAS_LITE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | RAND_25 | RES_CONF | RES_FIRE | RES_POIS
D:A whirlwind of sentient flame.
#
N:275:Shambling mound
G:,:W
I:110:20d6:20:16:40
W:18:2:0:1350
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:BASH_DOOR | DROP_90 | EMPTY_MIND | EVIL | NO_BLIND | NO_FEAR |
F:NO_SLEEP | ONLY_GOLD | OPEN_DOOR | PLANT | RES_CONF | STUPID 
S:1_IN_4 | SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting
D: stench, waking all it nears.
#
N:276:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:18:2:0:3000
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS
S:1_IN_10 | BR_SHAR
D:A beautiful crystalline shape does not disguise the danger this hound
D: clearly presents.  Your flesh tingles as it approaches.
#
N:277:Air hound
G:Z:g
I:110:15d8:30:30:0
W:18:2:0:3000
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | RES_POIS
S:1_IN_10 | BR_POIS
D:Swirling vapours surround this beast as it floats towards you, seemingly
D: walking on air.  Noxious gases sting your throat.
#
N:278:Acid hound
G:Z:s
I:110:15d8:30:30:0
W:18:2:0:3000
B:BITE:ACID:1d8
B:BITE:ACID:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | RES_ACID
S:1_IN_10 | BR_ACID
D:Liquid footprints follow this hound as it pads around the dungeon.  An
D: acrid smell of acid rises from the dog's pelt.
#
N:279:Neekerbreeker
G:I:D
I:120:3d2:8:18:10
W:19:4:0:76
B:BITE:POISON:2d2
F:ANIMAL | MULTIPLY | RAND_25 | RAND_50 | WEIRD_MIND
S:1_IN_12 | SHRIEK
D:Believed to be an evil relative of the cricket, this creature gets its name
D: from its incessant squeaking, which can best be described as "neek-breek,
D: breek-neek". The noise can drive people frantic, and worse still, can be
D: heard for quite some distance, alerting other monsters to your presence.
#
N:280:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:0:650
B:TOUCH:FIRE:4d4
F:EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:PLANT | RES_CONF | RES_FIRE | RES_POIS | STUPID
D:It is a strange red growth on the dungeon floor; it seems to burn with
D: flame.
#
N:281:Giant bronze dragon fly
G:F:U
I:120:3d8:12:20:50
W:19:2:0:1100
F:ANIMAL | FORCE_SLEEP | NEVER_BLOW | NO_SLEEP | RAND_25 | RAND_50 |
F:WEIRD_MIND
S:1_IN_9 | BR_CONF
D:This vast gleaming bronze fly has wings which beat mesmerically fast.
#
N:282:Stone golem
G:g:W
I:100:28d8:12:75:10
W:19:1:0:1600
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | HURT_ROCK | NO_CUT | NO_FEAR |
F:NO_SLEEP | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
D:It is a massive animated statue.
#
N:283:Giant Mantis
G:I:B
I:120:8d12:20:50:50
W:19:2:0:2300
B:CLAW:HURT:3d4
B:CLAW:HURT:3d4
F:ANIMAL | BASH_DOOR | KILL_BODY | NO_CALM | NO_SLEEP | WEIRD_MIND
#
N:284:Pikachu
G:r:y
I:120:5d10:20:20:50
W:19:2:0:2400
B:BITE:HURT:1d6
B:HIT:ELEC:5d8
F:ANIMAL | DROP_1D2 | RES_ELEC | SMART
S:1_IN_6 | BR_ELEC
D:This small yellow rat is surrounded by a field of electrical sparks.
#
N:285:Sasquatch
G:Y:g
I:120:18d20:15:40:10
W:19:2:0:3600
B:BITE:HURT:2d8
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
F:ANIMAL | BASH_DOOR | OPEN_DOOR | RES_COLD
D:A tall shaggy, furry humanoid, it could call the yeti brother.
#
N:286:Ugluk, the Uruk
G:o:b
W:20:4:0:0
F:UNIQUE
#
N:287:Bolg, Son of Azog
G:o:r
W:20:4:0:0
F:UNIQUE
#
N:288:Subterranean Hawk
G:B:o
I:120:13d6:20:40:5
W:20:2:0:1210
B:BITE:HURT:1d7
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
F:ANIMAL | FRIENDS
D:Often flocks of these winged menaces can be found in underground caverns.
#
N:289:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:0:2400
B:BITE:HURT:1d10
B:BITE:HURT:1d10
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
F:ANIMAL | BASH_DOOR
D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate
D: even the strongest armour.
#
N:290:Werewolf
G:C:D
I:110:20d22:15:30:70
W:20:1:0:3000
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:ANIMAL | BASH_DOOR | EVIL | OPEN_DOOR | RAND_25 | TAKE_ITEM
D:It is a huge wolf with eyes that glow with manly intelligence.
#
N:291:Chimaera
G:H:r
I:110:20d15:12:15:10
W:20:4:0:4000
B:BITE:FIRE:2d6
B:BITE:HURT:2d10
B:BUTT:HURT:2d8
F:BASH_DOOR | FORCE_SLEEP | RES_FIRE
S:1_IN_10 | BR_FIRE
D:It is a strange concoction of goat, lion and dragon.
#
N:292:Quylthulg
G:Q:y
I:110:6d8:10:1:0
W:20:1:0:4000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_SLEEP | INVISIBLE | NEVER_BLOW |
F:NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP | RES_CONF | NEVER_FAIL
S:1_IN_4 | BLINK | S_MONSTER
D:It is a strange pulsing mound of flesh.
#
N:293:3-headed hydra
G:M:o
I:120:100d5:20:65:20
W:20:2:0:6000
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:ANIMAL | BASH_DOOR | DROP_1D2 | DROP_2D2 | FORCE_SLEEP | MOVE_BODY |
F:ONLY_GOLD | OPEN_DOOR
S:1_IN_9 | SCARE
D:A strange reptilian hybrid with three heads, guarding its hoard.
#
N:294:Dark elven lord
G:h:D
I:120:18d15:20:40:30
W:20:3:0:11000
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:BASH_DOOR | DROP_2D2 | EVIL | FORCE_SLEEP | HURT_LITE | MALE |
F:ONLY_ITEM | OPEN_DOOR | PERSON
S:1_IN_5 | BLIND | BO_COLD | BO_FIRE | CONF | DARKNESS | HASTE
D:A dark elven figure in armour and radiating evil power.
#
N:295:Lugdush, the Uruk
G:o:b
W:21:3:0:0
F:UNIQUE
#
N:296:Giant silver ant
G:a:W
I:110:9d8:10:38:40
W:21:1:0:750
B:BITE:ACID:4d4
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:A giant silver ant with a caustic bite.
#
N:297:Nilbog warrior
G:h:o
I:110:9d8:25:50:30
W:21:2:0:1200
B:HIT:UN_POWER:5d5
F:BASH_DOOR | DROP_1D2 | HAS_LITE | HUMANOID | OPEN_DOOR | RES_MANA
S:1_IN_10 | DRAIN_MANA
D:A humanoid creature, his mere presence makes your magic items weaken in
D: power.
#
N:298:Scroll mimic
G:?:w
I:110:10d14:30:40:0
W:21:3:0:1500
B:HIT:HURT:2d3
B:HIT:HURT:2d3
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | NEVER_MOVE | NO_BLIND |
F:NO_FEAR | NO_SLEEP | RES_CONF | DROP_60 | DROP_MIMIC
S:1_IN_5 | BLIND | BO_FIRE | CAUSE_2 | CONF | SCARE | S_MONSTER
D:A strange creature that disguises itself as discarded objects to lure
D: unsuspecting adventurers within reach of its venomous claws.
#
N:299:Cold vortex
G:v:w
I:110:9d9:100:30:0
W:21:1:0:2000
B:ENGULF:COLD:3d3
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_50 | RES_COLD | RES_CONF
S:1_IN_6 | BR_COLD
D:A twisting whirlpool of frost.
#
N:300:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:1:0:2100
B:ENGULF:FIRE:3d3
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | HAS_LITE | NO_BLIND | NO_CALM |
F:NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL | RAND_50 | RES_CONF | RES_FIRE
S:1_IN_6 | BR_FIRE
D:A whirling maelstrom of fire.
#
N:301:Acid vortex
G:v:s
I:110:9d9:100:30:0
W:21:1:0:2100
B:ENGULF:ACID:3d3
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_50 | RES_ACID | RES_CONF
S:1_IN_6 | BR_ACID
D:A caustic spinning whirlpool of acid.
#
N:302:Water hound
G:Z:B
I:110:15d8:30:30:0
W:21:2:0:4000
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | RES_WATER
S:1_IN_11 | BR_WATER
#
N:303:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:0:1000
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a giant scorpion with a sharp stinger.
#
N:304:Hardened warrior
G:p:u
I:110:15d11:20:40:40
W:22:1:0:1200
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:BASH_DOOR | DROP_1D2 | EVIL | HAS_LITE | MALE | OPEN_DOOR | PERSON |
F:TAKE_ITEM
D:A scarred warrior who moves with confidence.
#
N:305:Killer stag beetle
G:K:g
I:110:20d8:12:55:30
W:22:1:0:1500
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:It is a giant beetle with vicious claws.
#
N:306:Killer white beetle
G:K:w
I:110:20d8:14:55:30
W:22:2:0:1600
B:BITE:HURT:4d5
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:It is looking for prey.
#
N:307:Ice skeleton
G:s:w
I:110:16d9:20:34:60
W:22:1:0:1800
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:BASH_DOOR | COLD_BLOOD | DROP_90 | EVIL | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS |
F:UNDEAD
D:It is a skeleton covered in frost.
#
N:308:Stone troll
G:T:W
I:110:23d10:20:40:50
W:22:1:0:2000
B:BITE:HURT:3d4
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | HURT_ROCK |
F:MALE | OPEN_DOOR | REGENERATE
D:He is a giant troll with scabrous black skin.
#
N:309:Energy vortex
G:v:b
I:110:12d12:100:30:0
W:22:2:0:3200
B:ENGULF:ELEC:5d5
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | HAS_LITE | NO_BLIND | NO_CALM |
F:NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL | RAND_50 | RES_CONF | RES_ELEC
S:1_IN_6 | BR_ELEC
D:A shimmering tornado of air, sparks crackle along its length.
#
N:310:Azog, King of the Uruk-Hai
G:o:r
W:23:4:0:0
F:UNIQUE
#
N:311:Mime, the Nibelung
G:h:u
W:23:2:0:0
F:UNIQUE
#
N:312:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:0:120
B:TOUCH:ACID:2d6
F:BASH_DOOR | DROP_60 | EMPTY_MIND | KILL_BODY | MULTIPLY | NO_BLIND |
F:NO_CUT | NO_FEAR | OPEN_DOOR | PLANT | RAND_50 | RES_POIS | STUPID |
F:TAKE_ITEM | NEVER_FAIL
S:1_IN_11 | DRAIN_MANA
D:It is a strangely moving puddle.
#
N:313:Shadow Cockroach
G:I:D
I:120:5d3:7:15:45
W:23:3:0:140
B:CRAWL:HURT:1d5
F:ANIMAL | HURT_LITE | MULTIPLY | NO_FEAR | RAND_25 | RAND_50 | RES_POIS |
F:STUPID | WEIRD_MIND 
S:1_IN_6 | BR_DARK
D:Part insect, part shadow - you're not sure which part you like less.
#
N:314:Master rogue
G:p:B
I:120:15d9:20:30:40
W:23:2:0:2200
B:HIT:EAT_GOLD:4d4
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_2D2 | EVIL | MALE | OPEN_DOOR | PERSON | TAKE_ITEM
D:A thief of great power and shifty speed.
#
N:315:Water vortex
G:v:s
I:110:12d12:100:40:0
W:23:1:0:3500
B:ENGULF:HURT:6d6
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_6 | BR_WATER
D:A caustic spinning whirlpool of water.
#
N:316:Iron golem
G:g:s
I:110:80d12:12:80:10
W:23:2:0:5500
B:HIT:HURT:1d12
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | NO_CUT | NO_FEAR |
F:NO_SLEEP | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_7 | SLOW
D:It is a massive metal statue that moves steadily towards you.
#
N:317:Wyvern
G:d:g
I:120:5d80:20:65:30
W:23:4:0:6000
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:2d6
F:ANIMAL | BASH_DOOR | DRAGON | DROP_2D2 | EVIL | FORCE_SLEEP |
F:MOVE_BODY | ONLY_GOLD | OPEN_DOOR | RES_POIS
D:A fast-moving and deadly draconian animal. Beware its poisonous sting!
#
N:318:Ibun, Son of Mim
G:h:o
W:24:4:0:0
F:UNIQUE
#
N:319:Khim, Son of Mim
G:h:o
W:24:4:0:0
F:UNIQUE
#
N:320:Sangahyando of Umbar
G:p:u
W:24:2:0:0
F:UNIQUE
#
N:321:Angamaite of Umbar
G:p:u
W:24:2:0:0
F:UNIQUE
#
N:322:Giant firefly
G:I:r
I:120:3d2:8:18:10
W:24:3:0:70
B:BITE:BLIND:1d2
F:ANIMAL | HAS_LITE | MULTIPLY | RAND_25 | RAND_50 | WEIRD_MIND
D:Clouds of these monsters light up the dungeon - so brightly that you can
D: barely see through them.
#
N:323:Banshee
G:G:b
I:120:6d8:20:24:10
W:24:2:0:1700
B:TOUCH:EXP_2
B:WAIL:TERRIFY
F:COLD_BLOOD | DROP_1D2 | EVIL | FEMALE | INVISIBLE | NO_BLIND | NO_CUT |
F:NO_SLEEP | PASS_WALL | RAND_50 | RES_COLD | RES_CONF | RES_POIS |
F:TAKE_ITEM | UNDEAD
S:1_IN_15 | DRAIN_MANA | TPORT
D:It is a ghostly woman's form that wails mournfully.
#
N:324:Giant red tick
G:S:r
I:110:16d8:14:54:20
W:24:1:0:1900
B:BITE:FIRE:3d6
F:ANIMAL | BASH_DOOR | RAND_25 | RES_FIRE | WEIRD_MIND
D:It is smoking and burning with great heat.
#
N:325:Mummified orc
G:z:w
I:110:15d9:20:28:75
W:24:1:0:2400
B:HIT:DISEASE:2d3
B:HIT:DISEASE:2d3
F:BASH_DOOR | COLD_BLOOD | DROP_90 | EMPTY_MIND | EVIL | HUMANOID |
F:NO_BLIND | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
D:It is an orcish figure covered in wrappings.
#
N:326:Forest wight
G:W:g
I:110:12d8:20:30:30
W:24:1:0:3000
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_2
F:BASH_DOOR | COLD_BLOOD | DROP_60 | DROP_90 | EVIL | FORCE_SLEEP |
F:HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | OPEN_DOOR | RAND_25 |
F:RES_COLD | RES_CONF | RES_POIS | UNDEAD
S:1_IN_10 | DRAIN_MANA | SCARE
D:It is a ghostly apparition with a humanoid form.
#
N:327:Vampire bat
G:b:v
I:120:9d10:12:40:50
W:24:2:0:3500
B:BITE:EXP_2:1d4
B:BITE:EXP_2:1d4
F:ANIMAL | COLD_BLOOD | EVIL | NO_BLIND | NO_FEAR | NO_SLEEP | RAND_50 |
F:REGENERATE | RES_COLD | RES_CONF | RES_POIS | SEE_INVIS | UNDEAD
D:An undead bat that flies at your neck hungrily.
#
N:328:Ice troll
G:T:w
I:110:24d10:20:56:50
W:24:1:0:4000
B:BITE:COLD:2d6
B:BITE:COLD:2d6
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR | REGENERATE | RES_COLD
D:He is a white troll with powerfully clawed hands.
#
N:329:Werebear
G:q:D
I:110:25d25:20:50:20
W:24:1:0:4200
B:BITE:HURT:2d8
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:CRUSH:HURT:2d6
F:ANIMAL | BASH_DOOR | DROP_1D2 | EVIL | OPEN_DOOR
D:In the eyes of this bear, there glimmers the faintest light of
D: inteligence. And then its form begins to change... The combination of
D: animal cunning, human intelligence and the great physical strength of the
D: bear makes for a dangerous enemy.
#
N:330:Bealzebub, Lord of the flies
G:F:r
W:25:2:0:0
F:UNIQUE
#
N:331:Giant fire tick
G:S:R
I:110:16d8:14:54:20
W:25:1:0:1900
B:BITE:FIRE:3d6
F:ANIMAL | BASH_DOOR | RAND_25 | RES_FIRE | WEIRD_MIND
D:It is smoking and burning with great heat.
#
N:332:Carrion crawler
G:c:o
I:110:20d12:15:40:10
W:25:2:0:2000
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:ANIMAL | BASH_DOOR | FRIEND | RAND_25 | RES_POIS | WEIRD_MIND
D:A hideous centipede covered in slime and with glowing tentacles around its
D: head.
#
N:333:Killer pink beetle
G:K:R
I:110:20d8:14:50:30
W:25:2:0:2000
B:BITE:LOSE_STR:4d4
F:ANIMAL | BASH_DOOR | RAND_25 | WEIRD_MIND
D:It is a giant beetle with poisonous mandibles.
#
N:334:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:25:1:0:2200
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | OPEN_DOOR
D:A giant orc-like figure with an awesomely muscled frame.
#
N:335:Wendigo
G:Y:s
I:110:28d12:15:50:15
W:25:3:0:3000
B:CLAW:POISON:4d4
B:CLAW:POISON:4d4
F:ANIMAL | BASH_DOOR | COLD_BLOOD | EVIL | NO_FEAR | NO_SLEEP |
F:REGENERATE | RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM
D:It is a white-furred, upright biped. The nails on its hands are elongated
D: and hardened into claw-like weapons.
#
N:336:Algroth
G:T:o
I:110:21d12:20:60:40
W:25:1:0:3600
B:BITE:HURT:1d6
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | OPEN_DOOR |
F:REGENERATE
D:A powerful troll form.  Venom drips from its needlelike claws.
#
N:337:Hill giant
G:P:U
I:110:30d15:20:45:50
W:25:1:0:3600
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:BASH_DOOR | DROP_60 | EVIL | HUMANOID | OPEN_DOOR
D:A ten foot tall humanoid with powerful muscles.
#
N:338:Natural quylthulg
G:Q:b
I:110:10d10:10:1:0
W:25:1:0:6000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_SLEEP | INVISIBLE | NEVER_BLOW |
F:NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP | RES_CONF | NEVER_FAIL
S:1_IN_4 | BLINK | S_ANIMALS
D:It's a strange pile of pulsating flesh, covered in patches of fur.
#
N:339:Nexus hound
G:Z:R
I:110:25d10:30:30:0
W:25:3:0:7000
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | RES_CONF
S:1_IN_5 | BR_NEXU
D:A locus of conflicting points coalesce to form the vague shape of a huge
D: hound.  Or is it just your imagination?
#
N:340:Vibration hound
G:Z:y
I:110:25d10:30:30:0
W:25:3:0:7000
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | RES_CONF
S:1_IN_5 | BR_SOUN
D:A blurry canine form which seems to be moving as fast as the eye can
D: follow.  You can feel the earth resonating beneath your feet.
#
N:341:Pukelman
G:g:D
I:110:80d12:12:80:10
W:25:3:0:18000
B:HIT:HURT:3d6
B:HIT:HURT:1d12
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | HURT_ROCK |
F:NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD | RES_CONF |
F:RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_4 | BO_ACID | CONF | SLOW
D:A stumpy figure carved from stone, with glittering eyes, this sentinel
D: strides towards you with deadly intent.
#
N:342:Ulwarth, Son of Ulfang
G:p:U
W:26:4:0:0
F:UNIQUE
#
N:343:Disenchanter bat
G:b:v
I:130:6d8:12:28:50
W:26:3:0:1800
B:HIT:UN_BONUS
F:ANIMAL | ATTR_MULTI | FORCE_SLEEP | RAND_50
D:A giant bat which feeds on raw magical energy.
#
N:344:Giant brown tick
G:S:u
I:110:18d8:12:50:20
W:26:2:0:2000
B:BITE:POISON:2d6
B:STING:BLIND:1d1
F:ANIMAL | BASH_DOOR | RES_POIS | WEIRD_MIND
D:It is moving slowly towards you.
#
N:345:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:0:2100
B:BITE:HURT:2d12
F:ANIMAL | BASH_DOOR | KILL_BODY | RAND_25 | WEIRD_MIND
D:It is an ant encased in shaggy grey fur.
#
N:346:Displacer beast
G:f:D
I:110:25d10:35:100:20
W:26:2:0:2500
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:ANIMAL | BASH_DOOR | INVISIBLE
D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.
#
N:347:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:4000
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_2
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | EVIL | FORCE_SLEEP | HURT_LITE |
F:NO_BLIND | NO_CUT | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF |
F:RES_POIS | SEE_INVIS | UNDEAD
S:1_IN_8 | CAUSE_2 | DARKNESS | SCARE
D:It is a tangible but ghostly form made of white fog.
#
N:348:Catoblepas
G:q:g
I:110:30d10:15:55:40
W:26:2:0:4000
B:BITE:HURT:2d12
B:BUTT:HURT:2d6
B:GAZE:BLIND:2d4
B:GAZE:TERRIFY:2d4
F:ANIMAL | BASH_DOOR | DROP_2D2 | ONLY_GOLD | RES_POIS
D:A strange ox-like form with a huge head but a thin, weak neck, it looks
D: likes the creation of some deranged alchemist.
#
N:349:Wereworm
G:w:D
I:110:100d11:15:70:20
W:26:3:0:8500
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:CRAWL:ACID:2d4
B:GAZE:EXP_2
F:ANIMAL | BASH_DOOR | RES_ACID
D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul
D: monster that breeds on death.
#
N:350:Minor Horror
G:N:o
I:110:30d10:30:60:255
W:26:4:0:9000
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:TERRIFY
F:BASH_DOOR | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HURT_LITE |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_ACID | RES_CONF |
F:RES_DARK | RES_DISEASE | RES_POIS | TAKE_ITEM
S:1_IN_3 | BLIND | CONF | FORGET | SCARE
D:It's as if your fears are taking form before your very eyes.
#
N:351:Dark elven druid
G:h:g
I:120:20d20:15:75:10
W:26:2:0:17500
B:HIT:HURT:3d8
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HURT_LITE | MALE |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_CONF | RES_POIS
S:1_IN_6 | CONF | DARKNESS | HEAL | S_ANIMALS | S_MONSTER
D:A powerful dark elf, with mighty nature-controlling enchantments.
#
N:352:Mim, Betrayer of Turin
G:h:o
W:27:4:0:0
F:UNIQUE
#
N:353:Shimmering mold
G:m:b
I:110:32d8:2:24:70
W:27:1:0:1500
B:TOUCH:ELEC:5d4
B:TOUCH:ELEC:5d4
F:EMPTY_MIND | HAS_LITE | HURT_DARK | NEVER_MOVE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | PLANT | RES_CONF | RES_ELEC | RES_POIS | STUPID
D:It is a strange growth on the dungeon floor, glowing and crackling with
D: sparks.
#
N:354:Giant dog tick
G:S:G
I:110:16d8:14:54:20
W:27:1:0:2000
B:BITE:DISEASE:3d4
B:STING:HURT:3d4
F:ANIMAL | BASH_DOOR | RAND_25 | RES_DISEASE | WEIRD_MIND
D:It is moving slowly and intently towards you.
#
N:355:Killer red beetle
G:K:r
I:110:13d8:14:45:30
W:27:1:0:2200
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:ANIMAL | BASH_DOOR | RES_FIRE | WEIRD_MIND
D:It is a giant beetle wreathed in flames.
#
N:356:Killer fire beetle
G:K:R
I:110:13d8:14:45:30
W:27:1:0:2300
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:ANIMAL | BASH_DOOR | HAS_LITE | RES_FIRE | WEIRD_MIND
D:It is a giant beetle wreathed in flames.
#
N:357:Gorgimaera
G:H:o
I:110:25d20:12:55:10
W:27:2:0:7000
B:BITE:FIRE:2d10
B:BUTT:HURT:2d10
B:GAZE:PARALYZE:2d6
F:BASH_DOOR | FORCE_SLEEP | RES_FIRE
S:1_IN_8 | BR_FIRE
D:The result of evil experiments, this travesty of nature should never be
D: alive.  It has three heads - goat, dragon and gorgon - all attached to a
D: lion's body.
#
N:358:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:27:2:0:7000
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_WIS:2d6
F:BASH_DOOR | DROP_1D2 | DROP_60 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HUMANOID | NO_CALM | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_CONF
S:1_IN_8 | BLIND | BRAIN_SMASH | FORGET | HOLD | MIND_BLAST | SCARE
D:It is a humanoid form with a gruesome head, tentacular mouth, and piercing
D: eyes.  Claws reach out for you and you feel a presence invade your mind.
#
N:359:Creeping mithril coins
G:$:B
I:120:20d25:5:50:10
W:27:4:0:7500
B:BITE:POISON:3d4
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:POISON:3d5
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_90 | NO_BLIND | NO_CUT |
F:NO_SLEEP | RES_CONF | RES_ELEC | RES_POIS | DROP_MIMIC 
D:It is a pile of coins, rolling forward on thousands of tiny legs.
#
N:360:Vampire
G:V:v
I:110:25d12:20:45:10
W:27:2:0:8000
B:BITE:EXP_2:1d4
B:BITE:EXP_2:1d4
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_60 | EVIL | FORCE_SLEEP |
F:HURT_LITE | NO_SLEEP | OPEN_DOOR | REGENERATE | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
S:1_IN_9 | CAUSE_2 | DARKNESS | FORGET | HOLD | MIND_BLAST | SCARE |
S:TELE_TO
D:It is a humanoid with an aura of power.  You notice a sharp set of front
D: teeth.
#
N:361:Ogre mage
G:O:r
I:110:30d12:20:40:30
W:27:2:0:9000
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HUMANOID | OPEN_DOOR
S:1_IN_4 | BA_COLD | HEAL | HOLD | S_MONSTER | TRAPS
D:A hideous ogre wrapped in black sorcerous robes.
#
N:362:Uldor the Accursed
G:p:U
W:28:4:0:0
F:UNIQUE
#
N:363:Beorn, the Shape-Changer
G:q:D
W:28:3:0:0
F:UNIQUE
#
N:364:Draebor, the Imp
G:u:v
W:28:5:0:0
F:UNIQUE
#
N:365:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:28:2:0:1500
B:BITE:HURT:2d12
F:ANIMAL | BASH_DOOR | FRIENDS | KILL_BODY | RAND_25 | WEIRD_MIND
D:An armoured form moving with purpose.  Powerful on its own, flee when
D: hordes of them march.
#
N:366:Frost giant
G:P:w
I:110:32d15:20:50:50
W:28:1:0:5000
B:HIT:COLD:5d8
B:HIT:COLD:5d8
F:BASH_DOOR | DROP_60 | EVIL | HUMANOID | OPEN_DOOR | RES_COLD
D:A twelve foot tall giant covered in furs.
#
N:367:Mage
G:p:r
I:110:15d8:20:40:10
W:28:1:0:6000
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HAS_LITE | MALE |
F:ONLY_ITEM | OPEN_DOOR | PERSON | SMART
S:1_IN_3 | BLIND | BO_COLD | BO_ELEC | BO_FIRE | CONF | HASTE |
S:S_MONSTER | TELE_TO | TPORT
D:A mage of some power - you can tell by the size of his hat.
#
N:368:Dzoo-noo-qua
G:T:s
I:100:24d11:20:50:40
W:28:2:0:6600
B:BITE:DISEASE:2d7
B:BITE:DISEASE:2d7
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:BASH_DOOR | DROP_90 | EVIL | HURT_LITE | MALE | OPEN_DOOR | REGENERATE |
F:RES_POIS | WEIRD_MIND
D:Once a normal troll, it has been made even more horridly deformed by
D: a magical disease.
#
N:369:Spirit naga
G:n:w
I:110:30d15:20:75:120
W:28:2:0:9000
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:BASH_DOOR | DROP_2D2 | DROP_90 | EVIL | FEMALE | FORCE_SLEEP |
F:INVISIBLE | NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_CONF
S:1_IN_4 | BLIND | DARKNESS | HEAL | MIND_BLAST
D:A wraithly snake-like form with the torso of a beautiful woman, it is one
D: of the most powerful of its kind.
#
N:370:Basilisk
G:R:b
I:120:20d30:15:90:30
W:28:3:0:11000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:GAZE:PARALYZE
F:ANIMAL | BASH_DOOR | DROP_1D2 | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_CONF
D:An evil reptile that preys on unsuspecting travellers.  Its eyes stare
D: deeply at you and your soul starts to wilt!
#
N:371:Black knight
G:p:s
I:120:30d10:20:70:10
W:28:1:0:12000
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | MALE | OPEN_DOOR | PERSON
S:1_IN_8 | BLIND | CAUSE_3 | DARKNESS | SCARE
D:He is a figure encased in deep black plate armour; he looks at you
D: menacingly.
#
N:372:Colbran
G:g:y
I:120:80d12:12:80:10
W:28:3:0:25000
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | HAS_LITE |
F:NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | RES_CONF | RES_ELEC |
F:RES_POIS
S:1_IN_3 | BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over
D: this madly capering figure, as it leaps and whirls around and about you.
#
N:373:Scuttle
G:K:W
W:29:3:0:0
F:UNIQUE
#
N:374:Time fly
G:F:B
I:140:3d4:12:20:40
W:29:4:0:1800
F:ANIMAL | FORCE_SLEEP | FRIENDS | NEVER_BLOW | NO_SLEEP | RAND_25 |
F:RAND_50 | WEIRD_MIND
S:1_IN_4 | BR_TIME | SLOW
D:Not much larger than a normal fly, this insect emits a strangely modulated
D: buzzing sound.
#
N:375:Giant blue ant
G:a:b
I:110:8d8:10:50:60
W:29:1:0:2400
B:BITE:ELEC:5d5
F:ANIMAL | BASH_DOOR | RAND_25 | RES_ELEC | WEIRD_MIND
D:It is a giant ant that crackles with energy.
#
N:376:Skeleton troll
G:s:w
I:110:20d10:20:55:20
W:29:1:0:2500
B:BITE:HURT:3d4
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | HUMANOID | NO_BLIND |
F:NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
D:It is a troll skeleton animated by dark dweomers.
#
N:377:Mystic
G:p:o
I:110:15d7:20:40:10
W:29:1:0:5500
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:DROP_1D2 | EVIL | FORCE_SLEEP | HAS_LITE | MALE | NO_BLIND | ONLY_ITEM |
F:OPEN_DOOR | PERSON | RES_CONF | SMART
S:1_IN_2 | BLIND | BO_COLD | BO_ELEC | BO_FIRE | CAUSE_2 | CONF | HASTE |
S:HEAL | SCARE | S_MONSTER | TPORT
D:Shrouded in robes, his stance exhudes confidence.
#
N:378:Troll priest
G:T:G
I:110:30d10:20:50:30
W:29:2:0:7500
B:BITE:HURT:3d4
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:BASH_DOOR | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HUMANOID |
F:HURT_LITE | MALE | NO_SLEEP | OPEN_DOOR | REGENERATE | RES_CONF
S:1_IN_5 | BLINK | CAUSE_1 | DARKNESS | MISSILE | SCARE
D:A troll who is so bright he knows how to read.
#
N:379:Giant purple worm
G:w:v
I:110:65d8:14:65:30
W:29:3:0:9000
B:BITE:ACID:2d8
B:HIT:HURT:1d8
B:STING:POISON:1d8
F:ANIMAL | BASH_DOOR | NO_CALM | RES_ACID | RES_POIS
D:It is a massive worm form, many feet in length.  Its vast maw drips acid
D: and poison.
#
N:380:Ring mimic
G:=:w
I:120:10d35:30:60:100
W:29:3:0:12000
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | NEVER_MOVE | NO_BLIND |
F:NO_FEAR | NO_SLEEP | RES_CONF | ATTR_MIMIC | DROP_90 | DROP_MIMIC
S:1_IN_4 | BLIND | BO_ACID | BO_COLD | BO_ELEC | BO_FIRE | CAUSE_2 |
S:CONF | FORGET | SCARE | S_MONSTER
D:A strange creature that disguises itself as discarded objects to lure
D: unsuspecting adventurers within reach of its venomous claws.
#
N:381:Lesser Horror
G:N:b
I:110:40d10:30:68:255
W:29:4:0:20000
B:HIT:HURT:4d5
B:HIT:HURT:4d5
B:HIT:HURT:4d5
B:HIT:TERRIFY
F:BASH_DOOR | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HURT_LITE |
F:NO_CALM | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_COLD |
F:RES_CONF | RES_DARK | RES_DISEASE | RES_FIRE | RES_POIS | SMART |
F:TAKE_ITEM
S:1_IN_3 | BLIND | CONF | HASTE | HEAL | SCARE
D:A moving, living, manifestation of fear.
#
N:382:5-headed hydra
G:M:g
I:120:100d8:20:80:20
W:29:2:0:45000
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:ANIMAL | BASH_DOOR | DROP_1D2 | DROP_4D2 | FORCE_SLEEP | MOVE_BODY |
F:ONLY_GOLD | RES_POIS
S:1_IN_5 | BA_POIS | SCARE
D:A strange reptilian hybrid with five heads dripping venom.
#
N:383:Chaos Cockroach
G:I:v
I:120:5d3:7:20:45
W:30:3:0:240
B:CRAWL:HURT:1d5
F:ANIMAL | ATTR_MULTI | CHAOTIC | HURT_LITE | MULTIPLY | NO_FEAR |
F:RAND_25 | RAND_50 | RES_CONF | STUPID | WEIRD_MIND
S:1_IN_6 | BR_CHAO
D:An insect made of chaotic substance, changing shape as it scurries along.
#
N:384:Clockwork Soldier
G:g:r
I:100:20d12:15:49:0
W:30:3:0:3000
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP | FRIEND | NO_CUT | NO_FEAR |
F:NO_SLEEP | RES_CONF | RES_POIS
S:1_IN_10 | ARROW_1 | ARROW_3
D:Clank Clank - You're dead.
#
N:385:Mummified human
G:z:w
I:110:17d10:20:34:60
W:30:1:0:4000
B:HIT:DISEASE:2d4
B:HIT:DISEASE:2d4
F:BASH_DOOR | COLD_BLOOD | DROP_90 | EMPTY_MIND | EVIL | NO_BLIND |
F:NO_FEAR | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
D:It is a human form encased in mouldy wrappings.
#
N:386:Cave troll
G:T:u
I:110:24d12:20:50:50
W:30:1:0:5000
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:BASH_DOOR | DROP_60 | EVIL | FRIEND | HUMANOID | HURT_LITE | MALE |
F:OPEN_DOOR | REGENERATE | RES_POIS
D:He is a vicious monster, feared for his ferocity.
#
N:387:Killer slicer beetle
G:K:y
I:110:22d10:14:60:30
W:30:2:0:6000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a beetle with deadly sharp cutting mandibles and a rock-hard
D: carapace.
#
N:388:Grave wight
G:W:b
I:110:12d10:20:50:30
W:30:1:0:6000
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_2
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | EVIL | FORCE_SLEEP | HURT_LITE |
F:NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RAND_25 | RES_COLD |
F:RES_CONF | RES_POIS | UNDEAD
S:1_IN_8 | CAUSE_3 | DARKNESS | SCARE
D:It is a ghostly form with eyes that haunt you.
#
N:389:Fire giant
G:P:r
I:110:34d16:20:60:50
W:30:1:0:7500
B:HIT:FIRE:6d8
B:HIT:FIRE:6d8
F:BASH_DOOR | DROP_60 | EVIL | HAS_LITE | HUMANOID | HUMANOID |
F:OPEN_DOOR | RES_FIRE
D:A glowing fourteen foot tall giant.  Flames drip from its red skin.
#
N:390:Manticore
G:H:y
I:120:25d10:12:15:10
W:30:2:0:9000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | EVIL | FORCE_MAXHP | FORCE_SLEEP
S:1_IN_5 | ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in
D: vicious spikes.
#
N:391:Young white dragon
G:d:w
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_COLD
S:1_IN_10 | BR_COLD | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: frosty white in hue.  Icy blasts of cold air come from it as it breathes.
#
N:392:Young green dragon
G:d:g
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_POIS
S:1_IN_10 | BR_POIS | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: deep green in hue.  Foul gas seeps through its scales.
#
N:393:Young blue dragon
G:d:b
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_ELEC
S:1_IN_10 | BR_ELEC | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: deep blue in hue.  Sparks crackle along its length.
#
N:394:Young bronze dragon
G:d:U
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_CONF
S:1_IN_10 | BR_CONF | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a rich
D: bronze hue, and its shape glitters with strange colours that confuse you.
#
N:395:Young black dragon
G:d:s
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_ACID
S:1_IN_10 | BR_ACID | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: darkest black hue.  Acid drips from its body.
#
N:396:Young red dragon
G:d:r
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR | RES_FIRE
S:1_IN_10 | BR_FIRE | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: deepest red hue.  Heat radiates from its form.
#
N:397:Young gold dragon
G:d:y
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR
S:1_IN_10 | BR_SOUN | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: tarnished gold hue, and light is reflected from its form.
#
N:398:Young silver dragon
G:d:W
I:110:26d10:20:60:70
W:30:2:0:12000
B:BITE:HURT:2d8
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | OPEN_DOOR
S:1_IN_10 | BR_SHAR | SCARE
D:It has a form that legends are made of.  Its still-tender scales are a
D: tarnished silver hue, and light is reflected from its form.
#
N:399:Ogre chieftain
G:O:o
I:110:30d15:20:55:30
W:30:2:0:18000
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:BASH_DOOR | DROP_2D2 | ESCORT | EVIL | FORCE_SLEEP | HUMANOID |
F:ONLY_ITEM | OPEN_DOOR
S:1_IN_5 | BO_FIRE | CAUSE_2 | HOLD | SCARE | S_MONSTER | TPORT | TRAPS
D:This ogre has risen to become leader and shaman of his tribe.
#
N:400:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:0:20000
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | EMPTY_MIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | ONLY_GOLD | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
D:It is a massive statue of purest mithril.  It looks expensive!
#
N:401:Death watch beetle
G:K:D
I:110:25d12:16:60:30
W:31:3:0:3000
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a giant beetle that produces a chilling sound.
#
N:402:Gug
G:P:D
I:110:22d11:14:60:30
W:31:1:0:4000
B:BITE:HURT:10d4
B:CLAW:HURT:3d7
B:CLAW:HURT:3d7
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_SLEEP | HUMANOID | NO_CALM |
F:OPEN_DOOR | RES_ACID | RES_POIS | TAKE_ITEM
D:A hideous, beastly, four-armed unclean giant.
#
N:403:Giant red ant
G:a:r
I:110:20d10:14:49:40
W:31:1:0:5000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | FORCE_MAXHP | FRIEND | KILL_BODY | RES_FIRE |
F:WEIRD_MIND
D:A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
#
N:404:Half-troll
G:T:U
I:110:25d14:20:50:50
W:31:2:0:6000
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
F:BASH_DOOR | DROP_90 | EVIL | FRIEND | HUMANOID | MALE | ONLY_ITEM |
F:OPEN_DOOR | RES_POIS
D:A huge, ugly, half-human in search of plunder.
#
N:405:Nilbog lord
G:h:U
I:120:14d12:30:60:30
W:31:2:0:6500
B:HIT:UN_BONUS:4d4
B:HIT:UN_POWER:4d4
F:BASH_DOOR | DROP_1D2 | HAS_LITE | HUMANOID | OPEN_DOOR | RES_MANA
S:1_IN_8 | DRAIN_MANA
D:Dressed in fine armor, he radiates an aura of unmagic.
#
N:406:Greater Carrion Crawler
G:c:U
I:110:25d15:15:40:10
W:31:2:0:7000
B:CRAWL:DISEASE:2d6
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:ANIMAL | BASH_DOOR | FRIEND | RAND_25 | RES_POIS | WEIRD_MIND
D:A hideous centipede covered in slime and with glowing tentacles around its
D: head. Unlike it's smaller counterpart, it is found in groups.
#
N:407:Ghost
G:G:w
I:120:13d8:20:30:10
W:31:1:0:7000
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
B:TOUCH:EXP_2
B:WAIL:TERRIFY
F:COLD_BLOOD | DROP_1D2 | DROP_60 | EVIL | FORCE_SLEEP | INVISIBLE |
F:NO_BLIND | NO_SLEEP | PASS_WALL | RAND_25 | RES_COLD | RES_CONF |
F:RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLIND | DRAIN_MANA | HOLD
D:You don't believe in them.
#
N:408:Barrow wight
G:W:v
I:110:15d10:20:40:10
W:31:3:0:9000
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_3
F:BASH_DOOR | COLD_BLOOD | DROP_60 | EVIL | FORCE_SLEEP | FRIEND |
F:HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_POIS | UNDEAD
S:1_IN_8 | CAUSE_2 | DARKNESS | HOLD | SCARE
D:It is a ghostly nightmare of an entity.
#
N:409:Gravity hound
G:Z:W
I:110:35d10:30:30:0
W:31:2:0:15000
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | RES_CONF
S:1_IN_5 | BR_GRAV
D:Unfettered by the usual constraints of gravity, these unnatural creatures
D: are walking on the walls and even the ceiling!  The earth suddenly feels
D: rather less solid as you see gravity warp all round the monsters.
#
N:410:Shelob, Spider of Darkness
G:S:D
W:32:3:0:0
F:UNIQUE
#
N:411:Memory moss
G:,:r
I:110:1d2:30:1:5
W:32:3:0:1000
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:EMPTY_MIND | FORCE_SLEEP | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_CONF | STUPID | NEVER_FAIL
S:1_IN_6 | FORGET
D:A mass of green vegetation.  You don't remember seeing anything like it
D: before.
#
N:412:Giant fire ant
G:a:R
I:110:20d10:14:49:40
W:32:1:0:6000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | FORCE_MAXHP | FRIEND | HAS_LITE | KILL_BODY |
F:RES_FIRE | WEIRD_MIND
D:A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
#
N:413:Ninja
G:p:y
I:120:13d12:20:60:10
W:32:2:0:7000
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
B:HIT:POISON:3d4
F:BASH_DOOR | DROP_1D2 | EVIL | MALE | NO_SLEEP | OPEN_DOOR | PERSON |
F:RES_CONF
D:A humanoid clothed in black who moves with blinding speed.
#
N:414:Skeleton ettin
G:s:w
I:110:45d10:20:50:20
W:32:1:0:9000
B:BITE:HURT:1d5
B:BITE:HURT:1d5
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | FORCE_MAXHP | HUMANOID |
F:NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_POIS | UNDEAD
D:It is the animated form of a massive two-headed troll.
#
N:415:Water troll
G:T:B
I:110:36d10:20:50:50
W:32:1:0:9000
B:BITE:HURT:2d2
B:BITE:HURT:2d2
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:BASH_DOOR | DROP_60 | EVIL | FORCE_MAXHP | FRIEND | HUMANOID |
F:HURT_LITE | MALE | OPEN_DOOR | REGENERATE | RES_COLD | RES_POIS |
F:RES_WATER
D:He is a troll that reeks of brine.
#
N:416:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:0:9500
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_SLEEP | INVISIBLE | NEVER_BLOW |
F:NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP | RES_CONF |
F:RES_NEXU | NEVER_FAIL
S:1_IN_1 | BLINK | TELE_AWAY
D:It is a very unstable, strange pulsing mound of flesh.
#
N:417:Spectator
G:e:B
I:110:20d10:30:20:5
W:32:3:0:10000
B:GAZE:CONFUSE:1d4
B:GAZE:PARALYZE:1d4
B:GAZE:UN_BONUS
F:EMPTY_MIND | FORCE_SLEEP | NO_FEAR | NO_SLEEP | RES_CONF | SEE_INVIS |
F:STUPID | NEVER_FAIL
S:1_IN_6 | CAUSE_2 | FORGET | HOLD | SLOW
D:It has two small eyestalks and a large central eye.
#
N:418:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:32:2:0:15000
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | RES_CONF
S:1_IN_5 | BR_INER
D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches
D: you with deadly menace.  It makes you tired just to look at it.
#
N:419:Lokkak, the Ogre Chieftain
G:O:g
W:33:2:0:0
F:UNIQUE
#
N:420:Stone giant
G:P:W
I:110:35d18:20:75:50
W:33:1:0:8000
B:HIT:HURT:7d8
B:HIT:HURT:7d8
F:BASH_DOOR | DROP_60 | EVIL | HUMANOID | OPEN_DOOR | TAKE_ITEM
D:It is eighteen feet tall and looking at you.
#
N:421:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:33:2:0:9000
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | HURT_ROCK | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | PASS_WALL |
F:POWERFUL | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_8 | BO_ACID
D:It is a towering form composed of rock with fists of awesome power.
#
N:422:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:33:2:0:9350
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:ANIMAL | BASH_DOOR | WEIRD_MIND
D:It is a giant grey scorpion.  It looks poisonous.
#
N:423:Water elemental
G:E:s
I:110:25d8:12:40:50
W:33:2:0:10000
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL |
F:RAND_25 | RES_CONF | RES_POIS | RES_WATER
S:1_IN_6 | BO_COLD | BO_WATER
D:It is a towering tempest of water.
#
N:424:Olog
G:T:y
I:110:42d10:20:50:50
W:33:1:0:11000
B:BITE:HURT:2d3
B:BITE:HURT:2d3
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:BASH_DOOR | DROP_60 | EVIL | FORCE_MAXHP | FRIEND | HUMANOID |
F:OPEN_DOOR | REGENERATE | RES_POIS | SMART
D:It is a massive intelligent troll with needle sharp fangs.
#
N:425:Shade
G:G:D
I:120:14d20:20:30:10
W:33:3:0:15000
B:CLAW:LOSE_INT:1d10
B:TOUCH:EXP_3
B:WAIL:TERRIFY
F:COLD_BLOOD | DROP_2D2 | DROP_90 | EVIL | FORCE_SLEEP | INVISIBLE |
F:NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL | RAND_25 |
F:RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLIND | DRAIN_MANA | FORGET | HOLD
D:A shadowy form clutches at you from the darkness.  A powerful undead with
D: a deadly touch.
#
N:426:Impact hound
G:Z:u
I:110:35d10:30:30:0
W:33:2:0:15000
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | RES_CONF
S:1_IN_8 | BR_FORCE
D:A deep brown shape is visible before you, its canine form strikes you with
D: an almost physical force.  The dungeon floor buckles as if struck by a
D: powerful blow as it stalks towards you.
#
N:427:Spectre
G:G:U
I:120:14d20:20:30:10
W:33:3:0:17500
B:CLAW:LOSE_WIS:5d5
B:TOUCH:EXP_3
B:WAIL:TERRIFY
F:COLD_BLOOD | DROP_2D2 | DROP_90 | EVIL | FORCE_SLEEP | INVISIBLE |
F:NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL | RAND_25 |
F:RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLIND | DRAIN_MANA | FORGET | HOLD
D:A phantasmal shrieking spirit.  Its wail drives the intense cold of pure
D: evil deep within your body.
#
N:428:Monk
G:p:o
I:120:35d10:30:50:5
W:33:3:0:18000
B:KICK:HURT:10d2
B:KICK:HURT:10d2
B:KICK:HURT:10d2
B:KICK:HURT:10d2
F:BASH_DOOR | DROP_1D2 | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE | MALE |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_ACID | RES_CONF |
F:RES_POIS
S:1_IN_6 | HEAL | S_SPIDER
D:An adept at unarmed combat, the mystic strikes with stunning power.  He
D: can summon help from nature and is able to focus his power to ease any
D: pain.
#
N:429:Nameless Horror
G:N:v
I:120:45d10:30:68:255
W:33:4:0:45000
B:HIT:HURT:6d8
B:HIT:HURT:4d3
B:HIT:HURT:4d3
B:HIT:TERRIFY
F:BASH_DOOR | DROP_1D2 | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | MOVE_BODY | NO_BLIND | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:OPEN_DOOR | POWERFUL | RES_ACID | RES_COLD | RES_CONF | RES_DARK |
F:RES_DISEASE | RES_ELEC | RES_FIRE | RES_NETH | RES_POIS | SMART |
F:TAKE_ITEM
S:1_IN_3 | BLIND | BO_FIRE | HASTE | HEAL | MIND_BLAST | SCARE |
S:S_MONSTERS
D:Defying description, this entity is terror personified.
#
N:430:Ulfang the Black
G:p:U
W:34:5:0:0
F:UNIQUE
#
N:431:Bert the Stone Troll
G:T:s
W:34:7:0:0
F:UNIQUE | COMPANION
#
N:432:Bill the Stone Troll
G:T:s
W:34:7:0:0
F:UNIQUE | COMPANION
#
N:433:Tom the Stone Troll
G:T:s
W:34:7:0:0
F:UNIQUE | COMPANION
#
N:434:Xorn
G:X:u
I:110:16d10:20:80:10
W:34:2:0:7500
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP | HURT_ROCK | KILL_ITEM | NO_CUT |
F:NO_SLEEP | PASS_WALL | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
D:A huge creature of the element Earth.  Able to merge with its element, it
D: has four huge arms protruding from its enormous torso.
#
N:435:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:34:1:0:10000
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | HAS_LITE | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL |
F:RAND_25 | RES_CONF | RES_FIRE | RES_POIS
S:1_IN_6 | BO_FIRE
D:It is a towering inferno of flames.
#
N:436:Master thief
G:p:B
I:130:18d10:20:30:40
W:34:2:0:10000
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
B:HIT:HURT:3d4
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_2D2 | DROP_90 | EVIL | MALE | OPEN_DOOR | PERSON |
F:TAKE_ITEM
D:Cool and confident, fast and lithe; protect your possessions quickly!
#
N:437:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:1:0:12000
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_SLEEP | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL |
F:RAND_25 | RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
S:1_IN_8 | BO_ELEC
D:It is a towering tornado of winds.
#
N:438:Invisible stalker
G:E:y
I:130:19d12:20:46:20
W:34:2:0:16000
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | INVISIBLE | NO_BLIND |
F:NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR | POWERFUL | RAND_50 |
F:RES_CONF | RES_ELEC | RES_POIS
D:It is impossible to define its form but its violence is legendary.
#
N:439:Bodak
G:u:r
I:110:35d10:10:68:90
W:34:2:0:16000
B:GAZE:EXP_2
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:BASH_DOOR | DEMON | EVIL | FORCE_SLEEP | NO_SLEEP | OPEN_DOOR |
F:RES_CONF | RES_FIRE | RES_POIS | TAKE_ITEM
S:1_IN_4 | BA_FIRE | BO_FIRE | S_DEMON
D:It is a humanoid form composed of flames and hatred.
#
N:440:Chaos naga
G:n:v
I:110:40d14:20:80:120
W:34:2:0:25000
B:BITE:PARALYZE:3d3
B:CRUSH:HURT:2d9
B:CRUSH:HURT:2d9
F:ATTR_MULTI | BASH_DOOR | CHAOTIC | DROP_2D2 | EVIL | FEMALE |
F:FORCE_SLEEP | NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_CONF
S:1_IN_4 | BLINK | BR_CHAO | CONF | HEAL | TELE_TO
D:One moment a snake the other a beutiful woman, it keeps changing back and
D: forth between the two forms.
#
N:441:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:70
W:34:3:0:25000
B:BITE:HURT:3d8
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
F:ATTR_MULTI | BASH_DOOR | DRAGON | DROP_1D2 | DROP_4D2 | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | OPEN_DOOR
S:1_IN_8 | BR_ACID | BR_COLD | BR_CONF | BR_ELEC | BR_FIRE | BR_POIS |
S:BR_SHAR | BR_SOUN | SCARE
D:It has a form that legends are made of.  Beautiful scales of shimmering
D: and magical colours cover it.
#
N:442:Shimmering vortex
G:v:v
I:140:6d12:100:30:0
W:34:3:0:26000
B:ENGULF:BLIND:2d2
F:ATTR_MULTI | BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | HAS_LITE |
F:NEVER_BLOW | NO_BLIND | NO_CALM | NO_CUT | NO_FEAR | NO_SLEEP |
F:POWERFUL | RAND_25 | RAND_50 | RES_CONF | RES_DARK
S:1_IN_4 | BR_LITE | SHRIEK
D:A strange pillar of shining light that hurts your eyes.  Its shape changes
D: constantly as it cuts through the air towards you.  It is like a beacon,
D: waking monsters from their slumber.
#
N:443:Lich
G:L:o
I:110:30d10:20:60:60
W:34:3:0:26000
B:TOUCH:EXP_3
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:UN_POWER
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_POIS | SMART | UNDEAD
S:1_IN_4 | BLIND | BLINK | BRAIN_SMASH | CAUSE_3 | DRAIN_MANA | HOLD |
S:SCARE | SLOW | TELE_AWAY | TELE_TO
D:It is a skeletal form dressed in robes.  It radiates vastly evil power.
#
N:444:Ooze elemental
G:E:g
I:110:13d10:10:80:90
W:35:2:0:9000
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | FORCE_SLEEP | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL |
F:RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_5 | BA_ACID | BO_ACID
D:It is a towering mass of filth, an eyesore of ooze.
#
N:445:Doom sword
G:|:W
I:130:7d7:20:40:0
W:35:4:0:10000
B:HIT:HURT:6d7
B:HIT:HURT:6d7
B:HIT:HURT:6d7
B:HIT:HURT:6d7
F:COLD_BLOOD | DROP_90 | EMPTY_MIND | EVIL | FORCE_MAXHP | NEVER_MOVE |
F:NO_BLIND | NO_CALM | NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD | RES_CONF |
F:RES_ELEC | RES_FIRE | RES_POIS | SMART | NEVER_FAIL | ATTR_MIMIC | DROP_MIMIC
S:1_IN_5 | BLINK_TO
D:A bloodthirsty blade lurking for prey. Beware!
#
N:446:Smoke elemental
G:E:R
I:120:15d10:10:80:90
W:35:2:0:10000
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:BASH_DOOR | EMPTY_MIND | EVIL | FORCE_SLEEP | KILL_BODY | KILL_ITEM |
F:NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL | RES_COLD |
F:RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_5 | BO_FIRE | DARKNESS
D:It is a towering blackened form, crackling with heat.
#
N:447:Mumak
G:q:s
I:110:90d10:20:55:100
W:35:1:0:10000
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:ANIMAL | BASH_DOOR | FRIEND
D:A massive elephantine form with eyes twisted by madness.
#
N:448:Acidic cytoplasm
G:j:s
I:120:40d10:12:18:1
W:35:4:0:13000
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_4D2 | EMPTY_MIND |
F:FORCE_MAXHP | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR |
F:PLANT | RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS | STUPID | TAKE_ITEM
D:A disgusting animated blob of destruction.  Flee its gruesome hunger!
#
N:449:Chest mimic
G:~:s
I:110:15d40:30:40:0
W:35:4:0:15000
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BUTT:CONFUSE:4d4
B:SPIT:BLIND:4d4
F:COLD_BLOOD | DROP_2D2 | EMPTY_MIND | FORCE_SLEEP | NEVER_MOVE |
F:NO_BLIND | NO_FEAR | NO_SLEEP | RES_CONF
S:1_IN_5 | BA_POIS | BLIND | CAUSE_2 | CONF | SCARE | S_MONSTER
D:A strange creature that disguises itself as a chest to lure
D: unsuspecting adventurers within reach of its venomous claws.
D: The first that most adventurers realise of the deception is
D: when the seemingly invitingly open lid of the chest suddenly
D: grows teeth and then slams shut on the adventurer's hand.
#
N:450:Creeping adamantite coins
G:$:G
I:120:25d30:5:60:10
W:35:3:0:15000
B:BITE:POISON:3d5
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:TOUCH:POISON:3d6
F:BASH_DOOR | COLD_BLOOD | DROP_4D2 | DROP_90 | NO_BLIND | NO_CUT |
F:NO_SLEEP | RES_ACID | RES_CONF | RES_ELEC | RES_POIS | DROP_MIMIC | 
D:It is a pile of coins, slithering forward on thousands of tiny legs.
#
N:451:Hell hound
G:C:r
I:120:40d10:25:80:0
W:35:1:0:25000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | EVIL | FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY |
F:RAND_25 | RES_FIRE
S:1_IN_5 | BR_FIRE
D:It is a giant dog that glows with heat.  Flames pour from its nostrils.
#
N:452:Demonologist
G:p:R
I:120:28d10:20:50:10
W:35:2:0:25000
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d5
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HAS_LITE |
F:MALE | ONLY_ITEM | OPEN_DOOR | PERSON | SMART
S:1_IN_2 | HOLD | S_DEMON | TPORT
D:A figure twisted by evil standing in robes of deepest crimson.
#
N:453:Master vampire
G:V:g
I:110:34d10:20:60:10
W:35:3:0:30000
B:BITE:EXP_3:1d4
B:BITE:EXP_3:1d4
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | DROP_4D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | NO_SLEEP | OPEN_DOOR | REGENERATE | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
S:1_IN_6 | BO_NETH | CAUSE_3 | CONF | DARKNESS | FORGET | HOLD |
S:MIND_BLAST | SCARE | TELE_TO
D:It is a humanoid form dressed in robes.  Power emanates from its chilling
D: frame.
#
N:454:Headless ghost
G:G:u
I:120:20d25:20:30:10
W:35:2:0:30000
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
B:TOUCH:EXP_3
B:TOUCH:TERRIFY
F:COLD_BLOOD | DROP_2D2 | DROP_90 | EVIL | FORCE_SLEEP | NO_BLIND |
F:NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL | RAND_25 | RES_COLD |
F:RES_CONF | RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLIND | BO_COLD | DRAIN_MANA | FORGET | SCARE
D:A phantasmal apparition with no head
#
N:455:Eog golem
G:g:u
I:100:100d20:12:125:10
W:35:2:0:34000
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | EMPTY_MIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | ONLY_GOLD | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
D:It is a massive deep brown statue, striding towards you with an
D: all-too-familiar purpose.  Your magic surprisingly feels much less
D: powerful now.
#
N:456:Lorgan, Chief of the Easterlings
G:p:R
W:36:2:0:0
F:UNIQUE
#
N:457:Cloud giant
G:P:b
I:110:35d20:20:60:50
W:36:1:0:10000
B:HIT:ELEC:8d8
B:HIT:ELEC:8d8
F:BASH_DOOR | DROP_90 | EVIL | HUMANOID | OPEN_DOOR | RES_ELEC |
F:TAKE_ITEM
D:It is a twenty foot tall giant wreathed in clouds.
#
N:458:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:36:2:0:18000
B:BITE:COLD:1d3
B:BITE:COLD:1d3
B:HIT:HURT:4d6
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | FORCE_SLEEP | KILL_BODY |
F:KILL_ITEM | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL |
F:RES_COLD | RES_CONF | RES_ELEC | RES_POIS | RES_WATER
S:1_IN_5 | BA_COLD | BO_ICEE
D:It is a towering glacier of ice.
#
N:459:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:0:20000
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:ATTR_CLEAR | CHAR_CLEAR | COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP |
F:INVISIBLE | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF
D:A larger cousin of the lurker, this creature traps unsuspecting victims
D: and paralyzes them, to be slowly digested later.
#
N:460:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:20000
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_3
F:BASH_DOOR | COLD_BLOOD | DROP_60 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | OPEN_DOOR |
F:RES_COLD | RES_CONF | RES_POIS | SEE_INVIS | UNDEAD
S:1_IN_7 | CAUSE_3 | DARKNESS | HOLD | SCARE
D:A tangible but ghostly form, made of grey fog.  The air around it feels
D: deathly cold.
#
N:461:Necromancer
G:p:R
I:110:28d10:20:50:10
W:36:2:0:30000
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HAS_LITE |
F:MALE | ONLY_ITEM | OPEN_DOOR | PERSON | SMART
S:1_IN_3 | BLIND | BO_NETH | CAUSE_3 | HASTE | HOLD | SCARE | S_UNDEAD |
S:TELE_TO | TPORT
D:A gaunt figure, clothed in black robes.
#
N:462:Phantom
G:G:v
I:120:20d25:30:30:20
W:36:3:0:40000
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
B:TOUCH:EXP_3
B:TOUCH:EXP_4
F:COLD_BLOOD | DROP_1D2 | EVIL | FORCE_SLEEP | INVISIBLE | NO_BLIND |
F:NO_SLEEP | ONLY_ITEM | PASS_WALL | RES_COLD | RES_CONF | RES_POIS |
F:UNDEAD
S:1_IN_5 | FORGET
D:An unholy creature of darkness, the aura emanating from this evil being
D: saps your very soul.
#
N:463:Colossus
G:g:G
I:100:30d100:12:150:10
W:36:4:0:40000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:BASH_DOOR | COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP | NO_CUT | NO_FEAR |
F:NO_SLEEP | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
D:An enormous construct resembling a titan made from stone.  It strides
D: purposefully towards you, swinging its slow fists with earth-shattering
D: power.
#
N:464:Mature blue dragon
G:d:b
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_ELEC | SCARE
D:A large dragon, scales tinted deep blue.
#
N:465:Mature white dragon
G:d:w
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_COLD | SCARE
D:A large dragon, scales gleaming bright white.
#
N:466:Mature green dragon
G:d:g
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_POIS | SCARE
D:A large dragon, scales tinted deep green.
#
N:467:Mature bronze dragon
G:d:U
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | SMART
S:1_IN_9 | BR_CONF | SCARE
D:A large dragon with scales of rich bronze.
#
N:468:Mature black dragon
G:d:s
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_ACID | SCARE
D:A large dragon, with scales of deepest black.
#
N:469:Mature red dragon
G:d:r
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_FIRE | SCARE
D:A large dragon, scales tinted deep red.
#
N:470:Mature gold dragon
G:d:y
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_3D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_SOUN | SCARE
D:A large dragon with scales of gleaming gold.
#
N:471:Mature silver dragon
G:d:W
I:110:46d10:20:80:80
W:36:2:0:40000
B:BITE:HURT:4d9
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
F:BASH_DOOR | DRAGON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | OPEN_DOOR | RES_CONF | SMART
S:1_IN_9 | BR_SHAR | SCARE
D:A large dragon with scales of gleaming silver.
#
N:472:The Queen Ant
G:a:v
W:37:2:0:0
F:UNIQUE
#
N:473:Killer iridescent beetle
G:K:v
I:110:25d10:16:60:30
W:37:2:0:10000
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ANIMAL | ATTR_MULTI | BASH_DOOR | FORCE_MAXHP | HAS_LITE | RES_ELEC |
F:WEIRD_MIND
D:It is a giant beetle, whose carapace shimmers with vibrant energies.
#
N:474:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:4:0:12000
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_60 | DROP_90 | EMPTY_MIND |
F:FORCE_MAXHP | FRIEND | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP |
F:OPEN_DOOR | PLANT | RES_ACID | RES_COLD | RES_CONF | RES_ELEC |
F:RES_FIRE | RES_POIS | STUPID | TAKE_ITEM
D:A lump of rotting black ooze that slurrrrrrrps across the dungeon floor.
#
N:475:Shadow
G:G:D
I:120:10d20:30:30:20
W:37:3:0:20000
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
B:TOUCH:EXP_3
B:TOUCH:EXP_4
F:COLD_BLOOD | DROP_1D2 | EVIL | FORCE_SLEEP | INVISIBLE | NO_BLIND |
F:NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL | RES_COLD | RES_CONF |
F:RES_POIS | UNDEAD
S:1_IN_8 | SLOW | TELE_TO
D:A mighty spirit of darkness of vaguely humanoid form.  Razor-edged claws
D: reach out to end your life as it glides towards you, seeking to suck the
D: energy from your soul to feed its power.
#
N:476:Ettin
G:T:r
I:110:75d10:20:80:50
W:37:2:0:20000
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_MAXHP | HUMANOID | NO_SLEEP |
F:OPEN_DOOR | REGENERATE | RES_CONF | RES_POIS | TAKE_ITEM
D:A massive two-headed troll, larger and stronger than many men together.
D: Fortunately, ettins are solitary creatures.
#
N:477:Nexus vortex
G:v:R
I:120:32d10:100:40:0
W:37:1:0:20000
B:ENGULF:HURT:5d5
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_6 | BR_NEXU
D:A maelstrom of potent magical energy.
#
N:478:Magma elemental
G:E:r
I:110:35d10:10:70:90
W:37:2:0:25000
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
F:EMPTY_MIND | EVIL | FORCE_SLEEP | KILL_BODY | KILL_ITEM | NO_BLIND |
F:NO_CUT | NO_FEAR | NO_SLEEP | PASS_WALL | POWERFUL | RES_CONF |
F:RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_7 | BA_FIRE | BO_PLAS
D:It is a towering glowing form of molten hate.
#
N:479:Will o' the wisp
G:E:W
I:130:20d10:30:150:0
W:37:3:0:30000
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | HAS_LITE | HURT_LITE |
F:INVISIBLE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | PASS_WALL |
F:POWERFUL | RAND_50 | RES_ACID | RES_COLD | RES_CONF | RES_ELEC |
F:RES_FIRE | RES_POIS | SMART
S:1_IN_2 | BLINK | CAUSE_2 | CONF | TPORT
D:A strange ball of glowing light.  It disappears and reappears and seems to
D: draw you to it.  You seem somehow compelled to stand still and watch its
D: strange dancing motion.
#
N:480:Plasma vortex
G:v:r
I:120:32d10:100:40:0
W:37:1:0:30000
B:ENGULF:FIRE:8d8
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF |
F:RES_FIRE
S:1_IN_6 | BR_PLAS
D:A whirlpool of intense flame, charring the stones at your feet.
#
N:481:Vrock
G:U:s
I:110:40d10:20:50:80
W:37:2:0:30000
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:HURT:3d4
F:BASH_DOOR | DEMON | DROP_60 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:FRIEND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF |
F:RES_FIRE
S:1_IN_8 | BLIND | CONF
D:It is a demon with a long neck and raking claws.
#
N:482:Castamir the Usurper
G:p:R
W:38:5:0:0
F:UNIQUE
#
N:483:Vargo, Tyrant of Fire
G:E:r
W:38:3:0:0
F:UNIQUE
#
N:484:Hezrou
G:U:v
I:110:52d10:20:40:80
W:38:3:0:17500
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DEMON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:FRIEND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF |
F:RES_FIRE
S:1_IN_9 | BO_FIRE | S_DEMON
D:It is a demon of lizard form with cruel-looking jaws.
#
N:485:Erinyes
G:U:u
I:110:24d10:20:50:80
W:38:2:0:30000
B:HIT:HURT:3d4
B:TOUCH:LOSE_STR:1d5
F:BASH_DOOR | DEMON | DROP_60 | EVIL | FEMALE | FORCE_MAXHP |
F:FORCE_SLEEP | NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL |
F:RES_CONF | RES_FIRE | RES_POIS
S:1_IN_7 | BLIND | BO_FIRE | CONF
D:It is a lesser demon of female form; however, she takes little time to
D: show her true colours.
#
N:486:Time vortex
G:v:B
I:130:32d10:100:40:0
W:38:4:0:40000
B:ENGULF:HURT:5d5
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_6 | BR_TIME
D:You haven't seen it yet.
#
N:487:Death knight
G:p:D
I:120:60d10:20:100:10
W:38:1:0:45000
B:HIT:HURT:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_2D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_COLD | SMART
S:1_IN_5 | BLIND | BO_NETH | CAUSE_3 | SCARE | S_MONSTERS
D:It is a humanoid form dressed in armour of an ancient form.  From beneath
D: its helmet, eyes glow a baleful red and seem to pierce you like lances of
D: fire.
#
N:488:Shadow drake
G:d:G
I:110:50d10:25:80:60
W:38:3:0:50000
B:BITE:EXP_1:4d10
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
F:DRAGON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HURT_LITE |
F:INVISIBLE | NO_SLEEP | ONLY_ITEM | PASS_WALL | RES_COLD | RES_CONF
S:1_IN_6 | BR_NETH | CONF | DARKNESS | SCARE | SLOW
D:It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in
D: the dark, and it is surrounded by an aura of unearthly cold that chills
D: the soul rather than the body.
#
N:489:Ethereal drake
G:d:o
I:110:50d10:25:80:60
W:38:3:0:50000
B:BITE:HURT:4d10
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
F:DRAGON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NO_SLEEP | ONLY_ITEM | PASS_WALL | RES_CONF
S:1_IN_6 | BR_DARK | BR_LITE | CONF | SCARE | SLOW
D:A dragon of elemental power, with control over light and dark, the
D: ethereal drake's eyes glare with white hatred from the shadows.
#
N:490:Spirit drake
G:d:B
I:110:50d10:25:80:60
W:38:3:0:50000
B:BITE:BLIND:4d10
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
F:DRAGON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HAS_LITE |
F:HURT_DARK | INVISIBLE | NO_SLEEP | ONLY_ITEM | PASS_WALL | RES_CONF |
F:RES_FIRE
S:1_IN_6 | BR_FORCE | CONF | SCARE | SLOW
D:A spirit in dragon-like form, it's approaching presence causes you to
D: shudder.
#
N:491:Emperor wight
G:W:r
I:120:38d10:20:40:10
W:38:2:0:50000
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_4
B:TOUCH:EXP_4
F:BASH_DOOR | COLD_BLOOD | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM |
F:OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | UNDEAD
S:1_IN_6 | BO_NETH | CAUSE_3 | HOLD | SCARE
D:Your life force is torn from your body as this powerful unearthly being
D: approaches.
#
N:492:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:1:0:64000
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_3
B:TOUCH:EXP_3
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_2D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM |
F:OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | SEE_INVIS | UNDEAD
S:1_IN_7 | BLIND | BO_NETH | CAUSE_3 | HOLD | SCARE
D:A figure that seems made of void, its strangely human shape is cloaked in
D: shadow.  It reaches out at you.
#
N:493:Troll chieftain
G:T:b
I:110:14d100:20:100:30
W:38:3:0:65000
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_2D2 | ESCORT | EVIL | FORCE_MAXHP | HUMANOID |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | REGENERATE | RES_CONF | RES_POIS
D:This troll's great strength and size have won it the place of chieftain of
D: its tribe.
#
N:494:Greater Horror
G:N:r
I:120:50d10:30:68:255
W:38:4:0:100000
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:TERRIFY:3d6
B:HIT:TERRIFY:3d6
F:BASH_DOOR | DROP_1D2 | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | MOVE_BODY | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_ACID | RES_CHAO | RES_COLD |
F:RES_CONF | RES_DARK | RES_DISEASE | RES_ELEC | RES_FIRE | RES_NETH |
F:RES_POIS | SMART | TAKE_ITEM
S:1_IN_11 | BO_MANA | BO_PLAS | CONF | HASTE | HEAL | S_HORROR |
S:S_MONSTERS | TELE_AWAY
D:Moving at great speed, it seems to have been torn out of your worst
D: nightmare.
#
N:495:Kavlax the Many-Headed
G:d:v
W:39:3:0:0
F:UNIQUE
#
N:496:Waldern, King of Water
G:E:s
W:39:3:0:0
F:UNIQUE
#
N:497:Mummified troll
G:z:w
I:110:20d12:20:50:50
W:39:1:0:9000
B:HIT:DISEASE:2d6
B:HIT:DISEASE:2d6
F:BASH_DOOR | COLD_BLOOD | DROP_60 | EMPTY_MIND | EVIL | FORCE_MAXHP |
F:HUMANOID | NO_BLIND | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_DISEASE | RES_POIS | UNDEAD
D:It is a massive figure clothed in wrappings.  You are wary of its massive
D: fists.
#
N:498:Xaren
G:X:s
I:120:32d10:20:80:10
W:39:1:0:20000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:COLD_BLOOD | EMPTY_MIND | FORCE_MAXHP | HURT_ROCK | KILL_ITEM |
F:NO_SLEEP | PASS_WALL | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
D:It is a tougher relative of the Xorn.  Its hide glitters with metal ores.
#
N:499:Dread
G:G:o
I:120:25d20:20:30:10
W:39:1:0:30000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:COLD_BLOOD | DROP_60 | EVIL | FORCE_SLEEP | FRIEND | INVISIBLE |
F:NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL | RAND_25 |
F:RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM | UNDEAD
S:1_IN_15 | BLIND | BO_NETH | CONF | DRAIN_MANA | HOLD
D:It is a form that screams its presence against the eye.  Death incarnate,
D: its hideous black body seems to struggle against reality as the universe
D: itself struggles to banish it.
#
N:500:Nether wraith
G:W:G
I:120:48d10:20:55:10
W:39:2:0:70000
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_4
B:TOUCH:EXP_4
F:COLD_BLOOD | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | INVISIBLE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM |
F:PASS_WALL | RES_COLD | RES_CONF | RES_POIS | SEE_INVIS | UNDEAD
S:1_IN_6 | BLIND | BO_NETH | CAUSE_3 | DARKNESS | MIND_BLAST | SCARE
D:A form that hurts the eye, death permeates the air around it.  As it nears
D: you, a coldness saps your soul.
#
N:501:7-headed hydra
G:M:G
I:120:100d10:20:90:20
W:39:2:0:90000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:ANIMAL | BASH_DOOR | DROP_2D2 | DROP_4D2 | FORCE_SLEEP | MOVE_BODY |
F:ONLY_GOLD | RES_POIS
S:1_IN_5 | BA_POIS | BR_POIS | SCARE
D:A strange reptilian hybrid with seven heads dripping venom.
#
N:502:Mature multi-hued dragon
G:d:v
I:110:64d10:20:80:80
W:39:3:0:90000
B:BITE:HURT:4d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:ATTR_MULTI | BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | NO_SLEEP | OPEN_DOOR | SMART
S:1_IN_7 | BR_ACID | BR_COLD | BR_CONF | BR_ELEC | BR_FIRE | BR_POIS |
S:BR_SHAR | BR_SOUN | SCARE
D:A large dragon, scales shimmering many colours.
#
N:503:Night mare
G:q:D
I:120:15d100:30:85:0
W:39:3:0:90000
B:BITE:EXP_4:2d6
B:HIT:CONFUSE:6d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | EVIL | FORCE_MAXHP | NO_SLEEP |
F:ONLY_GOLD | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | UNDEAD
D:A fearsome skeletal horse with glowing eyes, that watch you with little
D: more than a hatred of all that lives.
#
N:504:Beholder
G:e:U
I:120:16d100:30:80:10
W:39:4:0:220000
B:GAZE:EXP_2:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:PARALYZE:2d4
B:GAZE:UN_POWER:2d6
F:BASH_DOOR | EVIL | FORCE_MAXHP | FORCE_SLEEP | NO_SLEEP | RES_CONF |
F:RES_POIS | SEE_INVIS
S:1_IN_2 | BLIND | BO_ACID | BO_COLD | BO_FIRE | CONF | DARKNESS |
S:DRAIN_MANA | FORGET | MIND_BLAST | SCARE | SLOW
D:A disembodied eye, surrounded by twelve smaller eyes on stalks.
#
N:505:Uvatha the Horseman
G:W:D
W:40:3:0:0
F:UNIQUE
#
N:506:Medusa, the Gorgon
G:n:v
W:40:4:0:0
F:UNIQUE
#
N:507:Disenchanter worm mass
G:w:v
I:100:10d8:7:5:10
W:40:3:0:1000
B:CRAWL:UN_BONUS:1d4
F:ANIMAL | ATTR_MULTI | BASH_DOOR | HURT_LITE | MULTIPLY | NO_FEAR |
F:RAND_50 | STUPID | WEIRD_MIND
D:It is a strange mass of squirming worms.  Magical energy crackles
D: around its disgusting form.
#
N:508:Spirit troll
G:T:B
I:110:10d100:20:90:5
W:40:3:0:30000
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:DROP_90 | EVIL | FORCE_MAXHP | HUMANOID | INVISIBLE | NO_SLEEP |
F:PASS_WALL | REGENERATE | RES_COLD | RES_CONF | RES_ELEC | RES_POIS
D:A weird troll from the elemental planes.
#
N:509:Giant roc
G:B:u
I:110:80d13:20:70:10
W:40:2:0:30000
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:ANIMAL | BASH_DOOR | RES_ELEC
D:A vast legendary bird, its iron talons rake the most impenetrable of
D: surfaces and its screech echoes through the many winding dungeon corridors.
#
N:510:Glabrezu
G:U:U
I:110:70d10:20:40:80
W:40:2:0:40000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DEMON | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF | RES_FIRE
S:1_IN_9 | BO_FIRE | S_DEMON
D:It is demon with arms and pincers, its form a true mockery of life.
#
N:511:Minotaur
G:H:s
I:130:100d10:13:25:10
W:40:1:0:50000
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | EVIL | NO_CALM
D:It is a cross between a human and a bull.
#
N:512:Death quasit
G:u:D
I:130:44d10:20:80:0
W:40:3:0:60000
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:DEMON | DROP_2D2 | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | INVISIBLE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:ONLY_ITEM | PASS_WALL | RES_CONF | RES_FIRE | RES_POIS | SMART
S:1_IN_10 | BLIND | CAUSE_3 | CONF | FORGET | SCARE | S_DEMON
D:It is a demon of small stature, but its armoured frame moves with
D: lightning speed and its powers make it a tornado of death and destruction.
#
N:513:Enchantress
G:p:R
I:130:52d10:20:60:10
W:40:3:0:60000
B:HIT:HURT:2d8
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:BASH_DOOR | DROP_2D2 | DROP_GOOD | EVIL | FEMALE | FORCE_MAXHP |
F:FORCE_SLEEP | HAS_LITE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON |
F:RES_CONF
S:1_IN_2 | BLIND | S_DRAGON
D:This elusive female spellcaster has a special affinity for dragons, whom
D: she rarely fights without.
#
N:514:Rotting quylthulg
G:Q:u
I:120:16d10:20:1:0
W:40:1:0:60000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF | RES_DISEASE | NEVER_FAIL
S:1_IN_2 | BLINK | S_UNDEAD | TPORT
D:It is a pulsing flesh mound that reeks of death and putrefaction.
#
N:515:Siren
G:n:r
I:110:30d15:30:40:5
W:40:3:0:60000
B:KISS:CONFUSE
B:KISS:LOSE_ALL
B:KISS:PARALYZE
F:DROP_1D2 | EVIL | FEMALE | FORCE_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_WATER | SMART
S:1_IN_5 | BR_SOUN | CONF | FORGET
D:The beauty of her upper body almost makes you forget the fact that instead
D: of legs she has the body of a sea-serpent.
#
N:516:Corruption Vortex
G:v:G
I:130:33d13:100:40:0
W:40:2:0:80000
B:ENGULF:DISEASE:4d6
B:ENGULF:POISON:4d6
B:ENGULF:ROT:4d6
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM | NO_CUT |
F:NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_5 | BR_DISEASE | BR_POIS
D:A toxic whirlpool, it's foulness can be sensed from afar.
#
N:517:Patriarch
G:p:g
I:120:52d10:20:60:10
W:40:2:0:80000
B:HIT:HURT:3d5
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DROP_2D2 | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HAS_LITE | MALE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_CONF |
F:SMART
S:1_IN_2 | BLIND | CAUSE_3 | CAUSE_4 | HEAL | HOLD | S_MONSTER |
S:S_UNDEAD
D:An evil priest, dressed all in black.  Deadly spells hit you at an
D: alarming rate as his black spiked mace rains down blow after blow on your
D: pitiful frame.
#
N:518:Chaos drake
G:d:v
I:110:70d10:25:80:60
W:40:3:0:100000
B:BITE:HURT:4d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:ATTR_MULTI | BASH_DOOR | CHAOTIC | DRAGON | DROP_2D2 | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_CONF | RES_ELEC
S:1_IN_6 | BR_CHAO | BR_DISE | CONF | SCARE | SLOW
D:A dragon twisted by the forces of chaos.  It seems first ugly, then fair,
D: as its form shimmers and changes in front of your eyes.
#
N:519:Time drake
G:d:B
I:110:70d10:25:80:60
W:40:3:0:100000
B:BITE:HURT:4d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:BASH_DOOR | DRAGON | DROP_2D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | 
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_ACID | RES_CONF
S:1_IN_6 | BR_INER | BR_TIME | CONF | SCARE | SLOW
D:A mighty dragon, the time drake travels the cosmic time-streams as easily
D: as humans travel in space.
#
N:520:Rogrog the Black Troll
G:T:D
W:41:4:0:0
F:UNIQUE
#
N:521:Gorlim, Betrayer of Barahir
G:p:s
W:41:3:0:0
F:UNIQUE
#
N:522:Nalfeshnee
G:U:r
I:110:67d10:20:50:80
W:41:1:0:50000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:BASH_DOOR | DEMON | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF | RES_FIRE
S:1_IN_9 | BLIND | BR_FIRE | CONF | S_DEMON
D:It is a large demon with the head of a giant boar.  Flames run up and down
D: its length.
#
N:523:Storm giant
G:P:B
I:120:40d20:20:60:40
W:41:1:0:90000
B:HIT:ELEC:10d8
B:HIT:ELEC:10d8
F:BASH_DOOR | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP | HUMANOID |
F:OPEN_DOOR | RES_COLD | RES_ELEC | TAKE_ITEM
S:1_IN_8 | BA_ELEC | BLINK | BO_ELEC | CONF | SCARE | TELE_TO
D:It is a twenty-five foot tall giant wreathed in lightning.
#
N:524:Sorcerer
G:p:v
I:130:52d10:20:60:10
W:41:2:0:100000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HAS_LITE | MALE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_CONF
S:1_IN_2 | BA_COLD | BA_FIRE | BLIND | BLINK | BO_ACID | CAUSE_3 | CONF |
S:S_DRAGON | S_MONSTER | S_UNDEAD | TELE_TO | TRAPS
D:A human figure in robes, he moves with magically improved speed, and his
D: hands are ablur with spell casting.
#
N:525:9-headed hydra
G:M:r
I:120:100d12:20:95:20
W:41:2:0:150000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | DROP_2D2 | DROP_4D2 | FORCE_SLEEP | MOVE_BODY |
F:NO_CALM | ONLY_GOLD | POWERFUL | RES_FIRE | RES_POIS
S:1_IN_4 | BA_FIRE | BR_FIRE | SCARE
D:A strange reptilian hybrid with nine smouldering heads.
#
N:526:Vampire lord
G:V:b
I:120:16d100:20:70:10
W:41:3:0:200000
B:BITE:EXP_4:1d6
B:BITE:EXP_4:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:BASH_DOOR | COLD_BLOOD | DROP_4D2 | DROP_60 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | HURT_LITE | NO_SLEEP | OPEN_DOOR | REGENERATE | RES_COLD |
F:RES_CONF | RES_POIS | UNDEAD
S:1_IN_7 | BLIND | BO_NETH | BRAIN_SMASH | CAUSE_3 | CAUSE_4 | DARKNESS |
S:DRAIN_MANA | HOLD | SCARE
D:A foul wind chills your bones as this ghastly figure approaches.
#
N:527:Master lich
G:L:r
I:120:18d100:20:80:50
W:41:2:0:330000
B:TOUCH:EXP_4
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:UN_POWER
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_COLD | RES_CONF | RES_POIS | SMART | UNDEAD
S:1_IN_3 | BLIND | BLINK | BRAIN_SMASH | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
S:HOLD | SCARE | S_UNDEAD | TELE_TO
D:A skeletal form wrapped in robes.  Powerful magic crackles along its bony
D: fingers.
#
N:528:Ancient blue dragon
G:D:b
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:ELEC:5d8
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_ELEC | CONF | SCARE
D:A huge draconic form.  Lightning crackles along its length.
#
N:529:Ancient white dragon
G:D:w
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:COLD:5d8
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_COLD | CONF | SCARE
D:A huge draconic form.  Frost covers it from head to tail.
#
N:530:Ancient green dragon
G:D:g
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:POISON:5d8
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_POIS | CONF | SCARE
D:A huge draconic form enveloped in clouds of poisonous vapour.
#
N:531:Ancient bronze dragon
G:D:U
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:CONFUSE:5d10
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | SMART
S:1_IN_6 | BLIND | BR_CONF | CONF | SCARE
D:A huge draconic form enveloped in a cascade of colour.
#
N:532:Ancient black dragon
G:D:s
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:ACID:5d8
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_ACID | CONF | SCARE
D:A huge draconic form.  Pools of acid melt the floor around it.
#
N:533:Ancient red dragon
G:D:r
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:FIRE:5d8
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_FIRE | CONF | SCARE
D:A huge draconic form.  Wisps of smoke steam from its nostrils and the
D: extreme heat surrounding it makes you gasp for breath.
#
N:534:Ancient gold dragon
G:D:y
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:HURT:5d10
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_SOUN | CONF | SCARE
D:A huge draconic form wreathed in a nimbus of light.
#
N:535:Ancient silver dragon
G:D:W
I:120:80d10:20:90:90
W:42:2:0:120000
B:BITE:HURT:5d10
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
F:BASH_DOOR | DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | MOVE_BODY | NO_SLEEP | POWERFUL | RES_CONF | SMART
S:1_IN_6 | BLIND | BR_SHAR | CONF | SCARE
D:A huge draconic form, each of its scales seemingly razor-sharp metal.
#
N:536:Dark elven sorceror
G:h:v
I:130:80d10:20:70:10
W:42:2:0:200000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | MALE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON |
F:RES_CONF | SMART
S:1_IN_2 | BA_COLD | BA_FIRE | BLIND | BLINK | BO_ACID | CAUSE_3 | CONF |
S:DARKNESS | HEAL | S_DEMON | S_MONSTER | S_UNDEAD | TELE_TO
D:A dark elven figure, dressed in deepest black.  Power seems to crackle
D: from his slender frame.
#
N:537:Undead beholder
G:e:u
I:120:27d100:30:100:10
W:42:4:0:400000
B:GAZE:EXP_3
B:GAZE:LOSE_INT:2d6
B:GAZE:PARALYZE
B:GAZE:UN_POWER:2d6
F:BASH_DOOR | COLD_BLOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | NO_SLEEP |
F:RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS |
F:SEE_INVIS | UNDEAD
S:1_IN_2 | BO_MANA | BRAIN_SMASH | CAUSE_4 | DRAIN_MANA | FORGET |
S:MIND_BLAST | SLOW | S_UNDEAD
D:A disembodied eye, floating in the air.  Black nether storms rage around
D: its bloodshot pupil and light seems to bend as it sucks its power from the
D: very air around it.  Your soul chills as it drains your vitality for its
D: evil enchantments.
#
N:538:Quaker, Master of Earth
G:E:u
W:43:4:0:0
F:UNIQUE
#
N:539:Adunaphel the Quiet
G:W:D
W:43:3:0:0
F:UNIQUE
#
N:540:Marilith
G:U:y
I:120:12d100:20:75:80
W:43:1:0:160000
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:BASH_DOOR | DEMON | DROP_1D2 | EVIL | FEMALE | FORCE_MAXHP |
F:FORCE_SLEEP | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF |
F:RES_FIRE
S:1_IN_9 | BLIND | CAUSE_2 | S_DEMON
D:She is a demon of female form with many arms, each bearing deadly weapons.
#
N:541:Beastmaster
G:p:r
I:120:80d12:20:60:10
W:43:1:0:220000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:BASH_DOOR | DROP_4D2 | DROP_90 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HAS_LITE | MALE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_CONF |
F:SMART
S:1_IN_5 | BLINK | BLINK_TO | S_ANIMALS | S_MONSTER | S_MONSTERS
D:A mage of cowardly manner, he summons others to do his fighting for him,
D: and doesn't care who those others are as long as there are lots of them.
#
N:542:Dreadmaster
G:G:y
I:120:12d100:20:100:10
W:43:2:0:300000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:COLD_BLOOD | DROP_1D2 | DROP_4D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | PASS_WALL |
F:RAND_25 | RES_COLD | RES_CONF | RES_POIS | SMART | TAKE_ITEM | UNDEAD
S:1_IN_9 | BLIND | BO_NETH | CAUSE_4 | CONF | DRAIN_MANA | HOLD |
S:S_UNDEAD | TELE_LEVEL
D:It is an unlife of power almost unequaled.  An affront to existence, its
D: very touch abuses and disrupts the flow of life, and its unearthly limbs,
D: of purest black, crush rock and flesh with ease.
#
N:543:Ariel, Queen of Air
G:E:B
W:44:4:0:0
F:UNIQUE
#
N:544:Mummified giant
G:z:w
I:110:50d20:20:70:50
W:44:1:0:40000
B:HIT:DISEASE:2d10
B:HIT:DISEASE:2d10
F:BASH_DOOR | COLD_BLOOD | DROP_90 | EMPTY_MIND | EVIL | FORCE_MAXHP |
F:HUMANOID | NO_BLIND | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_DISEASE | RES_POIS | UNDEAD
D:It is a giant human form encased in mouldy wrappings.
#
N:545:11-headed hydra
G:M:R
I:120:100d18:20:100:20
W:44:2:0:300000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | DROP_2D2 | DROP_4D2 | FORCE_SLEEP | MOVE_BODY |
F:NO_CALM | ONLY_GOLD | POWERFUL | RES_FIRE | RES_POIS
S:1_IN_4 | BA_FIRE | BO_FIRE | BO_PLAS | BR_FIRE | SCARE
D:A strange reptilian hybrid with eleven smouldering heads.
#
N:546:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:0:528000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:BASH_DOOR | COLD_BLOOD | DRAGON | EMPTY_MIND | FORCE_MAXHP |
F:FORCE_SLEEP | NO_CUT | NO_FEAR | NO_SLEEP | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_6 | ARROW_3 | BLIND | BR_POIS | CONF | SLOW
D:A constructed dragon, the drolem has massive strength.  Powerful spells
D: weaved during its creation make it a fearsome adversary.  Its eyes show
D: little intelligence, but it has been instructed to destroy all it meets.
#
N:547:Ancient multi-hued dragon
G:D:v
I:120:20d100:20:90:90
W:44:3:0:650000
B:BITE:HURT:5d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
F:ATTR_MULTI | BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:EVIL | FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_SLEEP | ONLY_ITEM |
F:OPEN_DOOR | POWERFUL | SMART
S:1_IN_5 | BLIND | BR_ACID | BR_COLD | BR_CONF | BR_ELEC | BR_FIRE |
S:BR_POIS | BR_SHAR | BR_SOUN | CONF | SCARE
D:A huge draconic form.  Many colours ripple down its massive frame.  Few
D: live to see another.
#
N:548:Akhorahil the Blind
G:W:D
W:45:3:0:0
F:UNIQUE
#
N:549:Chaos mold
G:m:v
I:120:80d20:20:55:0
W:45:1:0:32000
B:TOUCH:CONFUSE:5d5
B:TOUCH:CONFUSE:5d5
B:TOUCH:CONFUSE:5d5
F:ATTR_MULTI | CHAOTIC | EMPTY_MIND | NEVER_MOVE | NO_BLIND | NO_CUT |
F:NO_FEAR | NO_SLEEP | PLANT | RES_CHAO | RES_CONF | RES_POIS | STUPID 
S:1_IN_12 | BR_CHAO
D:A strange growth on the dungeon floor, it's shape and color in constant
D: flux.
#
N:550:Spirit dragon
G:D:B
I:120:21d100:25:100:15
W:45:2:0:450000
B:BITE:BLIND:7d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
F:DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HAS_LITE | HURT_DARK | INVISIBLE | MOVE_BODY | NO_SLEEP | ONLY_ITEM |
F:PASS_WALL | POWERFUL | RES_CONF | RES_FIRE | TAKE_ITEM
S:1_IN_5 | BLIND | BR_FORCE | CONF | SCARE | SLOW
D:You feel a presence, and the image of a ghostly dragon-like form appears
D: in the back of your mind.
#
N:551:Shadow dragon
G:D:G
I:120:21d100:25:100:15
W:45:2:0:450000
B:BITE:EXP_4:7d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
F:DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HURT_LITE | INVISIBLE | MOVE_BODY | NO_SLEEP | ONLY_ITEM | PASS_WALL |
F:POWERFUL | RES_COLD | RES_CONF | TAKE_ITEM
S:1_IN_5 | BR_NETH | CONF | DARKNESS | SCARE | SLOW
D:It is a dragon-like form wrapped in darkness.  You cannot make out its
D: true form but you sense its evil.
#
N:552:Ethereal dragon
G:D:o
I:120:21d100:25:100:15
W:45:2:0:450000
B:BITE:HURT:7d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
F:DRAGON | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | MOVE_BODY | NO_SLEEP | ONLY_ITEM | PASS_WALL | POWERFUL |
F:RES_CONF
S:1_IN_5 | BR_CONF | BR_DARK | BR_LITE | CONF | SCARE | SLOW
D:A huge dragon emanating from the ethereal planes, this terrible dragon is
D: a master of light and dark.  Its form disappears from sight as it cloaks
D: itself in unearthly shadows.
#
N:553:Scatha the Worm
G:D:W
W:46:3:0:0
F:UNIQUE
#
N:554:Mana vortex
G:v:v
I:120:35d15:100:40:0
W:46:2:0:100000
B:ENGULF:UN_POWER:10d10
F:BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | HAS_LITE | NO_BLIND | NO_CALM |
F:NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_3 | BR_MANA | DRAIN_MANA
D:A swirling ball of pure magical energy.
#
N:555:Berserker
G:p:u
I:120:60d25:20:80:10
W:46:1:0:130000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:BASH_DOOR | DROP_2D2 | DROP_90 | FORCE_MAXHP | HAS_LITE | KILL_BODY |
F:MALE | NO_CALM | NO_FEAR | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON |
F:RES_CONF
S:1_IN_4 | HASTE | SCARE
D:Even the strongest of normal human warriors fears the Berserker - the one
D: who can drive himself into such a terrible battle-frenzy that he can take
D: blows hich should kill him and still apparently feel no pain. He tramples
D: weaker creatures underfoot in his eagerness to get to his real enemy, and
D: his battle-cry strikes terror into his foes.
#
N:556:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:46:2:0:150000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | OPEN_DOOR |
F:RES_CONF | RES_FIRE
S:1_IN_5 | BR_PLAS
D:The very air warps as pure elemental energy stalks towards you in the
D: shape of a giant hound.  Your hair stands on end and your palms itch as
D: you sense trouble.
#
N:557:Itangast the Fire Drake
G:D:R
W:47:3:0:0
F:UNIQUE
#
N:558:Death mold
G:m:D
I:140:100d20:200:60:0
W:47:1:0:100000
B:HIT:EXP_4:5d5
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:EVIL | FORCE_SLEEP | NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR |
F:NO_SLEEP | PLANT | RES_ACID | RES_COLD | RES_CONF | RES_ELEC |
F:RES_FIRE | RES_POIS
D:It is the epitome of all that is evil, in a mold.  Its lifeless form draws
D: power from sucking the souls of those that approach it, a nimbus of pure
D: evil surrounds it.  Luckily for you, it can't move.
#
N:559:Barbazu
G:U:G
I:120:80d10:25:60:80
W:47:2:0:100000
B:HIT:HURT:4d10
B:HIT:HURT:4d10
B:HIT:LOSE_CON:10d2
B:STING:POISON:5d5
F:BASH_DOOR | DEMON | DROP_1D2 | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:FRIEND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF |
F:RES_POIS
S:1_IN_7 | SCARE | S_DEMON
D:A foul, humanoid creature with a long tail, clawed hands and feet,
D: and a disgusting, wiry, snaky beard. They are the elite shock troops
D: of the hells, capable of a terrifying berserk fury.
#
N:560:Winged Terror
G:B:D
I:120:25d80:30:80:5
W:47:3:0:220000
B:BITE:EXP_3:4d6
B:BITE:EXP_3:4d6
B:CLAW:HURT:3d8
B:CLAW:HURT:3d8
F:ANIMAL | NO_CALM | RES_COLD | RES_POIS
S:1_IN_6 | BR_DARK | BR_NETH | BR_POIS
D:A terrifying sight: a winged creature greater than any bird you have ever
D: seen, and with no feathers on its horrid black leathery wings. Descended
D: from a creature of an older world perhaps, bred by Sauron to be a winged
D: steed for his Ringwraiths.
#
N:561:Smaug the Golden
G:D:R
W:48:2:0:0
F:UNIQUE
#
N:562:Ren the Unclean
G:W:D
W:48:3:0:0
F:UNIQUE
#
N:563:Nether hound
G:Z:G
I:120:60d10:30:100:0
W:48:2:0:150000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | OPEN_DOOR |
F:RES_CONF
S:1_IN_5 | BR_NETH
D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of
D: darkness in the shape of a large dog.
#
N:564:Elder Vampire
G:V:r
I:120:24d100:20:90:10
W:48:3:0:600000
B:BITE:EXP_4:5d6
B:BITE:EXP_4:5d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_4D2 | DROP_60 | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | INVISIBLE | NO_SLEEP |
F:OPEN_DOOR | PASS_WALL | REGENERATE | RES_COLD | RES_CONF | RES_FIRE |
F:RES_POIS | UNDEAD
S:1_IN_5 | BO_NETH | BRAIN_SMASH | CAUSE_3 | CAUSE_4 | DARKNESS |
S:DRAIN_MANA | HOLD | SCARE | S_UNDEAD
D:A terrible robed undead figure, this creature has existed in its
D: unlife for many centuries by stealing the life of others. It can
D: summon the very shades of its victims from beyond the grave to
D: come enslaved to its aid.
#
N:565:The Hoard
G:$:v
W:49:2:0:0
F:UNIQUE
#
N:566:Eol, the Dark Elf
G:h:D
W:49:3:0:0
F:UNIQUE
#
N:567:Time hound
G:Z:B
I:130:60d10:30:100:0
W:49:2:0:150000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP | OPEN_DOOR |
F:RES_CONF
S:1_IN_8 | BR_TIME
D:You get a terrible sense of deja vu, or is it a premonition?  All at once
D: you see a little puppy and a toothless old dog.  Perhaps you should give
D: up and go to bed.
#
N:568:Lesser Balrog
G:U:v
I:120:20d100:20:50:80
W:49:3:0:400000
B:CRUSH:HURT:3d12
B:HIT:FIRE:4d12
B:HIT:FIRE:4d12
B:TOUCH:UN_POWER
F:BASH_DOOR | DEMON | DROP_1D2 | DROP_2D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_BLIND | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_CONF | RES_FIRE
S:1_IN_4 | BLIND | BR_FIRE | CONF | S_DEMON
D:It is a massive humanoid demon wreathed in flames.
#
N:569:The Balrog of Moria
G:U:v
W:50:3:0:0
F:UNIQUE
#
N:570:Master monk
G:p:o
I:130:11d100:30:60:5
W:50:2:0:220000
B:HIT:PARALYZE:15d1
B:HIT:POISON:20d1
B:KICK:HURT:10d2
B:KICK:HURT:10d2
F:BASH_DOOR | DROP_1D2 | DROP_2D2 | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | MALE | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON |
F:RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_3 | HEAL | S_SPIDER
D:A lord of all that is natural, skilled in the mystic ways.  He is a master
D: of martial arts and is at one with nature, able to summon help from the
D: wild if need be.
#
N:571:Harowen the Black Hand
G:p:B
W:51:3:0:0
F:UNIQUE
#
N:572:Demonic quylthulg
G:Q:r
I:120:48d10:20:1:0
W:51:1:0:150000
F:ANIMAL | CHAOTIC | EMPTY_MIND | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR |
F:NO_SLEEP | RES_CONF | NEVER_FAIL
S:1_IN_2 | BLINK | S_DEMON | TPORT
D:A pile of pulsing flesh that glows with an inner hellish fire.  The world
D: itself seems to cry out against it.
#
N:573:Ji Indur Dawndeath
G:W:D
W:52:4:0:0
F:UNIQUE
#
N:574:Unspeakable Horror
G:N:y
I:130:100d35:30:140:255
W:52:4:0:1000000
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:BASH_DOOR | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL | FORCE_SLEEP |
F:HURT_LITE | MOVE_BODY | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_ACID | RES_CHAO | RES_COLD |
F:RES_CONF | RES_DARK | RES_DISEASE | RES_ELEC | RES_FIRE | RES_NETH |
F:RES_NEXU | RES_POIS | RES_WATER | SMART | TAKE_ITEM
S:1_IN_3 | BLIND | BO_MANA | CAUSE_2 | CAUSE_4 | SCARE | S_HORROR |
S:TELE_TO
D:A horror beyond mere words, the mere thought of it fills you with
D: unbearable dread.
#
N:575:The Phoenix
G:B:r
W:53:3:0:0
F:UNIQUE
#
N:576:Khamul the Easterling
G:W:D
W:53:3:0:0
F:UNIQUE
#
N:577:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:53:1:0:500000
B:ENGULF:CONFUSE:5d5
B:ENGULF:CONFUSE:5d5
B:ENGULF:CONFUSE:5d5
F:ATTR_MULTI | BASH_DOOR | CHAOTIC | EMPTY_MIND | FORCE_SLEEP |
F:NEVER_BLOW | NO_BLIND | NO_CALM | NO_CUT | NO_FEAR | NO_SLEEP |
F:POWERFUL | RAND_25 | RAND_50 | RES_CONF
S:1_IN_6 | BR_CHAO
D:Void, nothingness, spinning destructively.
#
N:578:Eye druj
G:s:r
I:130:10d100:20:90:10
W:54:4:0:200000
B:GAZE:EXP_4
B:GAZE:EXP_4
F:COLD_BLOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | NEVER_MOVE | NO_BLIND |
F:NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD | RES_CONF | RES_FIRE |
F:RES_POIS | SMART | UNDEAD
S:1_IN_1 | BA_NETH | BO_MANA | BO_NETH | S_UNDEAD
D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it
D: harmless.
#
N:579:Dracolisk
G:D:R
I:120:35d100:25:120:30
W:54:2:0:750000
B:BITE:FIRE:7d14
B:BITE:HURT:4d12
B:BITE:HURT:4d12
B:GAZE:PARALYZE
F:ANIMAL | BASH_DOOR | DRAGON | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | NO_CALM | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_ACID | RES_CONF | RES_FIRE
S:1_IN_6 | BR_FIRE | BR_NEXU | HOLD | SCARE
D:A mixture of dragon and basilisk, the dracolisk stares at you with deep
D: piercing eyes, its evil breath burning the ground where it stands.
#
N:580:Demilich
G:L:U
I:120:25d100:20:100:50
W:54:2:0:850000
B:TOUCH:EXP_4
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:UN_POWER
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_3D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | NO_BLIND | NO_SLEEP | ONLY_ITEM | NO_CUT |
F:OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | SMART | UNDEAD
S:1_IN_3 | BLIND | BLINK | BRAIN_SMASH | CAUSE_3 | CAUSE_4 | CONF |
S:DRAIN_MANA | FORGET | HEAL | HOLD | SCARE | S_UNDEAD | TELE_TO | TPORT
D:A lich who is partially immaterial, on its way to a new, ethereal form.
#
N:581:The Lernean Hydra
G:M:w
W:55:2:0:0
F:UNIQUE
#
N:582:Thuringwethil
G:V:D
W:55:4:0:0
F:UNIQUE
#
N:583:Lesser titan
G:P:y
I:120:24d100:30:80:15
W:55:2:0:600000
B:HIT:CONFUSE:9d9
B:HIT:CONFUSE:9d9
B:HIT:CONFUSE:9d9
B:HIT:CONFUSE:9d9
F:BASH_DOOR | DROP_4D2 | DROP_GOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:HUMANOID | ONLY_ITEM | OPEN_DOOR | SMART | TAKE_ITEM
S:1_IN_3 | HEAL | S_MONSTERS | TELE_TO
D:It is a humanoid figure thirty feet tall that gives off an aura of power
D: and hate.
#
N:584:Dracolich
G:D:G
I:120:35d100:25:120:30
W:55:3:0:850000
B:BITE:EXP_4:7d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | COLD_BLOOD | DRAGON | DROP_4D2 | DROP_GOOD | EVIL | NO_CUT |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:OPEN_DOOR | POWERFUL | RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM |
F:UNDEAD
S:1_IN_6 | BR_COLD | BR_NETH | CONF | SCARE
D:The skeletal form of a once-great dragon, enchanted by magic most
D: perilous.  Its animated form strikes with speed and drains life from its
D: prey to satisfy its hunger.
#
N:585:Dwar, Dog Lord of Waw
G:W:D
W:56:3:0:0
F:UNIQUE
#
N:586:First True Horror
G:N:r
W:56:3:0:0
F:UNIQUE
#
N:587:Aether vortex
G:v:v
I:130:32d20:100:40:0
W:56:2:0:800000
B:ENGULF:ACID:4d4
B:ENGULF:COLD:4d4
B:ENGULF:ELEC:4d4
B:ENGULF:FIRE:4d4
F:ATTR_MULTI | BASH_DOOR | EMPTY_MIND | FORCE_SLEEP | NO_BLIND | NO_CALM |
F:NO_CUT | NO_FEAR | NO_SLEEP | POWERFUL | RAND_25 | RAND_50 | RES_ACID |
F:RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_6 | BR_ACID | BR_CHAO | BR_COLD | BR_CONF | BR_DARK | BR_ELEC |
S:BR_FIRE | BR_FORCE | BR_GRAV | BR_INER | BR_LITE | BR_NETH | BR_NEXU |
S:BR_PLAS | BR_POIS | BR_SHAR | BR_SOUN | BR_TIME | BR_WATER
D:An awesome vortex of pure magic, power radiates from its frame.
#
N:588:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:56:4:0:1500000
B:BITE:ACID:10d10
B:BITE:ACID:10d10
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_2D2 | DROP_GOOD | EVIL |
F:FORCE_SLEEP | HURT_LITE | NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_COLD | RES_CONF | RES_FIRE | RES_POIS | SEE_INVIS | SMART | UNDEAD
S:1_IN_4 | BA_NETH | BLIND | BO_MANA | BO_NETH | BRAIN_SMASH | BR_NETH |
S:SCARE | S_UNDEAD
D:This intensely evil creature bears the form of a gargantuan black worm.
D: Its gaping maw is a void of blackness, acid drips from its steely hide.
D: It is like nothing you have ever seen before, and a terrible chill runs
D: down your spine as you face it.
#
N:589:Second True Horror
G:N:D
W:57:3:0:0
F:UNIQUE
#
N:590:Ethereal hound
G:Z:G
I:120:60d15:30:100:0
W:57:3:0:250000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:ANIMAL | FORCE_SLEEP | FRIENDS | INVISIBLE | NO_SLEEP | PASS_WALL |
F:RES_CONF
S:1_IN_5 | BR_NETH
D:A pale green hound.  Pulsing red lines and strange fluorescent light
D: hints at internal organs best left to the imagination.
#
N:591:Grand master monk
G:p:o
I:130:22d100:30:80:5
W:57:3:0:700000
B:HIT:PARALYZE:15d1
B:HIT:POISON:20d1
B:KICK:HURT:20d2
B:KICK:HURT:10d2
F:BASH_DOOR | DROP_4D2 | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE | MALE |
F:NO_SLEEP | ONLY_ITEM | OPEN_DOOR | PERSON | RES_ACID | RES_COLD |
F:RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_3 | HEAL | MIND_BLAST | S_HOUND | S_SPIDER
D:He is one of the few true masters of the art, being extremely skillful in
D: all forms of unarmed combat and controlling the world's natural creatures
D: with disdainful ease.
#
N:592:Baphomet the Minotaur Lord
G:H:v
W:58:4:0:0
F:UNIQUE
#
N:593:Draconic quylthulg
G:Q:g
I:120:72d10:20:1:0
W:58:2:0:300000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF | NEVER_FAIL
S:1_IN_2 | BLINK | S_DRAGON | TPORT
D:It looks like it was once a dragon corpse, now deeply infected with
D: magical bacteria that make it pulse in a foul and degrading way.
#
N:594:Nightwing
G:W:D
I:120:60d60:20:120:10
W:58:4:0:1000000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:POISON:6d5
B:TOUCH:POISON:6d5
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_GOOD | EVIL | FORCE_SLEEP |
F:HURT_LITE | NO_BLIND | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | RES_COLD |
F:RES_CONF | RES_POIS | SMART | UNDEAD
S:1_IN_4 | BA_NETH | BLIND | BO_MANA | BO_NETH | BRAIN_SMASH | CAUSE_4 |
S:SCARE | S_UNDEAD
D:Everywhere colours seem paler and the air chiller.  At the centre of the
D: cold stands a mighty figure.  Its wings envelop you in the chill of death
D: as the nightwing reaches out to draw you into oblivion.  Your muscles sag
D: and your mind loses all will to fight as you stand in awe of this mighty
D: being.
#
N:595:Fundin Bluecloak
G:h:B
W:59:2:0:0
F:UNIQUE
#
N:596:The Cat Lord
G:f:r
W:59:3:0:0
F:UNIQUE
#
N:597:Hand druj
G:s:y
I:130:60d10:20:110:10
W:59:3:0:700000
F:COLD_BLOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW |
F:NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD |
F:RES_CONF | RES_POIS | SMART | UNDEAD
S:1_IN_1 | BLIND | BO_ACID | BO_COLD | BO_ELEC | BO_FIRE | CAUSE_3 |
S:CONF | DARKNESS | FORGET | SCARE | TELE_AWAY
D:A skeletal hand floating in the air, motionless except for its flexing
D: fingers.
#
N:598:Skull druj
G:s:o
I:130:14d100:20:120:10
W:59:4:0:1200000
F:COLD_BLOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW |
F:NEVER_MOVE | NO_BLIND | NO_CUT | NO_FEAR | NO_SLEEP | RES_COLD |
F:RES_CONF | RES_FIRE | RES_POIS | SMART | UNDEAD
S:1_IN_1 | BA_WATER | BO_NETH | BO_PLAS | BRAIN_SMASH | CAUSE_4 |
S:MIND_BLAST | SLOW | S_UNDEAD | TRAPS
D:A glowing skull possessed by sorcerous power.  It need not move, but
D: merely blast you with mighty magic.
#
N:599:Saruman of Many Colours
G:p:v
W:60:1:0:0
F:UNIQUE
#
N:600:Giant umber hulk
G:X:U
I:110:200d10:20:150:10
W:60:1:0:100000
B:BITE:HURT:10d10
B:GAZE:CONFUSE
B:HIT:HURT:5d10
B:HIT:HURT:5d10
F:ANIMAL | BASH_DOOR | COLD_BLOOD | EMPTY_MIND | EVIL | HURT_ROCK |
F:KILL_WALL | NO_FEAR | NO_SLEEP | RES_CONF | RES_POIS
S:1_IN_10 | S_KIN
D:Far larger than the variety found in the upper levels, walls hold no
D: barrier to this creature.
#
N:601:Great Mumak
G:q:s
I:110:100d20:20:55:100
W:61:1:0:90000
B:BUTT:HURT:8d6
B:BUTT:HURT:8d6
B:CRUSH:HURT:8d4
F:ANIMAL | BASH_DOOR | FRIEND
D:A massive elephantine form with eyes twisted by madness.
#
N:602:Bile Demon
G:U:R
I:120:28d100:40:90:80
W:61:2:0:750000
B:CRUSH:ACID:9d9
B:HIT:HURT:8d8
B:HIT:HURT:8d8
F:BASH_DOOR | DEMON | DROP_3D2 | DROP_GOOD | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | RES_ACID |
F:RES_CONF | RES_POIS
S:1_IN_6 | BLIND | BR_ACID | BR_DISEASE | BR_POIS | CONF | S_DEMON
D:It's big. It's fat. It's red. It's ugly. It's got a severe attack of
D: highly poisonous flatulence. And its insides are corrosive. All of which
D: go together to make the single most repulsive sight - and smell - you have
D: ever experienced.
#
N:603:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:62:1:0:350000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | ATTR_MULTI | BASH_DOOR | CHAOTIC | FORCE_SLEEP | FRIENDS |
F:NO_SLEEP | RES_CONF
S:1_IN_5 | BR_CHAO
D:A constantly changing canine form, this hound rushes towards you as if
D: expecting mayhem and chaos ahead.  It appears to have an almost kamikaze
D: relish for combat.  You suspect all may not be as it seems.
#
N:604:Dreadlord
G:G:r
I:120:30d100:20:150:10
W:62:2:0:600000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:COLD_BLOOD | DROP_2D2 | DROP_3D2 | DROP_4D2 | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | INVISIBLE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM |
F:PASS_WALL | RAND_25 | RES_COLD | RES_CONF | RES_POIS | TAKE_ITEM |
F:UNDEAD
S:1_IN_4 | BA_NETH | BLIND | CONF | DRAIN_MANA | HOLD | S_UNDEAD
D:It is a massive form of animated death, its colour deeper than black.  It
D: drinks in light, and space around it is twisted and torn by the weight of
D: its evil.  It is unlife and it knows nothing but the stealing of souls and
D: the stench of death.  Flee its hunger!
#
N:605:Dark quylthulg
G:Q:s
I:120:90d10:20:1:0
W:63:3:0:400000
F:ANIMAL | CHAOTIC | EMPTY_MIND | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR |
F:NO_SLEEP | RES_CONF | RES_DARK | NEVER_FAIL
S:1_IN_2 | BLINK | S_HORROR | TPORT
D:A massive mound of black, oozing flesh, throbbing and pulsating.
#
N:606:Archlich
G:L:B
I:120:30d100:20:120:50
W:63:2:0:1000000
B:TOUCH:EXP_4
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:UN_POWER
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | NO_BLIND | NO_SLEEP | ONLY_ITEM | NO_CUT |
F:OPEN_DOOR | PASS_WALL | RES_COLD | RES_CONF | RES_POIS | SMART |
F:UNDEAD
S:1_IN_3 | BA_NETH | BLIND | BLINK | BRAIN_SMASH | CAUSE_3 | CAUSE_4 |
S:CONF | DRAIN_MANA | FORGET | HEAL | HOLD | SCARE | S_DEMON |
S:S_HI_UNDEAD | TELE_TO | TPORT
D:A lich, who has reached its ultimate evolutionary stage: a completely
D: immaterial state.
#
N:607:Hoarmurath of Dir
G:W:D
W:64:3:0:0
F:UNIQUE
#
N:608:Third True Horror
G:N:u
W:64:4:0:0
F:UNIQUE
#
N:609:Osyluth
G:U:W
I:130:26d100:20:75:80
W:64:2:0:800000
B:BITE:POISON:8d8
B:HIT:LOSE_CHR:6d6
B:HIT:LOSE_CHR:6d6
B:STING:LOSE_STR:5d5
F:BASH_DOOR | DEMON | DROP_3D2 | DROP_GOOD | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | INVISIBLE | MOVE_BODY | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:POWERFUL | RES_ACID | RES_COLD | RES_CONF | RES_ELEC | RES_FIRE |
F:RES_POIS
S:1_IN_6 | BA_COLD | BA_ELEC | BO_ICEE | SCARE | S_DEMON
D:It is a demon made almost entirely out of bones. It is humanoid, but with
D: a large tail similar to that of a giant scorpion, and emits a foul smell
D: of decay and rot. They are despised even in the hells.
#
N:610:Book mimic
G:?:w
I:120:9d100:20:75:15
W:64:3:0:300000
F:NEVER_MOVE | NEVER_BLOW | FORCE_SLEEP | DROP_90 | DROP_MIMIC | EVIL | COLD_BLOOD | 
F:EMPTY_MIND | FORCE_MAXHP | RES_CONF | NO_FEAR | NO_SLEEP | NO_BLIND | 
F:ATTR_MIMIC | NO_CALM
F:RES_ACID | RES_COLD | RES_ELEC | RES_NETH | RES_WATER
S:1_IN_2 | BRAIN_SMASH | 
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS | BO_WATER | BA_POIS | BR_NETH | DRAIN_MANA
D:A sentient arcane tome casting spells with malevolent intent.
#
N:611:Dementor
G:V:R
I:120:40d100:40:100:0
W:65:2:0:600000
B:KISS:EXP_4:2d14
B:KISS:LOSE_INT:2d14
B:KISS:LOSE_WIS:2d14
F:BASH_DOOR | COLD_BLOOD | DROP_2D2 | DROP_60 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | HURT_LITE | NO_BLIND | NO_CALM | NO_CUT | NO_FEAR |
F:NO_SLEEP | OPEN_DOOR | REGENERATE | RES_ACID | RES_COLD | RES_DARK |
F:RES_DISEASE | RES_POIS | SEE_INVIS | SMART | UNDEAD | WEIRD_MIND
S:1_IN_6 | BLIND | BO_NETH | BRAIN_SMASH | DRAIN_MANA | FORGET | SCARE
D:Twelve feet tall, its face hidden by its hood, its rotting, scabbed hands
D: outstretched, it advances, sensing its way blindly towards you.
#
N:612:Great Storm Wyrm
G:D:b
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:ELEC:6d14
B:BITE:ELEC:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART
S:1_IN_4 | BLIND | BR_ELEC | CONF | SCARE
D:A vast dragon of power.  Storms and lightning crash around its titanic
D: form.  Deep blue scales reflect the flashes and highlight the creature's
D: great muscles.  It regards you with contempt.
#
N:613:Great Ice Wyrm
G:D:w
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:COLD:6d14
B:BITE:COLD:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART
S:1_IN_4 | BLIND | BR_COLD | CONF | SCARE
D:An immense dragon capable of awesome destruction.  You have never felt
D: such extreme cold, or witnessed such an icy stare.  Begone quickly or feel
D: its wrath!
#
N:614:Great Perplexity Wyrm
G:D:U
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:CONFUSE:6d14
B:BITE:CONFUSE:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | SMART
S:1_IN_4 | BLIND | BR_CONF | CONF | SCARE
D:A dragon of great size and power. Its polished bronze scales reflect the
D: light in strange and confusing patterns, and you find it hard to keep your
D: mind on the job of fighting for your life.
#
N:615:Great Swamp Wyrm
G:D:g
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:POISON:6d14
B:BITE:POISON:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_POIS | SMART
S:1_IN_4 | BLIND | BR_POIS | CONF | SCARE
D:A truly enormous dragon with great powers. The foul gases issuing
D: from the beast nearly make you vomit: and while you may try to hold
D: your breath as you fight it, it sees no reason to do likewise.
#
N:616:Great Fragment Wyrm
G:D:W
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:HURT:7d14
B:BITE:HURT:7d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART | SMART
S:1_IN_4 | BLIND | BR_SHAR | CONF | SCARE
D:A gargantuan dragon, leaving a wake of destruction behind it. It's skin is
D: composed of thousands of razor-sharp silver plates, and through small
D: slits in its skull it gazes towards you with intolerable malice.
#
N:617:Great Bile Wyrm
G:D:s
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:ACID:6d14
B:BITE:ACID:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART
S:1_IN_4 | BLIND | BR_ACID | CONF | SCARE
D:A huge and very powerful dragon. Great steaming pools of acid drip from
D: its form onto the ground. You shudder when you see the acid eating away
D: the very stones of the dungeon - what could it do to you?
#
N:618:Great Hell Wyrm
G:D:r
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:FIRE:6d14
B:BITE:FIRE:6d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART
S:1_IN_4 | BLIND | BR_FIRE | CONF | SCARE
D:A vast dragon of immense power.  Fire leaps continuously from its huge
D: form.  The air around it scalds you.  Its slightest glance burns you, and
D: you truly realize how insignificant you are.
#
N:619:Great Thunder Wyrm
G:D:y
I:120:35d100:30:150:90
W:65:2:0:800000
B:BITE:HURT:7d14
B:BITE:HURT:7d14
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_CALM | NO_SLEEP | ONLY_ITEM |
F:POWERFUL | RES_CONF | SMART
S:1_IN_4 | BLIND | BR_SOUN | CONF | SCARE
D:A dragon of gigantic proportions, with destructive capabilities to match.
D: The sheer loudness of its roar leaves you stunned and unable to think
D: clearly enough to defend yourself adequately.
#
N:620:Nightwalker
G:W:D
I:130:50d65:20:175:10
W:65:3:0:900000
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
F:BASH_DOOR | COLD_BLOOD | DROP_4D2 | DROP_GOOD | EVIL | FORCE_SLEEP |
F:HURT_LITE | NO_BLIND | NO_CUT | NO_SLEEP | ONLY_ITEM | OPEN_DOOR |
F:RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS | SEE_INVIS |
F:SMART | UNDEAD
S:1_IN_4 | BA_NETH | BLIND | BO_MANA | BO_NETH | BRAIN_SMASH | SCARE |
S:S_UNDEAD
D:A huge giant garbed in black, more massive than a titan and stronger than
D: a dragon.  With terrible blows, it breaks your armour from your back,
D: leaving you defenseless against its evil wrath.  It can smell your fear,
D: and you in turn smell the awful stench of death as this ghastly figure
D: strides towards you menacingly.
#
N:621:Greater titan
G:P:o
I:120:38d100:30:125:15
W:66:3:0:1000000
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:BASH_DOOR | DROP_1D2 | DROP_4D2 | DROP_GOOD | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | HUMANOID | ONLY_ITEM | SMART | TAKE_ITEM
S:1_IN_3 | HEAL | S_MONSTERS | TELE_TO
D:A forty foot tall humanoid that shakes the ground as it walks.  The power
D: radiating from its frame shakes your courage, its hatred inspired by your
D: defiance.
#
N:622:Mana hound
G:Z:v
I:120:60d30:30:100:0
W:67:3:0:400000
B:BITE:HURT:2d11
B:BITE:HURT:2d11
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:ANIMAL | BASH_DOOR | FORCE_SLEEP | FRIENDS | HAS_LITE | NO_SLEEP |
F:RES_CONF
S:1_IN_5 | BR_MANA
D:A canine shape formed from pure magical energy, its power obvious even from
D: great distance.
#
N:623:Atlas, the Titan
G:P:s
W:68:3:0:0
F:UNIQUE
#
N:624:Jabberwock
G:H:v
I:130:32d100:35:125:255
W:68:4:0:600000
B:BITE:HURT:10d10
B:BITE:HURT:10d10
B:CLAW:HURT:10d10
B:CLAW:HURT:10d10
F:ANIMAL | ATTR_MULTI | BASH_DOOR | DROP_60 | DROP_90 | FORCE_MAXHP |
F:FORCE_SLEEP | ONLY_ITEM
S:1_IN_5 | BR_CHAO | CAUSE_4
D:Beware the Jabberwock, my son! The jaws that bite, the claws that
D: catch!. Run and run quickly, for death incarnate chases behind you!
#
N:625:Hell wolf
G:C:r
I:120:50d10:40:85:25
W:69:2:0:750000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:ANIMAL | BASH_DOOR | EVIL | FORCE_MAXHP | FORCE_SLEEP | FRIEND |
F:MOVE_BODY | RAND_25 | RES_ACID | RES_FIRE | RES_PLAS
S:1_IN_5 | BR_FIRE
D:It is a giant dog that glows with heat.  Flames pour from its nostrils.
#
N:626:Glaurung, Father of the Dragons
G:D:R
W:70:3:0:0
F:UNIQUE
#
N:627:Horned Reaper
G:U:B
I:130:38d100:40:120:80
W:70:4:0:1200000
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
F:BASH_DOOR | DEMON | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | KILL_BODY | NO_BLIND | NO_CALM | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | REGENERATE | RES_ACID | RES_COLD |
F:RES_CONF | RES_ELEC | RES_FIRE | RES_POIS
S:1_IN_5 | HASTE | SCARE | SLOW | S_HI_DEMON
D:One of the few good things that can be said about this demon is that it
D: is vaguely more humanoid than most of the demons you have met so far,
D: even to the extent of preferring to attack with a hand-held weapon: in
D: this case, a mighty, heavy and extremely sharp scythe. Feared by
D: foes and FRIEND alike when it flies into one of its berserk rages, the
D: Horned Reaper will cut down anything in its path between it and you,
D: even the minions it has just summoned.
#
N:628:Greater draconic quylthulg
G:Q:G
I:120:15d100:20:1:0
W:71:3:0:500000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF | NEVER_FAIL
S:1_IN_2 | BLINK | S_HI_DRAGON | TELE_TO
D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued
D: light.
#
N:629:Greater rotting quylthulg
G:Q:U
I:120:15d100:20:1:0
W:71:3:0:500000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF | RES_DISEASE | NEVER_FAIL
S:1_IN_2 | BLINK | S_HI_UNDEAD | TELE_TO
D:A massive pile of rotting flesh.  A disgusting stench fills the air as it
D: throbs and writhes.
#
N:630:Greater demonic quylthulg
G:Q:R
I:120:15d100:20:1:0
W:71:3:0:500000
F:ANIMAL | CHAOTIC | EMPTY_MIND | EVIL | FORCE_MAXHP | FORCE_SLEEP |
F:INVISIBLE | NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR |
F:NO_SLEEP | RES_CONF | NEVER_FAIL
S:1_IN_2 | BLINK | S_HI_DEMON | TELE_TO
D:A massive pulsating mound of flesh, glowing with a hellish light.
#
N:631:Aether hound
G:Z:v
I:120:60d30:30:100:0
W:72:2:0:1000000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:ANIMAL | ATTR_MULTI | BASH_DOOR | FORCE_SLEEP | FRIENDS | NO_SLEEP
S:1_IN_5 | BR_ACID | BR_CHAO | BR_COLD | BR_CONF | BR_DARK | BR_DISE |
S:BR_ELEC | BR_FIRE | BR_FORCE | BR_GRAV | BR_INER | BR_LITE | BR_NETH |
S:BR_NEXU | BR_PLAS | BR_POIS | BR_SHAR | BR_SOUN | BR_TIME | BR_WATER
D:A shifting, swirling form.  It seems to be all colours and sizes and
D: shapes, though the dominant form is that of a huge dog.  You feel very
D: uncertain all of a sudden.
#
N:632:Grand Wyrm of Many Colours
G:D:v
I:120:40d100:40:170:255
W:72:3:0:1500000
B:BITE:HURT:7d14
B:BITE:HURT:7d14
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
F:ATTR_MULTI | BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_BLIND | NO_CALM |
F:NO_SLEEP | ONLY_ITEM | POWERFUL | NEVER_FAIL
S:1_IN_4 | BLIND | BR_ACID | BR_COLD | BR_CONF | BR_ELEC | BR_FIRE |
S:BR_POIS | BR_SHAR | BR_SOUN | CONF | SCARE | S_DRAGON | S_HI_DRAGON
D:A huge dragon whose scales shimmer in myriad hues.
#
N:633:Tselakus, the Dreadlord
G:G:r
W:73:2:0:0
F:UNIQUE
#
N:634:Black reaver
G:L:D
I:120:35d100:20:170:50
W:73:3:0:1200000
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:BASH_DOOR | COLD_BLOOD | DROP_1D2 | DROP_2D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | KILL_WALL | NO_BLIND | NO_CUT | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | RES_COLD | RES_CONF | RES_POIS | SMART |
F:UNDEAD
S:1_IN_3 | BA_MANA | BA_NETH | BLIND | BRAIN_SMASH | CAUSE_3 | CAUSE_4 |
S:CONF | DRAIN_MANA | HOLD | S_UNDEAD | TELE_TO
D:A humanoid form,  black as night, advancing steadily and unstoppably.
D: Flee!
#
N:635:Gelugon
G:U:w
I:130:35d100:20:100:80
W:74:3:0:1600000
B:BITE:COLD:9d9
B:CLAW:COLD:6d8
B:CLAW:COLD:6d8
B:HIT:PARALYZE:5d5
F:BASH_DOOR | DEMON | DROP_4D2 | DROP_GOOD | EVIL | FORCE_MAXHP |
F:FORCE_SLEEP | NO_SLEEP | ONLY_ITEM | OPEN_DOOR | POWERFUL | REGENERATE |
F:RES_COLD | RES_CONF
S:1_IN_6 | BA_COLD | BO_ICEE | BR_COLD | BR_SHAR | HOLD | SCARE | SLOW |
S:S_HI_DEMON
D:This demon from the ice planes is a truly terrifying sight. It has an
D: extremely large, insect-like body towering a full twelve feet tall, with
D: great claws on its hands and pincers on its mouth, and its head bulges
D: with great multi-faceted eyes. Its tail is covered with razor-sharp
D: spikes.
#
N:636:Master quylthulg
G:Q:B
I:120:30d100:30:1:0
W:75:3:0:600000
F:ANIMAL | CHAOTIC | EMPTY_MIND | FORCE_MAXHP | FORCE_SLEEP | INVISIBLE |
F:NEVER_BLOW | NEVER_MOVE | NO_BLIND | NO_CALM | NO_FEAR | NO_SLEEP |
F:RES_CONF | NEVER_FAIL
S:1_IN_1 | BLINK | S_HI_DEMON | S_HI_DRAGON | S_HI_UNDEAD | S_MONSTERS |
S:TELE_TO
D:A giant seething mass of flesh, overwhelming you with monster after
D: monster.
#
N:637:Draugluin, Sire of All Werewolves
G:C:u
W:76:2:0:0
F:UNIQUE
#
N:638:Pit Fiend
G:U:o
I:130:40d100:30:120:75
W:76:2:0:2300000
B:BITE:LOSE_CON:5d10
B:BITE:POISON:5d10
B:CLAW:FIRE:6d10
B:CLAW:FIRE:6d10
F:BASH_DOOR | DEMON | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_BLIND | NO_CALM | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | REGENERATE | RES_CONF | RES_DISEASE |
F:RES_FIRE | RES_POIS
S:1_IN_5 | BA_FIRE | BR_FIRE | BR_POIS | CAUSE_4 | SCARE | S_HI_DEMON |
S:S_HI_DRAGON
D:Appearing as a giant, clawed and winged humanoid with a scaly red body
D: and massive fangs dripping a foul green liquid, the Pit Fiend is a
D: dreadful enemy from the lowest depths of the hells. They are often the
D: commanders of vast demon armies.
#
N:639:Maeglin, the Traitor of Gondolin
G:h:D
W:77:4:0:0
F:UNIQUE
#
N:640:Grand Wyrm of Time
G:D:B
I:120:50d100:40:170:255
W:77:3:0:1750000
B:BITE:HURT:7d14
B:BITE:HURT:7d14
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
F:BASH_DOOR | DRAGON | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_BLIND |
F:NO_CALM | NO_SLEEP | ONLY_ITEM | POWERFUL | RES_ACID | RES_COLD |
F:RES_CONF | RES_ELEC | RES_FIRE | RES_POIS | RES_WATER | NEVER_FAIL
S:1_IN_4 | BLIND | BR_INER | BR_NETH | BR_NEXU | BR_TIME | CONF | SCARE |
S:S_DRAGON | S_HI_DRAGON
D:A massive dragon, one of the mightiest of dragonkind.  It is thousands of
D: years old and seeks to maintain the Cosmic Balance.  It sees you as an
D: upstart troublemaker without the wisdom to control your actions.  It will
D: destroy you.
#
N:641:The Negative Astral Hound
G:Z:D
W:78:3:0:0
F:UNIQUE | COMPANION
#
N:642:The Positive Astral Hound
G:Z:w
W:78:3:0:0
F:UNIQUE | COMPANION
#
N:643:Grand Wyrm of Chaos
G:D:v
I:120:50d100:40:170:255
W:78:3:0:1750000
B:BITE:HURT:7d14
B:BITE:HURT:7d14
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
F:ATTR_MULTI | BASH_DOOR | CHAOTIC | DRAGON | DROP_2D2 | DROP_3D2 |
F:DROP_4D2 | DROP_GOOD | EVIL | FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY |
F:NO_BLIND | NO_CALM | NO_SLEEP | ONLY_ITEM | POWERFUL | RES_ACID |
F:RES_COLD | RES_CONF | RES_ELEC | RES_FIRE | RES_POIS | RES_WATER | NEVER_FAIL
S:1_IN_4 | BLIND | BR_CHAO | BR_DISE | BR_PLAS | BR_SOUN | CONF | SCARE |
S:S_DRAGON | S_HI_DRAGON
D:A massive dragon of changing form.  As you watch, it appears first fair
D: and then foul.  Its body is twisted by chaotic forces as it strives to
D: stay real.  Its very existence distorts the universe around it.
#
N:644:Pazuzu, Lord of Air
G:U:b
W:79:2:0:0
F:UNIQUE
#
N:645:Greater Balrog
G:U:v
I:130:50d100:40:140:80
W:79:3:0:4500000
B:CRUSH:HURT:7d12
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:TOUCH:UN_POWER
F:BASH_DOOR | DEMON | DROP_3D2 | DROP_4D2 | DROP_GOOD | EVIL |
F:FORCE_MAXHP | FORCE_SLEEP | MOVE_BODY | NO_BLIND | NO_CALM | NO_SLEEP |
F:ONLY_ITEM | OPEN_DOOR | POWERFUL | REGENERATE | RES_CONF | RES_DISEASE |
F:RES_FIRE
S:1_IN_3 | BA_FIRE | BO_PLAS | BR_FIRE | BR_PLAS | CONF | SCARE |
S:S_DEMON | S_HI_DEMON | S_UNDEAD
D:Originally of the semi-divine Maiar, this evil spirit swore allegiance
D: to Morgoth at the beginning of time and is now one of his most terrible
D: demonic servants. With its flaming whip and sword it seeks to destroy you.
#
N:646:The Behemoth
G:q:r
W:80:2:0:0
F:UNIQUE
#
N:647:The Tarrasque
G:R:v
W:81:2:0:0
F:UNIQUE
#
N:648:Kronos, Lord of the Titans
G:P:v
W:82:3:0:0
F:UNIQUE
#
N:649:Cerberus, Guardian of Hades
G:C:D
W:83:2:0:0
F:UNIQUE
#
N:650:Lungorthin, the Balrog of White Fire
G:U:w
W:84:2:0:0
F:UNIQUE
#
N:651:Lord Voldemort
G:p:s
W:85:2:0:0
F:UNIQUE
#
N:652:Omarax the Eye Tyrant
G:e:v
W:86:4:0:0
F:UNIQUE
#
N:653:Chun the Unavoidable
G:p:o
W:87:2:0:0
F:UNIQUE
#
N:654:Ungoliant, the Unlight
G:S:D
W:88:2:0:0
F:UNIQUE
#
N:655:Feagwath, the Undead Sorcerer
G:L:y
W:89:2:0:0
F:UNIQUE
#
N:656:Gothmog, the High Captain of Balrogs
G:U:v
W:90:1:0:0
F:UNIQUE
#
N:657:Archimago
G:p:v
W:91:3:0:0
F:UNIQUE
#
N:658:The Witch-King of Angmar
G:W:D
W:92:3:0:0
F:UNIQUE
#
N:659:Vecna, the Emperor Lich
G:L:v
W:93:3:0:0
F:UNIQUE
#
N:660:The Great Storm of Unmagic
G:v:v
W:94:3:0:0
F:UNIQUE
#
N:661:Ancalagon the Black
G:D:D
W:95:4:0:0
F:UNIQUE
#
N:662:Cantoras, the Skeletal Lord
G:s:w
W:96:2:0:0
F:UNIQUE
#
N:663:The Shrike 
G:h:s
W:97:1:0:0
F:UNIQUE
#
N:664:Qlzqqlzuup, the Emperor Quylthulg
G:Q:v
W:98:3:0:0
F:UNIQUE
#
N:665:Sauron, the Sorcerer
G:p:v
W:99:1:0:0
F:UNIQUE 
#
N:666:Morgoth, Lord of Darkness
G:P:D
W:100:1:0:0
F:UNIQUE 
#
