PntID:1.61 (23-Apr-92)
BarIcon:!paint
Pnt00:Paint
PntH1:This is the paint tool window.|MClick SELECT to set the current painting tool.|M
PntH2:This is a 'sprite window'. It allows you to edit the sprite bitmap.|MUse SELECT and ADJUST to operate the current drawing tool.
PntH3:This is a 'sprite file window'.|MA sprite file can contain many sprites, each of which is an editable bitmap.|MDouble-click SELECT on a sprite to edit it.
PntH4:This is a 'sprite file window'.|MDouble-click SELECT over a sprite to edit it.
PntH5:This is the Paint application, an editor for sprite files.|MA sprite file contains one or more sprites. A sprite is a bitmap image.
PntH6:This is a colour window.|MClick SELECT to choose the colour to use on the associated sprite.
PntH7:Use this window to create a sprite.|MFill in the appropriate fields and click OK.|MThe sprite must have a name, which must be different from the name of other sprites in the file.
PntH8:This window shows information about this version of Paint.
PntH9:This window shows information about this sprite file.
PntHA:This window shows information about this sprite.
PntHB:Use this window to print a sprite using the currently loaded printer driver.
PntHC:This is the dither pattern selector.|MEnter a sprite name and select a pattern number using SELECT (1, 2, 3 or 4).|MClick SELECT on the OK button to add this ECF to the available painting colours.
PntHD:Click SELECT on the arrows to specify a new width and height of the sprite.|MClick SELECT on the OK button to set this new size.
PntHE:Use this window to take a snapshot of part of the screen, as a sprite. The delay feature allows you to include menus on the snapshot.
PntHF:Snapshot already in progress
PntHH:Escape
PntHT1:Click SELECT to set or clear individual pixels in a sprite window.
PntHT2:Click SELECT to use the spray can.|MWritable icons will appear at the bottom of the toolbox to allow the spray density and radius to be set.
PntHT3:Click SELECT to use another sprite as a paintbrush on the current one.|MA writable icon will appear at the bottom of the toolbox: enter the name of the brush into it.
PntHT4:Click SELECT to copy a portion of the sprite window.|MDrag SELECT to define the area to be copied, then click SELECT to position a copy.
PntHT5:Click SELECT to move a portion of the sprite window.|MDrag SELECT to define the area to be moved, then click SELECT to position the destination.
PntHT6:Click SELECT to move the whole sprite image.|MDrag SELECT within the sprite window, and the entire picture will be translated within the sprite.
PntHT7:Click SELECT to paint lines.|MTo draw each line, click SELECT at each end of the line.
PntHT8:Click SELECT to paint rectangle outlines.|MTo paint each rectangle, click SELECT at two opposite corners of the rectangle within the sprite window.
PntHT9:Click SELECT to paint parallelogram outlines.|MTo paint each parallelogram, click SELECT at three different corners.
PntHTA:Click SELECT to paint filled triangles.|MTo paint each triangle, click SELECT at each corner of the triangle in the sprite window.
PntHTB:Click SELECT to paint filled rectangles.|MTo paint each rectangle, click SELECT at two opposite corners of the rectangle within the sprite window.
PntHTC:Click SELECT to paint filled parallelograms.|MTo paint each parallelogram, click SELECT at three different corners.
PntHTD:Click SELECT to replace one colour with another.|MClick SELECT in the sprite window and the selected pixel (and adjacent or all of the same colour) will be replaced with the current paint colour.
PntHTE:Click SELECT to paint outline circles.|MTo paint each circle, click SELECT at its centre and then at a point on the edge.
PntHTF:Click SELECT to paint ellipse outlines.|MTo paint each ellipse, click SELECT at its centre, at a point that gives the width at the centre, and at a point on the edge.
PntHTG:Click SELECT to paint circular arcs.|MTo paint each arc click SELECT at the circle centre, and at the start and end of the arc.
PntHTH:Click SELECT to paint text, using the system font.|MEnter the desired text in the writable icon that appears when this tool is selected, then click SELECT in a sprite window to paint the text.
PntHTI:Click SELECT to paint filled circles.|MTo paint each circle, click SELECT at its centre and then at a point on the edge.
PntHTJ:Click SELECT to paint filled ellipses.|MTo paint each ellipse, click SELECT at its centre, at a point that gives the width at the centre, and at a point on the edge.
PntHTK:Click SELECT to paint circle segments.|MTo paint each segment click SELECT at the circle centre, and at the start and end of the segment.
PntHTL:Click SELECT to paint circle sectors.|MTo paint each sector click SELECT at the circle centre, and at the start and end of the sector.
PntHTM:Click SELECT to paint with the current colour.|MThe current colour is set separately for each sprite window, using the colours window (use MENU->Paint->Show colours).
PntHTN:Click SELECT to OR the current colour with the colour found when plotted.
PntHTO:Click SELECT to AND the current colour with the colour found when plotted.
PntHTP:Click SELECT to EOR the current colour with the colour found when plotted.
PntE1:Palette file doesn't match sprite palette
PntE2:File is not a palette file
PntE3:File '%s' is not a palette file
PntE4:Cannot open file '%s'
PntE5:Cannot find sprite %s
PntE6:Sprite '%s' already exists
PntE7:No sprite name
PntE8:Invalid height
PntE9:No printer driver
PntEA:Too small
PntEB:'%s' is not a sprite file
PntEE:Cannot load template '%s'
PntEF:Cannot find Paint's templates
PntEG:Not enough memory
PntEH:Unable to attach icon bar menu
PntEI:Cannot initialise
PntEJ:Bad mode
PntEL:Paint cannot fill locally with Transparent
PntEM:Shear factor too large
PntM1: Acorn Computers Ltd, 1992
PntM2:Sprite editor
PntM3:Misc,Display,>Save,~Sprite ''|>New sprite
PntM4:Sprite
PntM5:Copy,Rename,Delete|>Save,>Info|>Print
PntM6:Copy
PntM7:Rename
PntM8:Display
PntM9:Drawing and name, Full info| Use desktop colours
PntMA:Misc,Save,Paint,Edit,>Zoom,Grid
PntMB:Save
PntMC:>Sprite,>Palette
PntMD:>Select ECF,Select colour|Show colours,Show tools|Small colours,>Edit palette
PntME:Edit
PntMF:Flip vertically,Flip horizontally,Rotate,Scale x,Scale y,Shear,>Adjust size|>Insert columns,>Insert rows,>Delete columns,>Delete rows|Mask,Palette
PntMG:Rotate
PntMH:Grid
PntMI:>Info,Snapshot ...,Quit
PntMJ:Factor
PntMK:Misc
PntML:>Info,>Sprite|>Print
PntMM:Misc
PntMN:>Info,>File
PntF1:SpriteFile
PntF2:This sprite file has been modified
PntF3:Sprite file '%s' has been modified
PntF4:<untitled>
PntF5:1 sprite file modified
PntF6:%d sprite files modified
PntF7:newsprite
PntF8:screen
PntT1:Set/clear pixels
PntT2:Filled circles
PntT3:Lines
PntT4:Circle outlines
PntT5:Filled triangles
PntT6:Filled ellipses
PntT7:Ellipse outlines
PntT8:Filled circle segments
PntT9:Filled circle sectors
PntTA:Circle outline sections
PntTB:Filled parallelograms
PntTC:Parallelogram outlines
PntTD:Filled rectangles
PntTE:Rectangle outlines
PntTF:Replace colour
PntTG:Move block
PntTH:Move whole sprite
PntTI:Copy block
PntTJ:Insert text
PntTK:Spray can
PntTL:Use sprite as brush
PntW1:  Sprite file window
PntW2:%-12s %5d by %-5d  mode %3d  %5d bytes
PntW2a:%-12s     ? by ?      mode %3d  %5d bytes
PntW3:has palette
PntW3a:has true-colour palette
PntW4:no palette
PntW5:has mask
PntW6:no mask
PntW7:"%.12s" Colours
PntW8:Edit colour
PntW9:not present
PntWA:Printer in use
PntX:Unrecoverable internal error (%0): preserving files in %1.%2 before exiting
PntG1:Sprite ''
PntG3:Yes
PntG4:No
PntG5:Palette
ICONB0/FILER00/EDIT00:Move the pointer right to see information on Paint.
ICONB1:Click SELECT to capture part of the screen as a sprite.
ICONB2:Click SELECT to make Paint go away.
FILER0/EDIT0:Move the pointer right to show miscellaneous information.
FILER01:Move the pointer right to open a box showing information about this sprite file.
FILER1:Move the pointer right to control how the sprites in this sprite file are displayed.
FILER10:Click SELECT to display the sprites as a drawing and a name.
FILER11:Click SELECT to display the sprites with full information.
FILER12:Click SELECT to display the sprites with the colours available from the desktop.
FILER2:Move the pointer right to open a save box for this sprite file.
FILER3:Move the pointer right to perform various operations on this sprite.
FILER30:Move the pointer right to copy this sprite as another sprite.
FILER31:Move the pointer right to change the name of this sprite.
FILER32:Click SELECT to delete this sprite.
FILER34/EDIT01:Move the pointer right to open a box showing information about this sprite.
FILER35/EDIT02:Move the pointer right to open a box which will enable you to print this sprite.
FILER4:Move the pointer right to create a sprite.
EDIT1:Move the pointer right to save this sprite.
EDIT10/FILER33:Move the pointer right to open a save box to save the sprite, separately from the rest of the sprite file.
EDIT11:Move the pointer right to open a save box, to save this sprite's palette as a Palette file. 
EDIT2:Move the pointer right to control the colours and tools used during painting.
EDIT20:Move the pointer right to paint with simple dither (Extended Colour Fill) patterns.
EDIT21:Click SELECT to select the colour that was under the pointer when the menu was opened.
EDIT22:Click SELECT to show the colour selector window for this sprite. This is used to set the colours used when painting.
EDIT23:Click SELECT to show the toolbox window, which is used to select painting tools (paint brush, spray can etc).
EDIT24:Click SELECT to toggle the colour selector window's size. The small display is particularly useful for 256-colour sprites.
EDIT25:Move the pointer right to change the colours of the palette (this option will be greyed out if your sprite does not have a palette).
EDIT3:Move the pointer right to perform various operations on the whole sprite.
EDIT30:Click SELECT to flip this sprite vertically.
EDIT31:Click SELECT to flip this sprite horizontally.
EDIT32:Move the pointer right to rotate this sprite.
EDIT33:Move the pointer right to stretch this sprite horizontally.
EDIT34:Move the pointer right to stretch this sprite vertically.
EDIT35:Move the pointer right to shear this sprite.
EDIT36:Move the pointer right to change the physical size (number of rows and columns) of this sprite.
EDIT37:Move the pointer right to insert columns of pixels into this sprite, at the position you were pointing at when you pressed MENU.
EDIT38:Move the pointer right to insert rows of pixels into this sprite, at the position you were pointing at when you pressed MENU.
EDIT39:Move the pointer right to delete columns of pixels from this sprite, at the position you were pointing at when you pressed MENU.
EDIT3a:Move the pointer right to delete rows of pixels from this sprite, at the position you were pointing at when you pressed MENU.
EDIT3b:Click SELECT to add or remove a mask from this sprite.|MA mask doubles the size of the sprite (in memory terms) but allows the use of the 'transparent' colour, which will be added to the colour selected window.
EDIT3c:Click SELECT to add or remove a palette from this sprite. If a sprite has no palette, the screen palette colours are used.
EDIT4:Move the pointer right to zoom in on this sprite.
EDIT5:Click SELECT to turn the grid on or off (indicated by a tick).|MMove the pointer right to set the colour of the grid.|MThe grid only appears when you are zoomed in by 4:1 or more.
INFO:This window displays information about Paint.
SAVEAS:Either drag SELECT from the file icon to a directory display, or fill in the name of a file and click SELECT on OK, to save as a sprite file.
DBOXTCOL:Either drag SELECT on the sliders, or fill in the values for red, green and blue, or click SELECT on a coloured icon, or click SELECT on the arrows, and click SELECT on OK, to use the colour on the central icon.
MAGNIFIER: Either fill in the numerator and denominator, or click SELECT on the arrows, to use the given zoom factor.
PRINT:Fill in the number of times you want the sprite to be printed, and click SELECT on OK.
CLOSE:Click SELECT to answer the question.
QUIT:Click SELECT to answer the question.
