// example of how to display a grid for testing

FrameArea { width 6000
            height 5000 }

BgColour ffffffff

// the grid uses the frame width and height, so you
// must have set these (using FrameArea { } ) before
// including the grid
#include FlashLibrary:Grid

// now place the grid on the screen - the grid has
// quite high 'depth', so it'll usually be displayed
// on top of all the other objects/shapes
PLACEGRID

// insert your own shapes etc here....

Showframe {}
