# This is the configuration file for !IconThang (versions 3.49 and later)
# note, old configuration files will still work with this vsn of IconThang,
# with slight modifications.
#
# NB: this file should end with the sequence "**\n\n" (\n being a newline)
# if it doesn't then Iconthang will get confused (awww).
#
# Lines starting '#' are skipped.
#
# The first line controls whether automatic Iconspriting is done on
# relevant mode changes. It should be 'Yes' or 'yes' if you want this
# feature enabled by default. Anything else and you'll actually have to
# select the 'Sprites' option from the IconThang menu to enable it.
#
# format of rest of file is:
#       Menu Title          (12 chars or less, please)
#       Spritename          (ditto, should be in Sprites22/Sprites24/Wimp pool)
#       Menu Description    (<30 chars or so)
#       1 or more menu entries
#       **                  (newline)
#
# Menu entries may either be full pathnames of files/applications,
# or star commands. Star commands are written:
#       *<a>.<b>
# where <a> is a string (eg. "filer_boot " [without quotes])
# and <b> is a string of 12 chars or less.
# The command executed will be "*<a><b>"
# so, for example the command "*Speaker On" would appear in this file as
#       "*.Speaker On"
# (that way the menu entry will be 'Speaker On', if you'd written it as
# "*Speaker .On", the command would be the same, but the menu would read
# "On").
# Note that <a> can contain '.' characters, eg.
#       "*backdrop -T MyFS::MyDisc.MyDir.Backdrops..backdrop"
# will appear in the menu as 'backdrop', and execute the command
# "*backdrop -T MyFS::MyDisc.MyDir.Backdrops.backdrop" when chosen.
#
#
#
#
# Auto iconsprites enabled? (Yes/No)
No
#
# Which side of the screen to put the window at (Left/Right)
Right
#
# If this line is missing, 'No' is assumed.
# Use 'FontMung Yes' to enable automatic font switching by default.
Fontmung Nope
# If you want to use this line, you *must* supply the FontMung line above
# Use 'Colours Yes' to enable colouring of menu-text by entry type
Colours Yes
#
# And on with the menus...
#
Unset
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Nothing yet
\Nothing yet!\*||
**
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\Nothing yet!\*||
**
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\Nothing yet!\*||
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\Nothing yet!\*||
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\Nothing yet!\*||
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#
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Nothing yet
\Nothing yet!\*||
**
#
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Nothing yet
\Nothing yet!\*||
**



