#include "Desk.Event.h"


void	Desk_Event_MessagesClaim( Desk_event_handler handler, void* reference)
	{
	Desk_Event_Claim( Desk_event_USERMESSAGE,		Desk_event_ANY, Desk_event_ANY, handler, reference);
	Desk_Event_Claim( Desk_event_USERMESSAGERECORDED,	Desk_event_ANY, Desk_event_ANY, handler, reference);
	Desk_Event_Claim( Desk_event_ACK,			Desk_event_ANY, Desk_event_ANY, handler, reference);
	}

void	Desk_Event_MessagesRelease( Desk_event_handler handler, void* reference)
	{
	Desk_Event_Release( Desk_event_USERMESSAGE,		Desk_event_ANY, Desk_event_ANY, handler, reference);
	Desk_Event_Release( Desk_event_USERMESSAGERECORDED,	Desk_event_ANY, Desk_event_ANY, handler, reference);
	Desk_Event_Release( Desk_event_ACK,			Desk_event_ANY, Desk_event_ANY, handler, reference);
	}
