 __________________________________________
|                                          |
|  Improvements between TM2.07 ==> TM2.12  |
|__________________________________________|

- ALT key avoids  TopModel's memory configuration
  dialogue box: hold the key  while  running  the
  program to start TopModel with  the  configured
  memory settings.
- it is possible to choose the colour of the grid
  from the grid settings dialogue box.
- it is possible to save/load the environment  of
  the program (the positions of the main windows).
  Select the "save state" from the icon bar  menu
  to save it as the new default. Save it with the
  save dialogue box to obtain several files  with
  different configurations and just drag and drop
  one of them into TopModel to restore the  saved
  state.
- view names now can be up to 63 chars each.
- improved foreign colour-tables import.Just drag
  and drop one of them from  the  folder  to  the
  attributes dialogue box.
- a more efficent plug-in interface.
- improved material properties: new  transparency
  controls: average, addittive, subtractive.
- you can drag a texture from any place: TopModel
  will copy it inside !TopRes automatically.
- new bump-mapping controls: you can  decide  how
  deep the texture digs  the object directly; you
  don't have to modify the colours of the image!
- CTRL+J       to join selection
  CTRL+SHIFT+J to separate selection from the rest
  CTRL+N       to clean up the scene: it switches
               off axis, points, control points..
  CTRL+SHIFT+N to restore them all
  CTRL+S       to split  selection into two parts
  CTRL+T       to triangularize  selected squares
  CTRL+C       to copy selection
  CTRL+SHIFT+C to copy selection onto itself  (it
               is not moved,once copied: offset 0)
  CTRL+W       enter wireframe viewstyle
  CTRL+E       enter gouraud   viewstyle
  CTRL+R       enter phong     viewstyle
  (immediate align has moved to CTRL+D)
- new tool in edit pane:  "Isolate selection"
- some bugs removed and other minor changes
- TAB toggles the positions of the main window and
  its panes (like in Photodesk).
- you can set, from the OPTIONS dialogue  box,the
  desired size of the workarea.
- import of 32k sprites, both as coloured squares
  and altitude maps (for DEM compatibility: 32768
  height levels!).

 __________________________________________
|                                          |
|  Improvements between TM2.12 ==> TM2.14  |
|__________________________________________|


New/improved tools:
-------------------
Join in one go:    adjust on the join tool, or SHIFT+J.
                   This collapses all the redundant points in
                   a single pass (you've to use several  time
                   the join tool, previously).
Resources'manager: now you can delete and save views, colours,
                   materials and paths. Colours and materials
                   are merged with the current ones.
                   You can recall the window by pressing adjust on
                   the create views icon (in the view pane), or by
                   pressing menu over the SetPath dialogue box or
                   over the Attributes dialogue box.
Bevelling!:        now you can extrude a set of polygons specifying
                   the shape in the join section between front/rear
                   faces and the sides. With this tool you have the
                   total control during an extrusion operation,
                   obtaining stunning effects. You can find this tool
                   in the deformation section. The only restiction
                   is that source polygons are intented to lie in
                   the XZ plane (the extrusion will be performed using
                   Y as the depth axis).



New key short-cuts:
-------------------
SHIFT+J            Join in one go.
CTRL+SHIFT+L       Connect 4 points using squares (otherwise it
                   acts as the old CTRL+L short-cut).
CTRL+Y             Open the resources' manager.

 __________________________________________
|                                          |
|  Improvements between TM2.14 ==> TM2.14c |
|__________________________________________|

- several minor bugs fixed
- some interface inconsistencies removed
- new option "flat-shading movements": the model shading style reverts
  to flat-shading while moving (up to now there was only the "wireframe
  movements"). It can be activated from the "Options" dialogue box (SHIFT-F9).
- Adjust on the lock coordinate buttons (in the view pane) allows you to
  alter only the coordinate you need (locks the other two freeing the one you've
  clicked on)
- Scale option during copy from the copy dialogue box: you can now rescale
  objects during multiple copy. Furthermore you can decide to scale all the
  copies by a certain amount (absolute: for example, all by 50%), or by a
  certain amount for each copy (relative).
- TM214 will scan the "FONTS" directory (when Top3DFont is installed) only the
  first time you enter the plug-in window (to use it), and not every time
  during startup.

 __________________________________________
|                                          |
|  Improvements between TM2.14c ==> TM2.15 |
|__________________________________________|

- support for skeletons
