# First section of messages file is general to all applications
# Third parties can change FEinterr1 to their company name so that
# internal error messages will come up "Please report to <your name>"

FECmd1:String too long (limit %d current %d addition %d)
FECmd2:You cannot change the command used to run this tool
FECmd3:Output
FECmd4:ReRun
FECmd5:OK
FECmd6:Run
FEdbox1:Can't import from other applications when invoked from !Make
FEdbox2:Unable to start up -- not enough space (or too many windows)
FEinterr1:Christopher Bazley (cs99cjb@gmail.com)
FEinterr2:%s: internal error: %s (%s/%d)
FEinterr3:Please report this error to %s
FEmem1:Out of memory, on request for %d bytes
FEmenu1:>Info,Save options,Options,Help,Quit
FEmenu2:Options
FEmenu3:Auto Run,Auto Save,Display
FEmenu4:Display
FEmenu5:Text,Summary
FEmenu6:>Command line
FEmenu7:>Info,>Cmd Line,>Save,Abort,Pause,Continue
FEmenu8:>Info,>Cmd Line,>Save
FEmenus9:Task(s) active: are you sure you want to quit?
FEmsg1:Wimp$Scrap must be set to do this transfer
FEmsg2:Invalid DataSave (filename != Wimp$Scrap)
FEoutput1:No more memory for output display - requesting %d bytes
FEoutput2:Running
FEoutput3:Aborted
FEoutput4:Paused
FEoutput5:Completed
FEoutput6:Task active: abort and close?
FEoutput7:Output file produced but not saved and will be lost. OK to continue?
FEoutput8:Continue
FEoutput9:Pause
FEsaveas1:Directories can only be saved to a filer viewer
FEsaveas2:To save, drag the icon to a directory viewer.
FEtask1:Task window not active
FEtask2:Application needs at least %dK to start up
FEtask3:Command line too long for task window module
utils1:Field is too long
utils2:Save failed %s -> %s
FEOpts1:Unable to write choices file %s

# General help messages

CMDLINE:This dialogue box displays the command line equivalent of dialogue box and menu settings.
CMDLINE1:This is the command line equivalent of dialogue box and menu settings.
CMDLINE0:Click here to Run/ReRun the tool or to send options back to !Make.

SETUP:This dialogue box sets commonly used options.
SETUP0:Click here to run the application with the current options.
SETUP1:Click here to return to the previous set of options for this application.

SUMMARY:This dialogue box gives a summary of the command which has been run or is running.
SUMMARY1:This is the icon for this application.
SUMMARY2:Click here to abort a running task.
SUMMARY3:Click here to pause/continue a task.
SUMMARY4:This gives the number of lines produced by this task.
SUMMARY5:This gives the time at which a task was run.

SAVE:This dialogue box is used to save the file output of a command.
SAVE0:Click here to save the file output.
SAVE2:Filename for output appears here.
SAVE3:Drag this icon to save file output.

# Tool-specific messages follow here
# RISCOSLib is rubbish, so we must make sure that any icons which require
# help messages have single-digit numbers!
SETUP2:Enter full path of the WAD file for which to build nodes, or drag a file icon from a directory display.
SETUP4:This is the cost applied when a choice of nodeline requires other lines to be split. Leave this field blank to use the default of 17.
SETUP5:\Sreduce the cost assigned to seg splits.
SETUP6:\Sincrease the cost assigned to seg splits.
SETUP7:Switch on to keep any existing REJECT lumps in the WAD file. Otherwise, BSP creates a zeroed reject map, which is sub-optimal but sufficient for Doom to play the level.
SETUP8:Switch on to use an alternative nodeline selection algorithm designed to minimise visplane overflows (a bug that affected the original Doom engine but does not affect newer engines).
SETUP9:Switch on to generate compressed blockmaps by sharing blocklists between blocks where possible. Otherwise, BSP generates simple and correct blockmaps.
