#include "Desk.WimpSWIS.h"
#include "Desk.Handler.h"


extern Desk_bool Desk_Handler_OpenWindow(Desk_event_pollblock *event, void *reference)
{
  Desk_UNUSED( reference);
  Desk_Wimp_OpenWindow(&(event->data.openblock));
  return(Desk_bool_TRUE);
}
