IBMgfx v1.01
~~~~~~~~~~~~

History:
	1.01 - Added Thomas Harris' Sangband .prf file
	1.00 - Initial version


What's here
~~~~~~~~~~~

!IBMgfx
	A little app. that redfines some of the RISC OS character set
	to match the IBM pseudo-graphics characters, eg. for the dungeon
	walls, etc. in Angband.

	Running the app. a second time resets the system font to the
	normal RISC OS one.


Font-Acn/P
	(Well, it should actually be font-acn/prf, but I won't tell if you
	don't).

	An Angband .prf file that re-maps such things as the dungeon walls
	to use the IBM graphics characters (eg. as set up by !IBMgfx).

	For Angband 2.8.*, just copy this file into !Angband.Lib.User

	For Angband 2.7.9, you'll (IIRC) also need to add a line saying:
		%:font-acn.prf
	to the end of, say, pref/prf in the !Angband.Lib.User directory.


SFont-acn/
	(Well, it should actually be font-acn/prf, but font-acn/p kinda
	already has that name...)

	Sangband uses slightly different mappings for things to Angband.
	Becuase of this, you need a different .prf file to map the
	game characters onto the IBM graphics characters.

	AFAIK, you should just be able to copy this file into
	!Sangband.Lib.User and rename it to font-acn/p in there.  If this
	doesn't work, try the %: line mentioned above for the normal
	font-acn/p

	[ Many thanks to Thomas Harris for this .prf file ]



Contact:

e-mail: mailto:musus@argonet.co.uk
   web: http://www.argonet.co.uk/users/musus/
 snail: Adny Holdsworth,
        c/o 23 Baronsway,
        Whitkirk,
        Leeds,
        LS15 7AW,
        England.

