#ifndef menu_h
#define menu_h

#include "player.h"

// menus
#define MENU_MAIN      1
#define MENU_PLAYLIST  2

void read_menus(void);
void menu_warning(player_t* player, int *b);
int  menu_select(player_t* player, int *b);
void menu_open(player_t* player, int menuId, int x, int y);
void menu_refresh(player_t* player, const int* hit); // hit may be NULL
int  menu_help(int w, int i, char* dst, int dstlen);
void menu_deleted(void);
const char* menu_getdeinterlace(void);

#endif
