This is FreeHand, written by Roger
Spooner in the middle of 1990.

The purpose of FreeHand is to draw
'freehand' drawings which are too
complicated and erratic to be done with
!Draw. All you have to do is move the
mouse around. The file is eventually
saved as a DrawFile, suitable for pretty
well all the programs you may want to
put the picture in to.

  Double click on the icon to load the
program; it will install itself on the
icon bar at the bottom of the screen.
Then, move the mouse pointer over it and
click MENU. The menu will appear,
including the option 'DRAW'. This is the
main option. Selecting it allows you to
draw your picture.

  When you are in drawing mode, the
screen is blank, except for some
instructions at the top of the screen.
The main area is for the picture. If you
move the mouse while holding down
SELECT, a line will be drawn. Thus you
can draw your shapes anywhere, and they
do not need to be connected together;
just let go of the button as often as
you want. Pressing ADJUST, wherever the
pointer is, deletes the last point on
the line. Holding the button will make
all the points disappear, in time. When
you have finished drawing the picture,
click MENU anywhere. This tells the
program that you have completed the
drawing. If you do this accidentally,
select 'Continue' from the menu. The
percentage in the corner of the screen
while drawing is, of course, the
percentage of memory used so far. If you
are still drawing when it gets to 100%,
the program will stop automatically,
giving you a message about memory
allocation. The amout of memory
available can be increased using the
task manager.

  If you are pressing ADJUST to delete
previous parts of the drawing, and you
get to the beginning, the computer will
bleep.

  When you are not drawing, there are a
number of things the program can do. One
is to show you the picture in a window;
another is to save the picture as a
DrawFile, suitable for !Draw etc.
Another is to alter the amount of memory
allocated to FreeHand, allowing you to
draw a more (or less) complicated
picture.

  The menu options are as follows;

INFO:  Display a window of information
about the program, including the length
of the DrawFile, if it were to be saved
now. This is more than the amount of
memory occupied by the file while inside
FreeHand. 

DRAW:  This clears the drawing memory,
and starts a new drawing. The details of
this mode are described above.

CONTINUE:    This allows you to draw a
picture, but does not clear the memory
first, so you can add to, or even remove
from, an previous drawing. 

SAVE: This allows you to save the file
as a DrawFile. Move the mouse pointer to
the right, and you will see a standard
'save window'. Type in the filename at
the bottom, then drag the icon to a
directory window.

ZOOM:  This option does not work
properly. The intention was to allow you
to zoom the picture in the window in and
out. It is of very little use, anyway. 

SPEED:  This is one of the most helpful
options; it allows you to select the
speed at which the mouse position is
recorded, while you are drawing. If you
move the mouse fast, you will want this
to be a higher frequency; If the drawing
is very complicated, you may want a
lower frequency. 100Hz is suitable for
most uses, but may be to fast for a long
drawing. 

QUIT:  This removes the program from
memory, losing any file present.
